Player Matchup

Sol
Sol
BACKDETH
Sol
Level 102
God Stats
10W - 9L
1,616 SR
Queue Stats
248W - 276L
1,353 Elo+
Solo
Ymir
Ymir
Hadeyan
Ymir
Level 147
God Stats
9W - 8L
1,385 SR
Queue Stats
98W - 106L
1,475 Elo+
Solo
Chang'e
Chang'e
XeylaBP
Chang'e
Level 93
God Stats
1W - 1L
1,700 SR
Queue Stats
6W - 6L
1,458 Elo+
Solo
Ne Zha
Ne Zha
ZeCruelCo0kie
Ne Zha
Level 149
God Stats
1W - 2L
1,715 SR
Queue Stats
299W - 304L
1,415 Elo+
Solo
Izanami
Izanami
bndooooo2
Izanami
Level 100
God Stats
22W - 30L
1,455 SR
Queue Stats
410W - 484L
1,431 Elo+
Solo
Team Averages
Level 118
1,574 SR
1,426 Elo+

VS

Team Averages
Level 85
1,475 SR
1,430 Elo+
Sobek
Sobek
 
Sobek
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Arlong
Merlin
Level 65
God Stats
51W - 41L
1,554 SR
Queue Stats
453W - 448L
1,476 Elo+
Solo
Cabrakan
Cabrakan
Heyiliketoparty
Cabrakan
Level 67
God Stats
43W - 27L
1,617 SR
Queue Stats
341W - 414L
1,345 Elo+
Solo
Artemis
Artemis
madara212
Artemis
Level 106
God Stats
3W - 2L
1,582 SR
Queue Stats
42W - 39L
1,433 Elo+
Solo
Bakasura
Bakasura
shiraj15
Bakasura
Level 97
God Stats
4W - 9L
1,123 SR
Queue Stats
390W - 478L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 1
8,044
536
9,121
8,947
3,334
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
Hadeyan
Ymir
11
2 / 3 / 0
7,058
471
4,177
10,540
5,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chang'e
XeylaBP
Chang'e
11
2 / 5 / 1
6,662
444
6,899
10,556
4,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 5 / 3
7,165
478
4,202
10,887
3,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
bndooooo2
Izanami
12
0 / 6 / 1
6,895
460
5,652
8,854
2,200
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 0 / 10
7,265
484
3,705
12,604
9,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Arlong
Merlin
14
3 / 2 / 3
8,265
551
6,607
6,860
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
14
6 / 3 / 3
8,389
559
9,507
10,200
6,667
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
madara212
Artemis
14
9 / 1 / 3
8,843
590
12,484
8,723
2,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
shiraj15
Bakasura
12
2 / 2 / 8
7,537
502
2,906
9,598
4,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
8
Kills
21
21
Deaths
8
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
10
6
W
Merlin
Arlong
Merlin
3
2
3
2.25
L
4
2
1
2.25
L
Ymir
Hadeyan
Ymir
2
3
0
0.67
W
Cabrakan
6
3
3
2.5
L
Chang'e
XeylaBP
Chang'e
2
5
1
0.5
L
0
5
3
0.3
L
Izanami
bndooooo2
Izanami
0
6
1
0.08
W
Artemis
madara212
Artemis
9
1
3
10.5
W
Bakasura
shiraj15
Bakasura
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,051
Damage
35,209
49,784
Taken
47,985
19,056
Mitigated
25,719
12,318
Healing
17,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,705
537
0
3,490
12,604
9,369
0
5,431
7,173
9,979
0
W
Merlin
Arlong
Merlin
6,607
333
44
1,808
6,860
2,601
0
3,237
3,623
57,434
0
L
9,121
728
0
4,636
8,947
3,334
124
4,678
4,159
49,427
0
L
Ymir
Hadeyan
Ymir
4,177
966
0
955
10,540
5,531
0
4,255
6,215
18,734
0
W
Cabrakan
9,507
599
653
4,430
10,200
6,667
716
6,541
3,659
42,005
0
L
Chang'e
XeylaBP
Chang'e
6,899
575
125
2,994
10,556
4,147
345
6,898
3,603
31,007
0
L
4,202
623
0
1,420
10,887
3,844
0
3,423
7,464
0
49,301
L
Izanami
bndooooo2
Izanami
5,652
3,418
0
2,188
8,854
2,200
1,245
565
8,289
0
52,355
W
Artemis
madara212
Artemis
12,484
7,230
0
4,775
8,723
2,693
1,697
2,553
6,170
0
48,149
W
Bakasura
shiraj15
Bakasura
2,906
2,053
0
2,711
9,598
4,389
0
2,435
7,163
0
37,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,824
Gold Earned
40,299
373
Minions Killed
367
0
Camps Cleared
0
1,247,522
Distance Traveled
1,384,136
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,265
484
9
1
0
317,274
2
W
Merlin
8,265
551
103
7
0
249,900
3
L
Sol
8,044
536
104
7
0
278,907
2
L
Ymir
7,058
471
23
2
0
245,136
7
W
Cabrakan
8,389
559
74
5
0
257,272
4
L
Chang'e
6,662
444
52
3
0
235,855
2
L
Ne Zha
7,165
478
91
6
0
253,687
4
L
Izanami
6,895
460
103
7
0
233,937
0
W
Artemis
8,843
590
99
7
0
252,908
2
W
Bakasura
7,537
502
82
5
0
306,782
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role