Player Matchup

Aphrodite
Aphrodite
Bejuras
Aphrodite
Level 66
God Stats
6W - 15L
1,369 SR
Queue Stats
239W - 396L
1,401 Elo+
Party 1
Hades
Hades
DrAcArYsS_89
Hades
Level 57
God Stats
2W - 3L
1,471 SR
Queue Stats
22W - 36L
1,282 Elo+
Solo
Mercury
Mercury
TMC_Leonardo_CBR
Mercury
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 276L
1,383 Elo+
Party 1
Team Averages
Level 57
1,447 SR
1,355 Elo+

VS

Team Averages
Level 70
1,532 SR
1,366 Elo+
Medusa
Medusa
 
Medusa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
SagradBR
Zhong Kui
Level 94
God Stats
13W - 6L
1,595 SR
Queue Stats
194W - 208L
1,501 Elo+
Solo
Cthulhu
Cthulhu
VeNuS10
Cthulhu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 20L
1,095 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bejuras
Aphrodite
11
2 / 3 / 5
7,119
712
4,129
8,730
5,024
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 5 / 3
6,262
626
3,583
9,259
3,589
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
4 / 7 / 2
7,398
740
5,563
10,174
3,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
5 / 2 / 7
8,305
831
8,197
5,281
1,995
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
SagradBR
Zhong Kui
13
9 / 0 / 6
8,857
886
12,398
7,917
5,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
VeNuS10
Cthulhu
9
1 / 5 / 8
6,821
682
3,496
6,766
2,486
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
7
Kills
15
15
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
2
7
4.25
L
Aphrodite
Bejuras
Aphrodite
2
3
5
1.5
L
1
5
3
0.5
W
Zhong Kui
SagradBR
Zhong Kui
9
0
6
12
L
4
7
2
0.71
W
Cthulhu
VeNuS10
Cthulhu
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,275
Damage
24,091
28,163
Taken
19,964
12,482
Mitigated
9,785
7,866
Healing
4,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,197
2,409
0
888
5,281
1,995
1,221
1,295
3,986
0
27,886
L
Aphrodite
Bejuras
Aphrodite
4,129
762
2,051
3,430
8,730
5,024
204
5,676
3,054
23,382
0
L
3,583
497
153
2,104
9,259
3,589
95
4,848
4,411
12,137
0
W
Zhong Kui
SagradBR
Zhong Kui
12,398
1,311
0
3,282
7,917
5,304
838
3,024
4,893
30,912
0
L
5,563
2,462
0
128
10,174
3,869
129
5,370
4,804
0
18,297
W
Cthulhu
VeNuS10
Cthulhu
3,496
174
163
0
6,766
2,486
0
3,393
3,373
11,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,779
Gold Earned
23,983
90
Minions Killed
101
0
Camps Cleared
0
510,819
Distance Traveled
502,855
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,305
831
46
5
0
179,194
4
L
Aphrodite
7,119
712
48
5
0
177,907
0
L
Hades
6,262
626
23
2
0
148,941
1
W
Zhong Kui
8,857
886
43
4
0
177,309
1
L
Mercury
7,398
740
19
2
0
183,971
1
W
Cthulhu
6,821
682
12
1
0
146,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role