Player Matchup

Tiamat
Tiamat
FreakingHeart
Tiamat
Level 25
God Stats
9W - 0L
1,961 SR
Queue Stats
16W - 1L
1,925 Elo+
Solo
Apollo
Apollo
Lautypc11
Apollo
Level 15
God Stats
10W - 6L
1,581 SR
Queue Stats
32W - 33L
1,447 Elo+
Solo
Hel
Hel
Screhzyyy
Hel
Level 12
God Stats
3W - 0L
1,738 SR
Queue Stats
8W - 3L
1,653 Elo+
Solo
Ares
Ares
StarTeen561
Ares
Level 18
God Stats
9W - 3L
1,500 SR
Queue Stats
134W - 151L
1,331 Elo+
Solo
Fenrir
Fenrir
xPurgatory
Fenrir
Level 4
God Stats
2W - 0L
1,686 SR
Queue Stats
5W - 2L
1,542 Elo+
Solo
Team Averages
Level 15
1,693 SR
1,579 Elo+

VS

Team Averages
Level 26
1,531 SR
1,498 Elo+
Ra
Ra
Hechecero
Ra
Level 28
God Stats
8W - 12L
1,534 SR
Queue Stats
276W - 251L
1,534 Elo+
Solo
Nemesis
Nemesis
Talxs-0-
Nemesis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,393 Elo+
Solo
Cthulhu
Cthulhu
bacatchan
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,522 Elo+
Solo
Apollo
Apollo
jeffersonkbssa
Apollo
Level 24
God Stats
16W - 21L
1,621 SR
Queue Stats
253W - 296L
1,503 Elo+
Solo
Terra
Terra
ylnfiniTy
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 3
11,532
607
22,669
11,673
7,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
Lautypc11
Apollo
14
5 / 1 / 7
9,370
493
11,191
10,948
3,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
5 / 1 / 4
11,666
614
10,788
12,924
10,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
3 / 3 / 8
9,046
476
7,795
14,748
11,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
xPurgatory
Fenrir
16
5 / 0 / 11
10,174
535
8,790
14,216
6,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 0
10,623
559
15,974
13,040
5,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Talxs-0-
Nemesis
11
0 / 6 / 0
7,175
378
2,364
13,358
4,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
bacatchan
Cthulhu
12
1 / 6 / 0
7,918
417
9,180
16,700
13,557
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 6 / 2
6,827
359
3,741
11,602
2,949
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Terra
ylnfiniTy
Terra
12
1 / 6 / 4
7,854
413
4,316
24,750
13,100
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
26
Kills
6
6
Deaths
26
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
1
3
9.5
L
4
2
0
2
W
Apollo
Lautypc11
Apollo
5
1
7
8.5
W
5
1
4
7
W
3
3
8
2.33
L
Nemesis
Talxs-0-
Nemesis
0
6
0
0
L
Cthulhu
bacatchan
Cthulhu
1
6
0
0.17
L
0
6
2
0.17
W
Fenrir
xPurgatory
Fenrir
5
0
11
10.5
L
Terra
ylnfiniTy
Terra
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,233
Damage
35,575
64,509
Taken
79,450
38,723
Mitigated
39,262
32,363
Healing
22,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,669
2,284
679
6,503
11,673
7,264
403
6,194
5,479
99,034
0
L
15,974
1,354
2,553
5,026
13,040
5,573
0
8,516
4,090
106,457
0
W
Apollo
Lautypc11
Apollo
11,191
7,292
707
5,563
10,948
3,791
3,134
5,098
5,850
0
54,223
W
10,788
1,001
3,696
7,159
12,924
10,009
1,556
6,909
6,015
84,438
0
W
7,795
771
0
1,301
14,748
11,193
231
8,112
6,636
18,066
0
L
Nemesis
Talxs-0-
Nemesis
2,364
1,265
0
547
13,358
4,083
0
5,172
8,124
0
39,451
L
Cthulhu
bacatchan
Cthulhu
9,180
1,342
0
3,738
16,700
13,557
618
8,764
7,856
39,901
0
L
3,741
2,629
0
1,958
11,602
2,949
0
4,132
7,396
0
24,761
W
Fenrir
xPurgatory
Fenrir
8,790
1,886
0
6,755
14,216
6,466
571
3,157
11,059
0
59,303
L
Terra
ylnfiniTy
Terra
4,316
1,431
1,810
6,758
24,750
13,100
30
13,762
10,732
11,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,788
Gold Earned
40,397
555
Minions Killed
441
0
Camps Cleared
0
1,842,447
Distance Traveled
1,636,920
27
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,532
607
177
9
0
356,136
5
L
Ra
10,623
559
216
11
0
394,609
6
W
Apollo
9,370
493
92
5
0
346,982
4
W
Hel
11,666
614
174
9
0
396,645
5
W
Ares
9,046
476
32
2
0
324,908
4
L
Nemesis
7,175
378
72
4
0
329,238
0
L
Cthulhu
7,918
417
87
5
0
328,131
2
L
Apollo
6,827
359
56
3
0
246,503
0
W
Fenrir
10,174
535
80
4
0
417,776
9
L
Terra
7,854
413
10
1
0
338,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role