Player Matchup

Gilgamesh
Gilgamesh
Hunchow
Gilgamesh
Level 8
God Stats
9W - 2L
2,008 SR
Queue Stats
65W - 28L
1,698 Elo+
Party 1
Ah Puch
Ah Puch
WeshCaSoule
Ah Puch
Level 22
God Stats
13W - 3L
1,868 SR
Queue Stats
254W - 174L
1,582 Elo+
Party 1
Ares
Ares
adelvares1989
Ares
Level 29
God Stats
9W - 11L
1,439 SR
Queue Stats
186W - 226L
1,488 Elo+
Solo
Kukulkan
Kukulkan
oneeggman
Kukulkan
Level 23
God Stats
4W - 0L
1,152 SR
Queue Stats
7W - 1L
1,500 Elo+
Solo
Artemis
Artemis
ploetwo
Artemis
Level 25
God Stats
1W - 1L
1,308 SR
Queue Stats
13W - 12L
1,393 Elo+
Solo
Team Averages
Level 21
1,555 SR
1,532 Elo+

VS

Team Averages
Level 22
1,529 SR
1,505 Elo+
Cthulhu
Cthulhu
DimaM
Cthulhu
Level 5
God Stats
1W - 1L
1,718 SR
Queue Stats
2W - 2L
1,834 Elo+
Solo
Hachiman
Hachiman
HeroVint
Hachiman
Level 24
God Stats
42W - 50L
1,399 SR
Queue Stats
103W - 107L
1,359 Elo+
Solo
Merlin
Merlin
Lechasseur97160
Merlin
Level 28
God Stats
62W - 73L
1,456 SR
Queue Stats
252W - 264L
1,429 Elo+
Solo
Yemoja
Yemoja
NijoK
Yemoja
Level 26
God Stats
3W - 4L
1,441 SR
Queue Stats
33W - 30L
1,484 Elo+
Party 2
Freya
Freya
Zetsu-Rafal
Freya
Level 27
God Stats
3W - 2L
1,630 SR
Queue Stats
29W - 30L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hunchow
Gilgamesh
18
8 / 2 / 19
11,468
1,147
17,457
9,552
4,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
WeshCaSoule
Ah Puch
20
21 / 0 / 15
14,712
1,471
40,254
12,064
6,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
6 / 6 / 20
11,517
1,152
11,533
12,197
13,129
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
oneeggman
Kukulkan
18
7 / 0 / 11
11,416
1,142
8,915
2,171
890
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
ploetwo
Artemis
17
1 / 7 / 18
9,747
975
4,647
10,529
3,571
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

266

VS

Team 2 Tickets

28

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DimaM
Cthulhu
17
1 / 10 / 6
9,772
977
5,388
18,646
14,782
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
HeroVint
Hachiman
15
1 / 15 / 6
9,455
946
7,553
24,776
11,911
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
10 / 7 / 2
11,604
1,160
16,766
19,393
7,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
NijoK
Yemoja
15
0 / 4 / 6
8,964
896
3,668
10,021
8,673
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate

Breastplate

+20
Physical Protection

16
3 / 7 / 7
9,925
993
8,045
17,609
6,607
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
42
43
Kills
15
15
Deaths
43
83
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DimaM
Cthulhu
1
10
6
0.4
L
Hachiman
HeroVint
Hachiman
1
15
6
0.27
W
Gilgamesh
Hunchow
Gilgamesh
8
2
19
8.75
L
10
7
2
1.57
L
Yemoja
NijoK
Yemoja
0
4
6
0.75
W
Ah Puch
WeshCaSoule
Ah Puch
21
0
15
28.5
L
3
7
7
0.93
W
6
6
20
2.67
W
Kukulkan
oneeggman
Kukulkan
7
0
11
12.5
W
Artemis
ploetwo
Artemis
1
7
18
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,806
Damage
41,420
46,513
Taken
90,445
28,524
Mitigated
49,543
8,589
Healing
7,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DimaM
Cthulhu
5,388
393
142
309
18,646
14,782
0
11,041
7,238
21,969
0
L
Hachiman
HeroVint
Hachiman
7,553
4,508
0
0
24,776
11,911
0
13,928
9,980
0
27,253
W
Gilgamesh
Hunchow
Gilgamesh
17,457
6,324
0
1,085
9,552
4,894
0
6,655
2,897
0
20,722
L
16,766
302
91
784
19,393
7,570
0
13,661
5,010
23,565
0
L
Yemoja
NijoK
Yemoja
3,668
900
2,673
429
10,021
8,673
0
7,583
2,172
10,183
0
W
Ah Puch
WeshCaSoule
Ah Puch
40,254
826
184
6,787
12,064
6,040
0
9,268
2,796
68,260
0
L
8,045
3,085
194
3,289
17,609
6,607
0
12,797
4,112
22,386
0
W
11,533
558
0
13
12,197
13,129
0
8,492
3,705
19,035
0
W
Kukulkan
oneeggman
Kukulkan
8,915
132
0
0
2,171
890
0
666
1,505
33,099
0
W
Artemis
ploetwo
Artemis
4,647
2,713
0
520
10,529
3,571
0
8,786
1,743
0
13,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,860
Gold Earned
49,720
169
Minions Killed
148
8
Camps Cleared
4
915,666
Distance Traveled
817,850
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,772
977
40
4
0
140,137
0
L
Hachiman
9,455
946
33
3
1
158,069
2
W
Gilgamesh
11,468
1,147
7
1
1
196,506
0
L
Merlin
11,604
1,160
26
3
2
200,330
0
L
Yemoja
8,964
896
13
1
0
144,012
0
W
Ah Puch
14,712
1,471
74
7
2
207,626
0
L
Freya
9,925
993
36
4
1
175,302
0
W
Ares
11,517
1,152
19
2
1
163,573
1
W
Kukulkan
11,416
1,142
53
5
3
211,640
0
W
Artemis
9,747
975
16
2
1
136,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role