Player Matchup

Sobek
Sobek
GunnerMW
Sobek
Level 59
God Stats
7W - 11L
1,550 SR
Queue Stats
114W - 115L
1,289 Elo+
Solo
Pele
Pele
RESURECTION2014
Pele
Level 66
God Stats
9W - 8L
1,555 SR
Queue Stats
215W - 257L
1,351 Elo+
Party 3
Jormungandr
Jormungandr
Rathalos25
Jormungandr
Level 47
God Stats
62W - 79L
1,396 SR
Queue Stats
100W - 139L
1,328 Elo+
Party 3
Nu Wa
Nu Wa
mel88900
Nu Wa
Level 65
God Stats
12W - 19L
1,403 SR
Queue Stats
54W - 85L
1,333 Elo+
Party 3
Danzaburou
Danzaburou
nonihedgehog
Danzaburou
Level 17
God Stats
0W - 3L
1,384 SR
Queue Stats
1W - 7L
1,191 Elo+
Party 3
Team Averages
Level 51
1,458 SR
1,298 Elo+

VS

Team Averages
Level 80
1,616 SR
1,389 Elo+
Neith
Neith
BOSS DUDES
Neith
Level 42
God Stats
12W - 9L
1,521 SR
Queue Stats
313W - 302L
1,510 Elo+
Party 1
Nike
Nike
Pocoyo_exe
Nike
Level 57
God Stats
10W - 5L
1,530 SR
Queue Stats
206W - 268L
1,296 Elo+
Party 2
Cerberus
Cerberus
VOLKSWAGENELITE
Cerberus
Level 149
God Stats
17W - 8L
1,796 SR
Queue Stats
609W - 594L
1,539 Elo+
Party 1
Sun Wukong
Sun Wukong
Zaxbys98
Sun Wukong
Level 124
God Stats
4W - 6L
1,561 SR
Queue Stats
613W - 651L
1,334 Elo+
Solo
Olorun
Olorun
hardcase6567
Olorun
Level 26
God Stats
1W - 0L
1,672 SR
Queue Stats
144W - 217L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
GunnerMW
Sobek
4
0 / 5 / 0
3,923
392
239
4,937
1,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
2 / 2 / 3
5,585
559
3,037
6,850
2,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Rathalos25
Jormungandr
10
3 / 2 / 0
6,046
605
3,099
5,122
3,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
mel88900
Nu Wa
10
5 / 2 / 4
6,245
625
11,179
5,674
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
nonihedgehog
Danzaburou
7
0 / 3 / 0
4,638
464
1,110
2,864
496
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
3 / 0 / 5
6,518
652
4,804
4,881
1,437
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
2 / 3 / 1
5,206
521
2,766
5,637
1,557
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
11
3 / 1 / 1
6,446
645
3,343
6,068
3,182
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Zaxbys98
Sun Wukong
9
6 / 2 / 3
6,048
605
5,121
7,112
3,785
Olorun
8
0 / 5 / 1
5,138
514
1,098
7,366
1,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
10
Kills
14
14
Deaths
11
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
3
0
5
5.5
L
Sobek
GunnerMW
Sobek
0
5
0
0
W
2
3
1
0.83
L
2
2
3
1.75
L
Jormungandr
Rathalos25
Jormungandr
3
2
0
1.5
W
Cerberus
3
1
1
3.5
W
Sun Wukong
Zaxbys98
Sun Wukong
6
2
3
3.75
W
Olorun
0
5
1
0.1
L
Nu Wa
mel88900
Nu Wa
5
2
4
3.5
L
Danzaburou
nonihedgehog
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,664
Damage
17,132
25,447
Taken
31,064
8,962
Mitigated
11,880
5,283
Healing
8,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
4,804
2,833
0
3,292
4,881
1,437
1,437
557
4,288
0
44,458
L
Sobek
GunnerMW
Sobek
239
0
0
591
4,937
1,222
0
0
4,937
3,101
0
W
2,766
340
0
0
5,637
1,557
0
2,385
3,016
0
23,589
L
3,037
709
104
1,949
6,850
2,408
0
1,146
5,704
0
26,336
L
Jormungandr
Rathalos25
Jormungandr
3,099
1,004
0
1,599
5,122
3,315
187
2,391
2,731
24,689
0
W
Cerberus
3,343
110
0
2,394
6,068
3,182
0
2,466
3,081
32,125
0
W
Sun Wukong
Zaxbys98
Sun Wukong
5,121
892
99
1,263
7,112
3,785
90
3,197
3,677
0
15,082
W
Olorun
1,098
407
0
1,334
7,366
1,919
1,006
4,598
2,426
25,499
0
L
Nu Wa
mel88900
Nu Wa
11,179
4,831
0
1,040
5,674
1,521
677
904
4,770
32,030
0
L
Danzaburou
nonihedgehog
Danzaburou
1,110
565
0
0
2,864
496
0
0
2,864
0
14,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,437
Gold Earned
29,356
193
Minions Killed
295
0
Camps Cleared
0
824,179
Distance Traveled
894,883
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,518
652
74
7
0
153,074
2
L
Sobek
3,923
392
5
1
0
116,759
0
W
Nike
5,206
521
45
5
0
181,381
0
L
Pele
5,585
559
44
4
0
214,469
0
L
Jormungandr
6,046
605
62
6
0
172,837
0
W
Cerberus
6,446
645
100
10
0
181,354
1
W
Sun Wukong
6,048
605
26
3
0
212,620
1
W
Olorun
5,138
514
50
5
0
166,454
2
L
Nu Wa
6,245
625
54
5
0
166,863
0
L
Danzaburou
4,638
464
28
3
0
153,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role