Player Matchup

Anubis
Anubis
Bronze III
PPPA Grillo
Anubis
Bronze III
Level 58
God Stats
0W - 2L
1,494 SR
Queue Stats
6W - 10L
1,500 MMR
Party 2
Chaac
Chaac
Bronze III
PPPA Peever
Chaac
Bronze III
Level 88
God Stats
3W - 6L
1,465 SR
Queue Stats
15W - 23L
1,500 MMR
Party 2
Tsukuyomi
Tsukuyomi
Bronze III
SantyHappyDays
Tsukuyomi
Bronze III
Level 106
God Stats
0W - 1L
1,733 SR
Queue Stats
3W - 2L
1,493 MMR
Party 3
Bacchus
Bacchus
Bronze III
iMD xD3M0nZx
Bacchus
Bronze III
Level 35
God Stats
0W - 1L
1,672 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3
Artemis
Artemis
Gold III
ijohnson40
Artemis
Gold III
Level 129
God Stats
5W - 4L
1,666 SR
Queue Stats
84W - 86L
1,496 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 83
1,606 SR
1,498 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,550 SR
1,497 MMR
Loki
Loki
Bronze III
AvgNara
Loki
Bronze III
Level 88
God Stats
2W - 0L
1,479 SR
Queue Stats
11W - 7L
1,442 MMR
Solo
Sylvanus
Sylvanus
Gold IV
StaalKer z
Sylvanus
Gold IV
Level 160
God Stats
16W - 13L
1,716 SR
Queue Stats
373W - 378L
1,379 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum V
TearyCrayon673
Baron Samedi
Platinum V
Level 146
God Stats
4W - 3L
1,668 SR
Queue Stats
446W - 472L
1,656 MMR
Party 1
Heimdallr
Heimdallr
Gold IV
Yokaii420
Heimdallr
Gold IV
Level 125
God Stats
31W - 43L
1,482 SR
Queue Stats
290W - 309L
1,507 MMR
Solo
Horus
Horus
Gold IV
lm_2_Op-RG
Horus
Gold IV
Level 120
God Stats
4W - 5L
1,404 SR
Queue Stats
126W - 109L
1,502 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
4 / 10 / 5
13,018
434
11,890
22,842
12,048
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
3 / 7 / 5
12,702
423
12,961
29,142
27,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
SantyHappyDays
Tsukuyomi
20
5 / 7 / 6
14,611
487
17,954
24,035
11,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
iMD xD3M0nZx
Bacchus
18
2 / 2 / 15
12,853
428
12,975
27,197
42,891
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
ijohnson40
Artemis
20
10 / 8 / 5
15,639
521
20,225
23,033
9,079
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
SerqetMorgan Le FayGilgameshTiamat

VS

Bans
SolAthenaArachneFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AvgNara
Loki
20
5 / 5 / 10
16,908
564
16,201
22,186
12,009
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sylvanus
StaalKer z
Sylvanus
20
4 / 6 / 18
15,227
508
21,174
35,139
41,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
TearyCrayon673
Baron Samedi
20
12 / 5 / 12
17,501
583
26,609
22,124
15,132
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Yokaii420
Heimdallr
20
13 / 5 / 8
17,897
597
28,816
22,387
11,937
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Horus
10
0 / 4 / 0
10,392
346
1,782
8,431
3,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
82
24
Kills
34
34
Deaths
25
36
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Loki
AvgNara
Loki
5
5
10
2
L
Anubis
4
10
5
0.65
L
3
7
5
0.79
L
Tsukuyomi
SantyHappyDays
Tsukuyomi
5
7
6
1.14
W
Sylvanus
StaalKer z
Sylvanus
4
6
18
2.17
W
Baron Samedi
TearyCrayon673
Baron Samedi
12
5
12
3.6
W
Heimdallr
Yokaii420
Heimdallr
13
5
8
3.4
L
Bacchus
iMD xD3M0nZx
Bacchus
2
2
15
4.75
L
Artemis
ijohnson40
Artemis
10
8
5
1.56
W
Horus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,005
Damage
94,582
126,249
Taken
110,267
102,523
Mitigated
83,925
29,762
Healing
39,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
AvgNara
Loki
16,201
2,769
0
5,873
22,186
12,009
1,643
3,618
18,291
0
143,415
L
Anubis
11,890
128
0
5,806
22,842
12,048
525
11,033
11,809
74,105
0
L
12,961
1,371
0
9,625
29,142
27,116
659
11,255
17,879
0
78,579
L
Tsukuyomi
SantyHappyDays
Tsukuyomi
17,954
3,305
0
5,867
24,035
11,389
1,124
8,224
15,811
0
129,696
W
Sylvanus
StaalKer z
Sylvanus
21,174
4,188
6,834
13,489
35,139
41,274
1,214
7,884
25,935
60,709
11,116
W
Baron Samedi
TearyCrayon673
Baron Samedi
26,609
1,603
2,508
6,001
22,124
15,132
3,023
8,003
14,121
133,913
0
W
Heimdallr
Yokaii420
Heimdallr
28,816
14,749
0
3,477
22,387
11,937
6,967
3,890
18,403
0
133,957
L
Bacchus
iMD xD3M0nZx
Bacchus
12,975
829
0
2,338
27,197
42,891
323
9,763
17,434
30,542
0
L
Artemis
ijohnson40
Artemis
20,225
10,527
0
6,126
23,033
9,079
1,873
6,468
16,565
0
127,940
W
Horus
1,782
1,012
89
1,692
8,431
3,573
138
1,638
6,793
0
16,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,823
Gold Earned
77,925
679
Minions Killed
663
0
Camps Cleared
0
2,777,005
Distance Traveled
2,346,263
8
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
16,908
564
179
6
0
609,853
7
L
Anubis
13,018
434
141
5
0
464,820
0
L
Chaac
12,702
423
122
4
0
542,048
1
L
Tsukuyomi
14,611
487
195
7
0
598,047
1
W
Sylvanus
15,227
508
105
4
0
463,041
9
W
Baron Samedi
17,501
583
169
6
0
542,174
10
W
Heimdallr
17,897
597
178
6
0
550,584
1
L
Bacchus
12,853
428
27
1
0
683,163
3
L
Artemis
15,639
521
194
6
0
488,927
3
W
Horus
10,392
346
32
1
0
180,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role