Player Matchup

Chaac
Chaac
Bleki312
Chaac
Level 127
God Stats
28W - 22L
1,527 SR
Queue Stats
279W - 325L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
Frustail
Baron Samedi
Level 154
God Stats
12W - 13L
1,195 SR
Queue Stats
511W - 512L
1,441 Elo+
Party 1
Medusa
Medusa
ospf
Medusa
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 60L
1,459 Elo+
Party 1
Team Averages
Level 129
1,407 SR
1,463 Elo+

VS

Team Averages
Level 42
1,478 SR
1,534 Elo+
Mulan
Mulan
SparkOfDeath
Mulan
Level 84
God Stats
6W - 3L
1,500 SR
Queue Stats
159W - 152L
1,539 Elo+
Party 2
King Arthur
King Arthur
bsfngrl
King Arthur
Level 26
God Stats
7W - 8L
1,572 SR
Queue Stats
157W - 143L
1,547 Elo+
Party 2
Olorun
Olorun
russiancaviar
Olorun
Level 15
God Stats
0W - 2L
1,362 SR
Queue Stats
12W - 11L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bleki312
Chaac
11
5 / 2 / 10
8,436
767
10,516
10,523
13,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Frustail
Baron Samedi
12
4 / 2 / 7
8,561
778
10,501
8,185
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
ospf
Medusa
13
6 / 3 / 8
8,856
805
7,154
7,181
2,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 3
8,060
733
4,696
11,088
9,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
bsfngrl
King Arthur
10
2 / 3 / 2
6,920
629
6,281
13,520
7,016
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 6 / 3
7,728
703
4,945
9,272
3,443
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
15
Kills
7
7
Deaths
15
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
Bleki312
Chaac
5
2
10
5
W
Baron Samedi
Frustail
Baron Samedi
4
2
7
3.75
L
3
6
3
0.75
L
King Arthur
bsfngrl
King Arthur
2
3
2
1
W
Medusa
ospf
Medusa
6
3
8
3.33
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,171
Damage
15,922
25,889
Taken
33,880
18,815
Mitigated
19,485
10,850
Healing
5,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Bleki312
Chaac
10,516
1,867
0
3,470
10,523
13,048
431
1,433
9,090
0
21,376
W
Baron Samedi
Frustail
Baron Samedi
10,501
416
1,938
4,116
8,185
3,161
774
1,445
6,740
33,426
0
L
4,696
1,787
0
1,040
11,088
9,026
0
4,802
5,984
0
11,135
L
King Arthur
bsfngrl
King Arthur
6,281
947
0
3,578
13,520
7,016
0
3,132
9,834
0
14,854
W
Medusa
ospf
Medusa
7,154
4,406
0
1,326
7,181
2,606
1,443
2,067
5,114
0
33,977
L
4,945
2,267
246
510
9,272
3,443
0
2,567
6,574
25,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,853
Gold Earned
22,708
118
Minions Killed
70
0
Camps Cleared
0
575,466
Distance Traveled
531,134
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,436
767
18
2
0
210,862
4
W
Baron Samedi
8,561
778
54
5
0
184,429
2
L
Mulan
8,060
733
18
2
0
174,069
2
L
King Arthur
6,920
629
10
1
0
198,479
0
W
Medusa
8,856
805
46
4
0
180,175
0
L
Olorun
7,728
703
42
4
0
158,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role