Player Matchup

Merlin
Merlin
Dark Tigries
Merlin
Level 7
God Stats
13W - 7L
1,500 SR
Queue Stats
49W - 63L
1,253 Elo+
Solo
Sun Wukong
Sun Wukong
Hunchow
Sun Wukong
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 28L
1,708 Elo+
Party 1
Hel
Hel
WeshCaSoule
Hel
Level 22
God Stats
6W - 3L
1,613 SR
Queue Stats
254W - 174L
1,591 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
burakh-wild
Ah Muzen Cab
Level 25
God Stats
10W - 3L
1,522 SR
Queue Stats
38W - 32L
1,453 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
oneeggman
Morgan Le Fay
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,723 Elo+
Solo
Team Averages
Level 17
1,527 SR
1,546 Elo+

VS

Team Averages
Level 15
1,446 SR
1,394 Elo+
Merlin
Merlin
Lechasseur97160
Merlin
Level 28
God Stats
62W - 73L
1,444 SR
Queue Stats
252W - 264L
1,421 Elo+
Solo
Neith
Neith
Warren Young 77
Neith
Level 5
God Stats
4W - 2L
1,506 SR
Queue Stats
152W - 173L
1,448 Elo+
Solo
Sol
Sol
anapola
Sol
Level 8
God Stats
0W - 3L
1,279 SR
Queue Stats
0W - 4L
1,200 Elo+
Solo
Guan Yu
Guan Yu
artaixete
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,540 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
gaunt1983
Morgan Le Fay
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
2 / 4 / 10
9,154
1,017
3,079
5,741
1,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Hunchow
Sun Wukong
17
9 / 0 / 17
10,867
1,207
13,563
9,290
7,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
21 / 0 / 12
13,321
1,480
28,563
9,408
3,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
burakh-wild
Ah Muzen Cab
18
8 / 1 / 18
10,483
1,165
15,032
7,229
2,584
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
oneeggman
Morgan Le Fay
17
4 / 1 / 15
9,862
1,096
7,793
2,637
877
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

357

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 1
8,616
957
5,962
15,458
3,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 11 / 1
7,644
849
4,613
14,985
3,859
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
14
1 / 2 / 0
8,038
893
5,639
10,581
2,687
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
artaixete
Guan Yu
15
2 / 12 / 3
8,874
986
5,764
20,209
19,541
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
gaunt1983
Morgan Le Fay
14
0 / 14 / 1
7,927
881
3,929
17,125
5,216
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
12
44
Kills
6
6
Deaths
44
72
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
4
10
1.75
W
Sun Wukong
Hunchow
Sun Wukong
9
0
17
17.5
L
3
5
1
0.7
L
0
11
1
0.05
W
21
0
12
27
L
Sol
1
2
0
0.5
L
Guan Yu
artaixete
Guan Yu
2
12
3
0.29
W
Ah Muzen Cab
burakh-wild
Ah Muzen Cab
8
1
18
17
L
Morgan Le Fay
gaunt1983
Morgan Le Fay
0
14
1
0.04
W
Morgan Le Fay
oneeggman
Morgan Le Fay
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,030
Damage
25,907
34,305
Taken
78,358
15,942
Mitigated
34,902
16,539
Healing
3,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
3,079
1,298
0
264
5,741
1,904
0
2,075
3,666
25,681
0
W
Sun Wukong
Hunchow
Sun Wukong
13,563
2,385
0
1,504
9,290
7,005
0
4,252
4,891
0
20,384
L
5,962
425
0
127
15,458
3,599
0
9,491
5,677
11,897
0
L
4,613
1,930
0
310
14,985
3,859
0
7,431
7,339
0
12,104
W
28,563
791
5,452
7,358
9,408
3,572
0
5,160
4,248
39,551
0
L
Sol
5,639
2,685
0
1,467
10,581
2,687
0
6,882
3,600
22,420
0
L
Guan Yu
artaixete
Guan Yu
5,764
1,686
89
1,295
20,209
19,541
0
7,141
12,028
0
19,114
W
Ah Muzen Cab
burakh-wild
Ah Muzen Cab
15,032
5,918
0
1,817
7,229
2,584
0
3,665
3,564
0
26,460
L
Morgan Le Fay
gaunt1983
Morgan Le Fay
3,929
812
0
99
17,125
5,216
0
8,490
8,412
17,171
0
W
Morgan Le Fay
oneeggman
Morgan Le Fay
7,793
448
0
144
2,637
877
0
378
2,259
19,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,687
Gold Earned
41,099
145
Minions Killed
124
7
Camps Cleared
3
853,236
Distance Traveled
683,156
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,154
1,017
54
6
0
126,907
0
W
Sun Wukong
10,867
1,207
15
2
1
176,429
0
L
Merlin
8,616
957
18
2
0
140,225
0
L
Neith
7,644
849
12
1
0
126,401
1
W
Hel
13,321
1,480
23
3
4
213,885
0
L
Sol
8,038
893
51
6
1
156,661
0
L
Guan Yu
8,874
986
17
2
1
149,919
0
W
Ah Muzen Cab
10,483
1,165
27
3
0
162,461
1
L
Morgan Le Fay
7,927
881
26
3
1
109,950
2
W
Morgan Le Fay
9,862
1,096
26
3
2
173,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role