Player Matchup

Ymir
Ymir
CalebTheWhite
Ymir
Level 47
God Stats
3W - 6L
1,387 SR
Queue Stats
186W - 183L
1,494 Elo+
Solo
Anhur
Anhur
SickoModeYeet
Anhur
Level 48
God Stats
6W - 7L
1,416 SR
Queue Stats
105W - 113L
1,465 Elo+
Solo
Apollo
Apollo
TroyMcclure29
Apollo
Level 102
God Stats
43W - 41L
1,565 SR
Queue Stats
639W - 608L
1,511 Elo+
Solo
Arachne
Arachne
bboyer123
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 60L
1,511 Elo+
Party 1
Agni
Agni
im Big Tease
Agni
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 88L
1,499 Elo+
Party 1
Team Averages
Level 74
1,474 SR
1,496 Elo+

VS

Team Averages
Level 74
1,549 SR
1,515 Elo+
Agni
Agni
 
Agni
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Bewfster
Jormungandr
Level 43
God Stats
72W - 77L
1,547 SR
Queue Stats
399W - 380L
1,495 Elo+
Party 2
Heimdallr
Heimdallr
BrY3Ch
Heimdallr
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 71L
1,566 Elo+
Solo
Ymir
Ymir
RIPKEKW
Ymir
Level 44
God Stats
10W - 13L
1,713 SR
Queue Stats
222W - 211L
1,505 Elo+
Party 2
Artemis
Artemis
UrLilButtercup
Artemis
Level 146
God Stats
1W - 1L
1,486 SR
Queue Stats
145W - 151L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
6,346
423
2,919
10,505
6,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 4 / 2
7,323
488
5,626
8,219
2,218
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 0
8,229
549
4,469
11,894
6,161
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
bboyer123
Arachne
11
1 / 5 / 2
7,061
471
4,876
10,364
3,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 4 / 2
7,215
481
4,382
8,166
2,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
3 / 2 / 5
8,553
570
5,982
6,151
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Bewfster
Jormungandr
14
4 / 1 / 5
8,712
581
10,203
9,074
5,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heimdallr
BrY3Ch
Heimdallr
11
1 / 3 / 2
7,304
487
5,738
7,269
2,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
RIPKEKW
Ymir
11
2 / 2 / 4
7,127
475
2,807
6,630
5,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
10 / 1 / 1
8,959
597
8,537
10,316
3,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
9
Kills
20
20
Deaths
9
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
2
5
2.75
W
Jormungandr
Bewfster
Jormungandr
4
1
5
6.5
W
Heimdallr
BrY3Ch
Heimdallr
1
3
2
0.67
L
1
3
3
0.83
W
Ymir
RIPKEKW
Ymir
2
2
4
2
L
4
4
2
1.25
L
2
4
0
0.5
W
10
1
1
10.5
L
Arachne
bboyer123
Arachne
1
5
2
0.4
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,272
Damage
33,267
49,148
Taken
39,440
20,524
Mitigated
17,844
8,805
Healing
11,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,982
165
0
644
6,151
1,855
0
2,625
3,234
53,052
0
W
Jormungandr
Bewfster
Jormungandr
10,203
3,444
0
3,109
9,074
5,543
692
499
8,529
55,765
0
W
Heimdallr
BrY3Ch
Heimdallr
5,738
3,795
0
1,632
7,269
2,184
2,974
1,518
5,702
0
37,761
L
2,919
848
0
1,924
10,505
6,002
0
3,345
7,160
16,572
0
W
Ymir
RIPKEKW
Ymir
2,807
715
0
580
6,630
5,007
374
1,757
4,813
20,411
0
L
5,626
3,075
0
2,451
8,219
2,218
0
1,554
6,665
0
41,311
L
4,469
2,631
0
980
11,894
6,161
956
6,139
5,755
0
51,046
W
8,537
4,589
0
5,125
10,316
3,255
0
415
9,861
0
49,782
L
Arachne
bboyer123
Arachne
4,876
3,354
0
2,700
10,364
3,775
0
3,966
6,398
0
42,732
L
4,382
633
0
750
8,166
2,368
41
3,988
4,178
34,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,174
Gold Earned
40,655
361
Minions Killed
412
0
Camps Cleared
0
1,363,812
Distance Traveled
1,333,597
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,553
570
98
7
0
285,148
2
W
Jormungandr
8,712
581
122
8
0
278,735
0
W
Heimdallr
7,304
487
88
6
0
246,342
4
L
Ymir
6,346
423
30
2
0
272,416
3
W
Ymir
7,127
475
25
2
0
249,482
2
L
Anhur
7,323
488
64
4
0
250,051
2
L
Apollo
8,229
549
121
8
0
263,087
6
W
Artemis
8,959
597
79
5
0
273,890
3
L
Arachne
7,061
471
71
5
0
324,796
0
L
Agni
7,215
481
75
5
0
253,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role