Player Matchup

Neith
Neith
 
Neith
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Leviyoongi38
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Susano
Susano
RoadK1lI
Susano
Level 13
God Stats
1W - 2L
1,437 SR
Queue Stats
10W - 27L
1,228 Elo+
Solo
Guan Yu
Guan Yu
Очкохлюп
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
Пердонюх
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 5
1,487 SR
1,446 Elo+

VS

Team Averages
Level 18
1,486 SR
1,236 Elo+
Cthulhu
Cthulhu
Faflony
Cthulhu
Level 13
God Stats
2W - 3L
1,318 SR
Queue Stats
18W - 35L
1,238 Elo+
Solo
Izanami
Izanami
KIMOP2
Izanami
Level 7
God Stats
3W - 2L
1,465 SR
Queue Stats
5W - 15L
1,064 Elo+
Party 2
Mercury
Mercury
KRITWARIT
Mercury
Level 15
God Stats
3W - 1L
1,707 SR
Queue Stats
13W - 22L
1,172 Elo+
Party 2
Ymir
Ymir
TomoZA02
Ymir
Level 28
God Stats
5W - 6L
1,440 SR
Queue Stats
155W - 186L
1,334 Elo+
Solo
Merlin
Merlin
mxgestik
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
248W - 292L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 6 / 1
6,200
443
5,901
10,286
3,193
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
7
0 / 5 / 0
4,799
343
1,213
4,982
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
RoadK1lI
Susano
8
0 / 7 / 0
4,958
354
1,397
7,991
2,257
Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 7 / 0
6,033
431
2,971
9,306
4,074
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 5 / 0
5,898
421
3,973
8,344
4,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Faflony
Cthulhu
12
6 / 0 / 5
7,581
542
8,966
5,401
2,162
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
KIMOP2
Izanami
14
7 / 0 / 5
8,505
608
5,903
3,864
1,380
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
KRITWARIT
Mercury
13
6 / 0 / 7
7,806
558
5,086
8,001
2,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
12
4 / 0 / 5
7,672
548
4,230
7,437
5,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
mxgestik
Merlin
12
5 / 1 / 1
7,645
546
6,481
8,630
3,948
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
51
1
Kills
28
30
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
6
1
0.08
W
Cthulhu
Faflony
Cthulhu
6
0
5
8.5
W
Izanami
KIMOP2
Izanami
7
0
5
9.5
W
Mercury
KRITWARIT
Mercury
6
0
7
9.5
L
Merlin
0
5
0
0
L
Susano
RoadK1lI
Susano
0
7
0
0
W
Ymir
4
0
5
6.5
W
Merlin
mxgestik
Merlin
5
1
1
5.5
L
1
7
0
0.14
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,455
Damage
30,666
40,909
Taken
33,333
15,630
Mitigated
15,782
3,239
Healing
11,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,901
2,539
0
1,370
10,286
3,193
896
4,988
5,298
0
30,353
W
Cthulhu
Faflony
Cthulhu
8,966
556
0
2,299
5,401
2,162
376
2,240
3,161
30,949
0
W
Izanami
KIMOP2
Izanami
5,903
4,830
0
1,640
3,864
1,380
3,579
556
3,308
0
52,839
W
Mercury
KRITWARIT
Mercury
5,086
2,869
0
3,110
8,001
2,464
732
1,799
6,202
0
37,079
L
Merlin
1,213
417
0
0
4,982
1,263
454
2,028
2,954
13,036
0
L
Susano
RoadK1lI
Susano
1,397
328
0
0
7,991
2,257
0
4,036
3,955
0
13,907
W
Ymir
4,230
554
129
1,120
7,437
5,828
440
747
6,690
30,791
0
W
Merlin
mxgestik
Merlin
6,481
547
0
3,214
8,630
3,948
1,341
52
8,578
32,763
0
L
2,971
327
236
692
9,306
4,074
200
3,695
5,611
0
21,090
L
3,973
1,139
881
60
8,344
4,843
309
4,930
3,414
20,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,888
Gold Earned
39,209
190
Minions Killed
326
0
Camps Cleared
0
1,111,587
Distance Traveled
1,241,289
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,200
443
65
5
0
219,245
0
W
Cthulhu
7,581
542
44
3
0
249,962
0
W
Izanami
8,505
608
98
7
0
227,923
1
W
Mercury
7,806
558
78
6
0
268,365
2
L
Merlin
4,799
343
18
1
0
187,130
0
L
Susano
4,958
354
24
2
0
247,410
2
W
Ymir
7,672
548
49
4
0
268,823
0
W
Merlin
7,645
546
57
4
0
226,216
0
L
Guan Yu
6,033
431
46
3
0
241,307
0
L
Yemoja
5,898
421
37
3
0
216,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role