Player Matchup

Izanami
Izanami
Gold I
ALFIED999
Izanami
Gold I
Level 128
God Stats
13W - 19L
1,507 SR
Queue Stats
122W - 109L
1,714 MMR
Solo
Nemesis
Nemesis
Gold IV
LOG_RaddiaZz
Nemesis
Gold IV
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 34L
1,706 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
Mazdak97
Kuzenbo
Gold V
Level 121
God Stats
3W - 4L
1,680 SR
Queue Stats
13W - 11L
1,744 MMR
Solo
Hera
Hera
Platinum V
goKlodrueckhard
Hera
Platinum V
Level 137
God Stats
4W - 5L
1,651 SR
Queue Stats
105W - 116L
1,827 MMR
Party 2
Nu Wa
Nu Wa
Gold III
xXJ4CKXXB0N3Xx
Nu Wa
Gold III
Level 124
God Stats
3W - 4L
1,157 SR
Queue Stats
173W - 187L
1,627 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,499 SR
1,724 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 122
1,683 SR
1,725 MMR
Arachne
Arachne
Platinum III
BeaBeauty
Arachne
Platinum III
Level 76
God Stats
19W - 12L
1,662 SR
Queue Stats
147W - 158L
1,739 MMR
Solo
Ymir
Ymir
Gold III
Stelio-Kontos11
Ymir
Gold III
Level 132
God Stats
2W - 0L
1,731 SR
Queue Stats
42W - 43L
1,726 MMR
Solo
Merlin
Merlin
Gold II
o0Tosunpasa0o
Merlin
Gold II
Level 160
God Stats
28W - 19L
1,662 SR
Queue Stats
476W - 478L
1,697 MMR
Party 1
Bellona
Bellona
Platinum IV
vI Mattyy Iv
Bellona
Platinum IV
Level 145
God Stats
13W - 8L
1,771 SR
Queue Stats
325W - 308L
1,752 MMR
Solo
Hou Yi
Hou Yi
Gold I
vIReQxiiZ
Hou Yi
Gold I
Level 97
God Stats
1W - 0L
1,589 SR
Queue Stats
120W - 119L
1,709 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ALFIED999
Izanami
19
3 / 3 / 1
12,001
571
10,635
11,220
4,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
LOG_RaddiaZz
Nemesis
15
2 / 1 / 1
9,680
461
7,613
11,311
5,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Mazdak97
Kuzenbo
15
2 / 1 / 3
9,617
458
9,224
13,748
15,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 5 / 3
10,231
487
10,607
10,532
3,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 4 / 2
9,723
463
11,346
12,642
4,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Morgan Le FaySetTiamatGilgameshAthena

VS

Bans
ArtemisLokiDanzaburouKaliCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BeaBeauty
Arachne
19
6 / 2 / 2
12,002
572
5,605
17,358
8,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 1 / 6
9,817
467
6,406
13,338
10,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
3 / 1 / 5
11,084
528
13,388
14,263
5,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
vI Mattyy Iv
Bellona
19
2 / 1 / 3
12,006
572
7,598
18,760
15,860
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
vIReQxiiZ
Hou Yi
16
1 / 3 / 2
10,486
499
5,359
12,003
3,953
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
8
Kills
14
14
Deaths
8
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
ALFIED999
Izanami
3
3
1
1.17
W
Arachne
BeaBeauty
Arachne
6
2
2
3.5
L
Nemesis
LOG_RaddiaZz
Nemesis
2
1
1
2.5
L
Kuzenbo
Mazdak97
Kuzenbo
2
1
3
3.5
W
2
1
6
5
L
1
5
3
0.5
W
3
1
5
5.5
W
Bellona
vI Mattyy Iv
Bellona
2
1
3
3.5
W
Hou Yi
vIReQxiiZ
Hou Yi
1
3
2
0.67
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,425
Damage
38,356
59,453
Taken
75,722
32,672
Mitigated
44,426
21,140
Healing
28,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ALFIED999
Izanami
10,635
7,523
0
3,997
11,220
4,187
684
2,140
9,080
0
111,291
W
Arachne
BeaBeauty
Arachne
5,605
3,423
0
9,128
17,358
8,380
1,936
3,696
13,499
0
109,076
L
Nemesis
LOG_RaddiaZz
Nemesis
7,613
3,274
0
4,985
11,311
5,179
421
2,379
8,932
0
58,344
L
Kuzenbo
Mazdak97
Kuzenbo
9,224
3,724
0
3,904
13,748
15,325
360
6,888
6,860
31,772
0
W
6,406
235
0
1,000
13,338
10,261
0
7,738
5,353
26,486
0
L
10,607
2,370
0
3,495
10,532
3,817
0
5,797
4,735
77,555
0
W
13,388
192
678
6,438
14,263
5,972
0
9,788
4,282
99,740
0
W
Bellona
vI Mattyy Iv
Bellona
7,598
1,828
0
8,385
18,760
15,860
0
7,586
10,709
8,534
86,954
W
Hou Yi
vIReQxiiZ
Hou Yi
5,359
2,008
0
3,362
12,003
3,953
2,304
1,461
10,437
0
82,201
L
11,346
2,456
0
4,759
12,642
4,164
718
3,444
9,198
63,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,252
Gold Earned
55,395
600
Minions Killed
735
0
Camps Cleared
0
1,929,995
Distance Traveled
1,989,602
27
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,001
571
191
9
0
389,714
6
W
Arachne
12,002
572
154
7
0
414,094
2
L
Nemesis
9,680
461
105
5
0
346,501
5
L
Kuzenbo
9,617
458
36
2
0
404,444
7
W
Ymir
9,817
467
41
2
0
431,000
7
L
Hera
10,231
487
154
7
0
401,441
5
W
Merlin
11,084
528
179
9
0
403,856
5
W
Bellona
12,006
572
204
10
0
393,710
11
W
Hou Yi
10,486
499
157
7
0
346,942
7
L
Nu Wa
9,723
463
114
5
0
387,895
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role