Player Matchup

King Arthur
King Arthur
Bûggle
King Arthur
Level 25
God Stats
2W - 2L
1,773 SR
Queue Stats
27W - 15L
1,550 Elo+
Solo
Mercury
Mercury
Farvajkl
Mercury
Level 13
God Stats
5W - 2L
1,734 SR
Queue Stats
21W - 19L
1,558 Elo+
Solo
Bacchus
Bacchus
Kazuqq
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 63L
1,663 Elo+
Solo
Neith
Neith
KingGdynia
Neith
Level 6
God Stats
2W - 4L
1,153 SR
Queue Stats
2W - 5L
1,244 Elo+
Party 1
Olorun
Olorun
ROOF1984
Olorun
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Team Averages
Level 17
1,532 SR
1,503 Elo+

VS

Team Averages
Level 24
1,442 SR
1,502 Elo+
Loki
Loki
 
Loki
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Edche
Izanami
Level 27
God Stats
27W - 22L
1,675 SR
Queue Stats
170W - 169L
1,465 Elo+
Party 2
Khepri
Khepri
JessyKay
Khepri
Level 11
God Stats
9W - 5L
1,190 SR
Queue Stats
22W - 22L
1,459 Elo+
Party 2
Anubis
Anubis
Yannikmeyer
Anubis
Level 27
God Stats
11W - 9L
1,542 SR
Queue Stats
68W - 80L
1,406 Elo+
Solo
Hades
Hades
russianSALAME
Hades
Level 28
God Stats
1W - 0L
1,305 SR
Queue Stats
140W - 102L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bûggle
King Arthur
9
0 / 3 / 0
5,107
511
2,288
9,233
3,655
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Farvajkl
Mercury
7
0 / 5 / 1
4,917
492
2,904
7,238
1,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Kazuqq
Bacchus
9
1 / 0 / 0
5,505
551
2,396
6,427
2,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
7
1 / 5 / 0
4,920
492
2,752
4,768
977
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
ROOF1984
Olorun
8
0 / 6 / 0
4,735
474
1,610
7,265
1,405
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
2 / 0 / 2
5,634
563
1,661
5,025
1,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Edche
Izanami
9
2 / 1 / 0
5,685
569
4,347
3,474
1,275
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
JessyKay
Khepri
8
0 / 0 / 3
5,179
518
1,113
2,119
992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
12
7 / 1 / 1
6,891
689
7,879
6,038
3,386
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
8 / 0 / 1
7,390
739
10,937
7,029
3,556
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
19
19
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
0
2
3
L
King Arthur
Bûggle
King Arthur
0
3
0
0
W
Izanami
Edche
Izanami
2
1
0
2
L
Mercury
Farvajkl
Mercury
0
5
1
0.1
W
Khepri
JessyKay
Khepri
0
0
3
1.5
L
Bacchus
Kazuqq
Bacchus
1
0
0
1
L
Neith
1
5
0
0.2
L
Olorun
ROOF1984
Olorun
0
6
0
0
W
Anubis
7
1
1
7.5
W
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,950
Damage
25,937
34,931
Taken
23,685
10,897
Mitigated
10,475
3,967
Healing
12,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,661
522
0
2,146
5,025
1,266
0
172
4,853
0
26,766
L
King Arthur
Bûggle
King Arthur
2,288
566
0
1,250
9,233
3,655
0
6,111
2,959
0
25,131
W
Izanami
Edche
Izanami
4,347
3,250
0
1,294
3,474
1,275
0
1,827
1,647
0
33,391
L
Mercury
Farvajkl
Mercury
2,904
1,371
0
400
7,238
1,946
0
4,480
2,672
0
21,724
W
Khepri
JessyKay
Khepri
1,113
0
0
300
2,119
992
0
443
1,676
6,920
0
L
Bacchus
Kazuqq
Bacchus
2,396
254
0
1,000
6,427
2,914
0
670
5,757
21,556
0
L
Neith
2,752
1,560
0
206
4,768
977
0
2,652
2,088
0
12,851
L
Olorun
ROOF1984
Olorun
1,610
295
0
1,111
7,265
1,405
0
5,737
1,526
19,061
0
W
Anubis
7,879
87
0
3,751
6,038
3,386
342
1,399
4,639
42,722
0
W
10,937
805
65
5,021
7,029
3,556
171
165
6,864
46,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,184
Gold Earned
30,779
233
Minions Killed
315
0
Camps Cleared
0
906,011
Distance Traveled
951,863
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,634
563
58
6
0
217,190
1
L
King Arthur
5,107
511
67
7
0
201,869
0
W
Izanami
5,685
569
69
7
0
156,513
3
L
Mercury
4,917
492
47
5
0
208,561
0
W
Khepri
5,179
518
8
1
0
208,163
2
L
Bacchus
5,505
551
55
6
0
190,709
3
L
Neith
4,920
492
27
3
0
144,933
2
L
Olorun
4,735
474
37
4
0
159,939
0
W
Anubis
6,891
689
68
7
0
168,824
0
W
Hades
7,390
739
112
11
0
201,173
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role