Player Matchup

Hera
Hera
Cattttttty
Hera
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,436 Elo+
Party 1
Hercules
Hercules
NoCap Dreww
Hercules
Level 38
God Stats
0W - 2L
1,051 SR
Queue Stats
0W - 4L
1,181 Elo+
Party 1
Arachne
Arachne
OG RuddBone
Arachne
Level 69
God Stats
0W - 2L
1,450 SR
Queue Stats
2W - 8L
1,221 Elo+
Party 1
Heimdallr
Heimdallr
OutCast Trinity
Heimdallr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,379 Elo+
Party 1
Team Averages
Level 53
1,375 SR
1,304 Elo+

VS

Team Averages
Level 59
1,471 SR
1,358 Elo+
Ra
Ra
IGnoran_c_e
Ra
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 8L
1,607 Elo+
Solo
Odin
Odin
TheManlyUnicorn
Odin
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,056 Elo+
Party 2
Gilgamesh
Gilgamesh
enanoskiller41
Gilgamesh
Level 98
God Stats
5W - 6L
1,500 SR
Queue Stats
121W - 119L
1,564 Elo+
Solo
Sol
Sol
jtbknuggetsauce
Sol
Level 45
God Stats
15W - 19L
1,385 SR
Queue Stats
16W - 25L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 3
10,537
702
10,867
12,403
6,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
NoCap Dreww
Hercules
18
4 / 2 / 5
10,808
721
5,598
16,660
12,307
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
OG RuddBone
Arachne
17
3 / 5 / 2
10,308
687
7,152
18,578
8,338
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
OutCast Trinity
Heimdallr
15
1 / 7 / 8
9,805
654
7,334
15,071
6,713
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 9
12,738
849
13,949
10,393
12,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 3 / 8
12,180
812
10,570
11,446
10,950
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
enanoskiller41
Gilgamesh
17
2 / 4 / 10
12,642
843
12,826
18,272
26,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Bow

Short Bow

+15%
Attack Speed

18
7 / 3 / 4
12,431
829
14,280
8,890
4,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
51
12
Kills
20
20
Deaths
12
18
Assists
31
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
W
6
2
9
5.25
L
Hercules
NoCap Dreww
Hercules
4
2
5
3.25
L
Arachne
OG RuddBone
Arachne
3
5
2
0.8
L
Heimdallr
OutCast Trinity
Heimdallr
1
7
8
0.71
W
5
3
8
3
W
Gilgamesh
enanoskiller41
Gilgamesh
2
4
10
1.75
W
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,951
Damage
51,625
62,712
Taken
49,001
33,468
Mitigated
55,173
10,704
Healing
14,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,867
2,881
0
1,336
12,403
6,110
297
6,248
6,155
37,177
0
W
13,949
2,117
4,721
5,729
10,393
12,439
2,045
2,153
8,240
69,030
0
L
Hercules
NoCap Dreww
Hercules
5,598
1,629
0
3,842
16,660
12,307
227
8,511
8,149
0
32,472
L
Arachne
OG RuddBone
Arachne
7,152
5,400
0
5,120
18,578
8,338
0
8,493
10,085
0
29,922
L
Heimdallr
OutCast Trinity
Heimdallr
7,334
2,278
0
406
15,071
6,713
149
7,529
7,542
0
39,003
W
10,570
2,720
186
560
11,446
10,950
1,390
3,175
8,271
0
33,024
W
Gilgamesh
enanoskiller41
Gilgamesh
12,826
1,881
611
1,757
18,272
26,906
760
3,754
13,924
8,776
29,104
W
14,280
4,722
0
1,353
8,890
4,878
2,536
2,513
6,377
39,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,458
Gold Earned
49,991
193
Minions Killed
259
4
Camps Cleared
10
1,028,109
Distance Traveled
1,067,985
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,537
702
40
3
1
251,339
2
W
Ra
12,738
849
112
7
4
231,342
1
L
Hercules
10,808
721
55
4
1
280,531
4
L
Arachne
10,308
687
55
4
1
279,158
0
L
Heimdallr
9,805
654
43
3
1
217,081
0
W
Odin
12,180
812
48
3
2
280,606
0
W
Gilgamesh
12,642
843
43
3
2
305,464
2
W
Sol
12,431
829
56
4
2
250,573
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role