Player Matchup

Jormungandr
Jormungandr
Arkosch
Jormungandr
Level 38
God Stats
3W - 5L
1,500 SR
Queue Stats
133W - 149L
1,405 Elo+
Party 2
Sylvanus
Sylvanus
JonaRHOOD
Sylvanus
Level 20
God Stats
3W - 1L
1,814 SR
Queue Stats
73W - 81L
1,429 Elo+
Party 4
Tiamat
Tiamat
Sin-of-Pride770
Tiamat
Level 109
God Stats
4W - 2L
1,619 SR
Queue Stats
347W - 343L
1,511 Elo+
Party 2
Bellona
Bellona
darkanima3
Bellona
Level 71
God Stats
93W - 78L
1,582 SR
Queue Stats
232W - 243L
1,463 Elo+
Party 4
Apollo
Apollo
darven7
Apollo
Level 26
God Stats
4W - 4L
1,713 SR
Queue Stats
42W - 39L
1,456 Elo+
Party 4
Team Averages
Level 53
1,645 SR
1,453 Elo+

VS

Team Averages
Level 48
1,388 SR
1,456 Elo+
Tsukuyomi
Tsukuyomi
Doomsday143
Tsukuyomi
Level 107
God Stats
2W - 2L
1,488 SR
Queue Stats
314W - 327L
1,463 Elo+
Party 1
Khepri
Khepri
KrestC
Khepri
Level 28
God Stats
1W - 4L
1,140 SR
Queue Stats
62W - 64L
1,449 Elo+
Party 3
Hachiman
Hachiman
Miky3007
Hachiman
Level 32
God Stats
7W - 28L
1,391 SR
Queue Stats
15W - 38L
1,428 Elo+
Solo
Neith
Neith
TheDevilsAngel
Neith
Level 40
God Stats
1W - 2L
1,397 SR
Queue Stats
75W - 67L
1,440 Elo+
Party 3
Anubis
Anubis
ТаонасЪ
Anubis
Level 32
God Stats
14W - 15L
1,521 SR
Queue Stats
30W - 28L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Arkosch
Jormungandr
14
1 / 0 / 3
8,689
483
5,158
9,118
4,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
JonaRHOOD
Sylvanus
13
1 / 0 / 5
9,016
501
4,770
12,636
14,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
4 / 2 / 1
11,019
612
9,225
8,555
4,364
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
darkanima3
Bellona
20
13 / 0 / 5
12,669
704
17,055
10,735
10,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
darven7
Apollo
13
3 / 1 / 5
8,748
486
9,563
11,214
5,216
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Doomsday143
Tsukuyomi
14
0 / 4 / 0
8,070
448
3,992
12,196
4,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
KrestC
Khepri
12
1 / 3 / 0
7,451
414
3,607
12,552
8,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
Miky3007
Hachiman
13
0 / 6 / 0
7,329
407
1,995
11,749
3,854
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
0 / 4 / 1
7,572
421
11,597
10,165
3,465
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
2 / 5 / 0
7,932
441
5,427
13,445
5,933
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
22
Kills
3
3
Deaths
22
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Arkosch
Jormungandr
1
0
3
2.5
L
Tsukuyomi
Doomsday143
Tsukuyomi
0
4
0
0
W
Sylvanus
JonaRHOOD
Sylvanus
1
0
5
3.5
L
Khepri
KrestC
Khepri
1
3
0
0.33
L
Hachiman
Miky3007
Hachiman
0
6
0
0
W
4
2
1
2.25
L
0
4
1
0.13
W
Bellona
darkanima3
Bellona
13
0
5
15.5
W
Apollo
darven7
Apollo
3
1
5
5.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,771
Damage
26,618
52,258
Taken
60,107
39,243
Mitigated
25,771
21,905
Healing
13,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Arkosch
Jormungandr
5,158
861
135
1,118
9,118
4,113
11
356
8,762
53,683
0
L
Tsukuyomi
Doomsday143
Tsukuyomi
3,992
604
0
4,068
12,196
4,322
0
3,319
8,877
0
54,012
W
Sylvanus
JonaRHOOD
Sylvanus
4,770
1,409
2,782
5,234
12,636
14,680
85
1,800
10,836
21,247
0
L
Khepri
KrestC
Khepri
3,607
89
0
799
12,552
8,197
0
4,949
7,603
24,047
0
L
Hachiman
Miky3007
Hachiman
1,995
1,004
0
2,160
11,749
3,854
84
0
11,749
0
38,150
W
9,225
954
165
4,502
8,555
4,364
3,072
3,905
4,650
78,061
0
L
11,597
3,968
451
2,996
10,165
3,465
0
3,835
6,330
0
57,578
W
Bellona
darkanima3
Bellona
17,055
3,892
0
4,470
10,735
10,870
2,458
1,133
9,602
219
89,031
W
Apollo
darven7
Apollo
9,563
7,068
0
3,499
11,214
5,216
1,914
1,840
9,374
0
48,316
L
5,427
460
0
3,172
13,445
5,933
0
7,510
5,935
40,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,141
Gold Earned
38,354
557
Minions Killed
407
0
Camps Cleared
0
1,690,455
Distance Traveled
1,606,389
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,689
483
88
5
0
334,371
1
L
Tsukuyomi
8,070
448
130
7
0
355,768
0
W
Sylvanus
9,016
501
21
1
0
336,319
7
L
Khepri
7,451
414
35
2
0
337,873
5
L
Hachiman
7,329
407
65
4
0
314,231
7
W
Tiamat
11,019
612
155
9
0
304,579
3
L
Neith
7,572
421
111
6
0
308,695
3
W
Bellona
12,669
704
184
10
0
371,253
0
W
Apollo
8,748
486
109
6
0
343,933
2
L
Anubis
7,932
441
66
4
0
289,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role