Player Matchup

Fafnir
Fafnir
Araki4GotMe20
Fafnir
Level 147
God Stats
1W - 0L
1,431 SR
Queue Stats
34W - 36L
1,526 Elo+
Party 2
Heimdallr
Heimdallr
Just4Moist20
Heimdallr
Level 129
God Stats
4W - 2L
1,513 SR
Queue Stats
37W - 39L
1,496 Elo+
Party 2
Erlang Shen
Erlang Shen
Tipho666
Erlang Shen
Level 90
God Stats
9W - 7L
1,577 SR
Queue Stats
160W - 119L
1,557 Elo+
Solo
Hun Batz
Hun Batz
drukano3
Hun Batz
Level 108
God Stats
24W - 13L
1,603 SR
Queue Stats
629W - 583L
1,597 Elo+
Solo
Nu Wa
Nu Wa
ricardogc96
Nu Wa
Level 47
God Stats
78W - 78L
1,550 SR
Queue Stats
312W - 365L
1,531 Elo+
Solo
Team Averages
Level 104
1,535 SR
1,541 Elo+

VS

Team Averages
Level 73
1,473 SR
1,556 Elo+
Cerberus
Cerberus
AlexAmor
Cerberus
Level 128
God Stats
2W - 2L
1,706 SR
Queue Stats
211W - 179L
1,626 Elo+
Party 1
Anhur
Anhur
BNGeez
Anhur
Level 29
God Stats
3W - 5L
1,546 SR
Queue Stats
98W - 66L
1,728 Elo+
Party 1
Set
Set
BeardPvP
Set
Level 122
God Stats
0W - 4L
1,111 SR
Queue Stats
70W - 70L
1,498 Elo+
Solo
Ratatoskr
Ratatoskr
Pishacha
Ratatoskr
Level 44
God Stats
4W - 10L
1,470 SR
Queue Stats
363W - 413L
1,394 Elo+
Solo
Sol
Sol
Twlvgage
Sol
Level 43
God Stats
80W - 58L
1,533 SR
Queue Stats
291W - 285L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 7
7,365
526
2,750
10,170
9,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Just4Moist20
Heimdallr
14
4 / 4 / 2
8,157
583
7,251
9,643
2,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Erlang Shen
Tipho666
Erlang Shen
16
8 / 1 / 2
9,834
702
6,453
7,965
5,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hun Batz
drukano3
Hun Batz
13
5 / 3 / 5
8,066
576
6,642
9,959
3,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
3 / 1 / 7
8,283
592
13,507
3,909
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlexAmor
Cerberus
12
2 / 1 / 2
6,872
491
1,925
9,296
3,816
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
BNGeez
Anhur
14
3 / 4 / 3
7,900
564
7,483
9,637
2,959
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 7 / 1
7,510
536
4,636
10,214
8,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ratatoskr
Pishacha
Ratatoskr
11
0 / 6 / 2
6,848
489
2,258
10,542
2,864
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 3 / 1
7,404
529
7,000
11,823
3,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
21
Kills
10
10
Deaths
21
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AlexAmor
Cerberus
2
1
2
3
W
1
1
7
4.5
L
Anhur
BNGeez
Anhur
3
4
3
1.13
L
3
7
1
0.5
W
Heimdallr
Just4Moist20
Heimdallr
4
4
2
1.25
L
Ratatoskr
Pishacha
Ratatoskr
0
6
2
0.17
W
Erlang Shen
Tipho666
Erlang Shen
8
1
2
9
L
2
3
1
0.83
W
Hun Batz
drukano3
Hun Batz
5
3
5
2.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,603
Damage
23,302
41,646
Taken
51,512
22,040
Mitigated
22,059
11,418
Healing
12,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AlexAmor
Cerberus
1,925
127
0
2,048
9,296
3,816
0
3,930
5,366
25,400
0
W
2,750
525
174
2,478
10,170
9,184
352
2,631
7,539
20,520
0
L
Anhur
BNGeez
Anhur
7,483
4,248
0
2,303
9,637
2,959
689
2,008
7,629
0
57,460
L
4,636
2,419
0
820
10,214
8,776
0
1,913
8,301
0
36,032
W
Heimdallr
Just4Moist20
Heimdallr
7,251
4,387
0
1,577
9,643
2,306
2,376
830
8,813
0
45,969
L
Ratatoskr
Pishacha
Ratatoskr
2,258
462
0
1,785
10,542
2,864
0
3,500
7,042
0
38,203
W
Erlang Shen
Tipho666
Erlang Shen
6,453
3,469
0
4,017
7,965
5,287
2,685
0
7,965
0
50,417
L
7,000
1,297
0
5,608
11,823
3,644
763
4,906
6,917
53,358
0
W
Hun Batz
drukano3
Hun Batz
6,642
1,475
0
2,922
9,959
3,864
0
3,475
6,484
0
41,364
W
13,507
1,912
0
250
3,909
1,399
1,761
2,576
1,333
56,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,705
Gold Earned
36,534
390
Minions Killed
402
0
Camps Cleared
0
1,328,029
Distance Traveled
1,287,406
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,872
491
58
4
0
260,195
1
W
Fafnir
7,365
526
19
1
0
264,567
1
L
Anhur
7,900
564
98
7
0
300,195
4
L
Set
7,510
536
72
5
0
247,775
2
W
Heimdallr
8,157
583
94
7
0
250,380
0
L
Ratatoskr
6,848
489
77
6
0
240,458
2
W
Erlang Shen
9,834
702
106
8
0
277,904
11
L
Sol
7,404
529
97
7
0
238,783
1
W
Hun Batz
8,066
576
74
5
0
272,436
7
W
Nu Wa
8,283
592
97
7
0
262,742
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role