Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
King_Ra_19
Cernunnos
Level 127
God Stats
4W - 20L
1,261 SR
Queue Stats
314W - 511L
1,288 Elo+
Solo
Horus
Horus
WantSomeSauce
Horus
Level 44
God Stats
0W - 1L
1,293 SR
Queue Stats
20W - 39L
1,211 Elo+
Solo
Team Averages
Level 83
1,351 SR
1,333 Elo+

VS

Team Averages
Level 54
1,325 SR
1,227 Elo+
Bellona
Bellona
Freed thy VI
Bellona
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 96L
1,425 Elo+
Party 1
Tiamat
Tiamat
Roze Azmir
Tiamat
Level 27
God Stats
1W - 3L
1,163 SR
Queue Stats
4W - 13L
1,115 Elo+
Party 1
Fenrir
Fenrir
hellviselvis
Fenrir
Level 29
God Stats
67W - 104L
1,312 SR
Queue Stats
160W - 291L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
9 / 4 / 1
11,386
712
15,854
13,212
6,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
King_Ra_19
Cernunnos
14
0 / 5 / 7
9,570
598
10,295
12,899
5,027
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 4 / 7
9,883
618
7,130
16,594
9,836
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Freed thy VI
Bellona
15
7 / 5 / 3
11,175
698
11,472
16,135
17,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Roze Azmir
Tiamat
15
2 / 2 / 8
10,091
631
11,888
7,849
3,556
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
15
4 / 4 / 8
11,186
699
9,973
19,853
10,560
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
11
Kills
13
13
Deaths
11
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
9
4
1
2.38
W
Bellona
Freed thy VI
Bellona
7
5
3
1.7
L
Cernunnos
King_Ra_19
Cernunnos
0
5
7
0.7
W
Tiamat
Roze Azmir
Tiamat
2
2
8
3
L
2
4
7
1.38
W
Fenrir
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,279
Damage
33,333
42,705
Taken
43,837
21,578
Mitigated
31,474
10,821
Healing
11,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
15,854
3,732
0
2,563
13,212
6,715
0
1,810
11,402
0
30,289
W
Bellona
Freed thy VI
Bellona
11,472
3,742
441
2,806
16,135
17,358
696
0
16,135
0
36,972
L
Cernunnos
King_Ra_19
Cernunnos
10,295
2,812
0
3,270
12,899
5,027
36
3,211
9,688
0
49,894
W
Tiamat
Roze Azmir
Tiamat
11,888
1,212
292
2,478
7,849
3,556
594
0
7,849
37,820
0
L
7,130
4,542
1,983
3,005
16,594
9,836
0
6,867
9,727
0
24,167
W
Fenrir
9,973
1,693
0
5,370
19,853
10,560
0
0
19,853
0
23,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,839
Gold Earned
32,452
142
Minions Killed
128
0
Camps Cleared
0
828,069
Distance Traveled
839,449
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,386
712
38
2
0
285,819
3
W
Bellona
11,175
698
47
3
0
281,892
2
L
Cernunnos
9,570
598
74
5
0
241,563
1
W
Tiamat
10,091
631
52
3
0
240,881
0
L
Horus
9,883
618
30
2
0
300,687
5
W
Fenrir
11,186
699
29
2
0
316,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role