Player Matchup

Mercury
Mercury
DankWeebTHC
Mercury
Level 62
God Stats
4W - 2L
1,671 SR
Queue Stats
22W - 20L
1,439 Elo+
Party 2
Chaac
Chaac
JahofJamTHC
Chaac
Level 26
God Stats
3W - 2L
1,443 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheCook1eMaster
Ah Muzen Cab
Level 44
God Stats
28W - 21L
1,380 SR
Queue Stats
132W - 98L
1,487 Elo+
Solo
Zhong Kui
Zhong Kui
koldcheese
Zhong Kui
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 175L
1,309 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xSpyder223
Morgan Le Fay
Level 26
God Stats
10W - 4L
1,633 SR
Queue Stats
358W - 400L
1,498 Elo+
Party 1
Team Averages
Level 42
1,525 SR
1,447 Elo+

VS

Team Averages
Level 48
1,535 SR
1,416 Elo+
Chernobog
Chernobog
Alex_lupe
Chernobog
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 165L
1,443 Elo+
Party 3
Ymir
Ymir
ET2880
Ymir
Level 40
God Stats
1W - 2L
1,550 SR
Queue Stats
66W - 72L
1,511 Elo+
Solo
Ra
Ra
Plimplollo04
Ra
Level 22
God Stats
2W - 4L
1,482 SR
Queue Stats
95W - 101L
1,398 Elo+
Party 3
Arachne
Arachne
TJUBZ
Arachne
Level 44
God Stats
66W - 43L
1,567 SR
Queue Stats
137W - 131L
1,412 Elo+
Solo
Odin
Odin
kovalsski
Odin
Level 38
God Stats
0W - 1L
1,578 SR
Queue Stats
102W - 152L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DankWeebTHC
Mercury
20
6 / 5 / 13
15,238
586
17,834
18,805
8,532
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
3 / 4 / 8
13,454
517
3,477
23,225
21,207
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
TheCook1eMaster
Ah Muzen Cab
20
5 / 2 / 8
15,749
606
17,670
23,437
13,068
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
koldcheese
Zhong Kui
20
2 / 7 / 8
14,082
542
11,291
25,354
26,963
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
xSpyder223
Morgan Le Fay
20
8 / 2 / 5
15,715
604
18,340
13,186
7,277
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Alex_lupe
Chernobog
17
1 / 7 / 5
10,926
420
5,628
19,592
7,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ymir
ET2880
Ymir
20
10 / 7 / 5
13,187
507
22,871
28,424
13,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 3 / 4
12,691
488
7,424
13,904
5,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
TJUBZ
Arachne
19
7 / 5 / 6
12,587
484
13,223
23,614
12,397
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
11
1 / 2 / 3
8,302
319
2,706
7,683
5,607
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
43
24
Kills
20
20
Deaths
24
42
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Alex_lupe
Chernobog
1
7
5
0.5
W
Mercury
DankWeebTHC
Mercury
6
5
13
2.5
L
Ymir
ET2880
Ymir
10
7
5
1.79
W
3
4
8
1.75
L
1
3
4
1
L
Arachne
TJUBZ
Arachne
7
5
6
2
W
Ah Muzen Cab
TheCook1eMaster
Ah Muzen Cab
5
2
8
4.5
W
Zhong Kui
koldcheese
Zhong Kui
2
7
8
0.86
L
Odin
1
2
3
1.25
W
Morgan Le Fay
xSpyder223
Morgan Le Fay
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,612
Damage
51,852
104,007
Taken
93,217
77,047
Mitigated
43,561
43,807
Healing
22,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Alex_lupe
Chernobog
5,628
2,874
0
3,610
19,592
7,386
0
2,483
17,109
0
77,505
W
Mercury
DankWeebTHC
Mercury
17,834
9,852
0
3,498
18,805
8,532
3,413
6,623
11,936
0
116,571
L
Ymir
ET2880
Ymir
22,871
3,308
0
5,217
28,424
13,016
0
13,272
15,152
77,984
0
W
3,477
549
340
7,716
23,225
21,207
1,154
6,683
16,362
0
60,386
L
7,424
662
455
4,020
13,904
5,155
229
5,425
8,479
99,659
0
L
Arachne
TJUBZ
Arachne
13,223
8,449
0
7,908
23,614
12,397
0
8,451
15,163
0
81,612
W
Ah Muzen Cab
TheCook1eMaster
Ah Muzen Cab
17,670
9,711
1,200
16,841
23,437
13,068
8,305
3,553
19,794
0
164,555
W
Zhong Kui
koldcheese
Zhong Kui
11,291
920
0
9,086
25,354
26,963
1,453
10,205
14,629
71,869
0
L
Odin
2,706
1,199
0
1,090
7,683
5,607
0
0
7,683
0
15,518
W
Morgan Le Fay
xSpyder223
Morgan Le Fay
18,340
2,623
0
5,126
13,186
7,277
2,851
4,794
8,276
113,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,238
Gold Earned
57,693
751
Minions Killed
631
0
Camps Cleared
0
2,497,302
Distance Traveled
2,122,490
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,926
420
138
5
0
400,413
3
W
Mercury
15,238
586
156
6
0
590,861
11
L
Ymir
13,187
507
113
4
0
415,246
2
W
Chaac
13,454
517
83
3
0
501,940
1
L
Ra
12,691
488
217
8
0
474,081
0
L
Arachne
12,587
484
132
5
0
549,556
4
W
Ah Muzen Cab
15,749
606
185
7
0
470,383
0
W
Zhong Kui
14,082
542
140
5
0
453,019
4
L
Odin
8,302
319
31
1
0
283,194
0
W
Morgan Le Fay
15,715
604
187
7
0
481,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role