Player Matchup

Yemoja
Yemoja
Arg0naut4
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,766 Elo+
Party 2
Medusa
Medusa
GMontanher
Medusa
Level 5
God Stats
1W - 1L
1,748 SR
Queue Stats
4W - 5L
1,085 Elo+
Solo
Anubis
Anubis
Vilorbis
Anubis
Level 23
God Stats
36W - 40L
1,947 SR
Queue Stats
57W - 63L
1,821 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kchryst
Morgan Le Fay
Level 82
God Stats
3W - 1L
1,501 SR
Queue Stats
294W - 323L
1,394 Elo+
Party 2
Hun Batz
Hun Batz
oJ0TABE
Hun Batz
Level 21
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 36L
1,462 Elo+
Solo
Team Averages
Level 27
1,639 SR
1,506 Elo+

VS

Team Averages
Level 17
1,439 SR
1,445 Elo+
Tyr
Tyr
G4NST3R-_-GunZ
Tyr
Level 5
God Stats
2W - 2L
1,278 SR
Queue Stats
9W - 8L
1,531 Elo+
Solo
Neith
Neith
Hiei
Neith
Level 12
God Stats
3W - 5L
1,662 SR
Queue Stats
9W - 11L
1,512 Elo+
Party 1
Anubis
Anubis
TheWolfman16
Anubis
Level 23
God Stats
0W - 1L
1,198 SR
Queue Stats
7W - 10L
1,331 Elo+
Solo
Cupid
Cupid
Vinizin7115
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,424 Elo+
Solo
Tsukuyomi
Tsukuyomi
lightyagamiBR
Tsukuyomi
Level 39
God Stats
1W - 1L
1,557 SR
Queue Stats
10W - 11L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Arg0naut4
Yemoja
16
4 / 1 / 21
11,803
513
6,366
11,700
12,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
GMontanher
Medusa
18
5 / 4 / 7
11,930
519
13,337
15,805
6,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Vilorbis
Anubis
20
21 / 2 / 8
13,985
608
25,200
19,472
12,001
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
kchryst
Morgan Le Fay
18
7 / 3 / 15
11,879
516
20,465
11,579
5,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
oJ0TABE
Hun Batz
20
8 / 3 / 8
14,461
629
9,762
17,160
7,969
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 5
10,131
440
10,287
20,437
18,811
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Hiei
Neith
15
4 / 10 / 4
10,460
455
9,805
18,842
6,041
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
14
2 / 11 / 1
9,807
426
6,067
16,559
6,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 9 / 0
8,308
361
3,024
13,819
3,261
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
lightyagamiBR
Tsukuyomi
17
5 / 10 / 4
10,832
471
12,372
22,082
6,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
27
45
Kills
13
13
Deaths
45
59
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Arg0naut4
Yemoja
4
1
21
14.5
L
1
5
5
0.7
W
Medusa
GMontanher
Medusa
5
4
7
2.13
L
Neith
Hiei
Neith
4
10
4
0.6
L
Anubis
2
11
1
0.23
W
Anubis
Vilorbis
Anubis
21
2
8
12.5
L
1
9
0
0.11
W
Morgan Le Fay
kchryst
Morgan Le Fay
7
3
15
4.83
L
Tsukuyomi
lightyagamiBR
Tsukuyomi
5
10
4
0.7
W
Hun Batz
oJ0TABE
Hun Batz
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,130
Damage
41,555
75,716
Taken
91,739
44,352
Mitigated
40,687
33,010
Healing
15,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Arg0naut4
Yemoja
6,366
1,739
3,845
2,653
11,700
12,542
967
1,986
9,714
28,805
0
L
10,287
859
0
5,069
20,437
18,811
0
12,305
8,132
0
54,214
W
Medusa
GMontanher
Medusa
13,337
9,424
0
4,989
15,805
6,542
7,304
815
14,990
0
73,121
L
Neith
Hiei
Neith
9,805
5,920
0
3,366
18,842
6,041
832
8,399
10,443
0
50,197
L
Anubis
6,067
642
0
2,412
16,559
6,098
384
11,975
4,584
38,691
0
W
Anubis
Vilorbis
Anubis
25,200
1,365
0
12,920
19,472
12,001
3,432
1,901
17,571
89,114
0
L
3,024
621
369
993
13,819
3,261
422
9,014
4,796
0
24,126
W
Morgan Le Fay
kchryst
Morgan Le Fay
20,465
2,240
0
1,363
11,579
5,298
1,556
945
10,634
58,787
0
L
Tsukuyomi
lightyagamiBR
Tsukuyomi
12,372
3,627
0
3,036
22,082
6,476
1,176
10,488
11,514
0
59,926
W
Hun Batz
oJ0TABE
Hun Batz
9,762
3,413
0
7,240
17,160
7,969
2,287
420
16,740
0
135,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,058
Gold Earned
49,538
562
Minions Killed
377
0
Camps Cleared
0
2,025,071
Distance Traveled
1,722,360
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,803
513
45
2
0
418,007
1
L
Tyr
10,131
440
94
4
0
370,752
5
W
Medusa
11,930
519
109
5
0
353,665
0
L
Neith
10,460
455
81
4
0
332,636
1
L
Anubis
9,807
426
61
3
0
312,016
2
W
Anubis
13,985
608
123
5
0
383,987
4
L
Cupid
8,308
361
52
2
0
311,508
0
W
Morgan Le Fay
11,879
516
75
3
0
395,290
0
L
Tsukuyomi
10,832
471
89
4
0
395,448
1
W
Hun Batz
14,461
629
210
9
0
474,122
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role