Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
 
Discordia
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
I_Am_Daniel_69
Cupid
Level 64
God Stats
0W - 1L
1,512 SR
Queue Stats
34W - 54L
1,265 Elo+
Solo
Sobek
Sobek
Puntabroca
Sobek
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,804 Elo+
Party 2
Tiamat
Tiamat
iSeNpAiDaNi
Tiamat
Level 160
God Stats
2W - 2L
1,675 SR
Queue Stats
89W - 65L
1,603 Elo+
Party 2
Team Averages
Level 131
1,538 SR
1,534 Elo+

VS

Team Averages
Level 115
1,653 SR
1,511 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Aigike
Nox
Level 129
God Stats
15W - 9L
1,600 SR
Queue Stats
115W - 108L
1,596 Elo+
Party 1
Neith
Neith
Sodoflo
Neith
Level 87
God Stats
13W - 5L
1,817 SR
Queue Stats
64W - 64L
1,505 Elo+
Party 3
Sol
Sol
SytzeBro
Sol
Level 106
God Stats
10W - 7L
1,592 SR
Queue Stats
156W - 165L
1,476 Elo+
Party 3
Sobek
Sobek
Søndre
Sobek
Level 129
God Stats
2W - 1L
1,757 SR
Queue Stats
211W - 237L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 4 / 2
7,562
756
6,735
9,180
6,373
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
 
Discordia
12
1 / 5 / 3
6,605
661
7,046
6,834
2,145
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 3 / 5
6,630
663
2,245
6,083
1,935
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
11
0 / 7 / 2
6,116
612
2,262
13,325
11,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
14
3 / 3 / 1
7,816
782
6,976
7,329
5,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
3 / 3 / 5
7,857
786
6,012
6,536
2,580
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nox
Aigike
Nox
14
4 / 0 / 13
8,378
838
7,115
4,464
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Sodoflo
Neith
14
6 / 1 / 8
9,151
915
10,342
4,556
1,501
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
4 / 1 / 10
8,440
844
8,013
8,580
3,750
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
Søndre
Sobek
15
5 / 1 / 13
9,068
907
7,178
11,259
15,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
71
6
Kills
22
22
Deaths
6
13
Assists
49
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
4
2
0.75
L
Discordia
 
Discordia
1
5
3
0.5
W
Hun Batz
 
Hun Batz
3
3
5
1.83
W
Nox
Aigike
Nox
4
0
13
10.5
L
0
3
5
0.83
L
Sobek
0
7
2
0.14
W
Neith
Sodoflo
Neith
6
1
8
10
W
4
1
10
9
W
Sobek
Søndre
Sobek
5
1
13
11.5
L
Tiamat
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,264
Damage
38,660
42,751
Taken
35,395
27,304
Mitigated
24,486
5,144
Healing
10,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,735
794
0
815
9,180
6,373
0
5,169
3,794
0
23,885
L
Discordia
 
Discordia
7,046
334
0
291
6,834
2,145
1
4,030
2,438
23,030
0
W
Hun Batz
 
Hun Batz
6,012
1,585
0
450
6,536
2,580
0
3,537
2,999
0
22,139
W
Nox
Aigike
Nox
7,115
724
0
410
4,464
1,653
44
2,638
1,826
19,797
0
L
2,245
1,084
114
794
6,083
1,935
0
3,620
2,319
0
10,183
L
Sobek
2,262
117
0
1,505
13,325
11,656
0
5,442
7,673
7,750
0
W
Neith
Sodoflo
Neith
10,342
6,371
0
2,610
4,556
1,501
924
3,004
1,552
0
26,872
W
8,013
2,365
0
3,820
8,580
3,750
2,031
3,589
4,991
34,157
0
W
Sobek
Søndre
Sobek
7,178
756
0
3,423
11,259
15,002
17
3,722
7,537
18,572
0
L
Tiamat
6,976
1,020
0
1,625
7,329
5,195
320
3,424
3,775
28,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,729
Gold Earned
42,894
189
Minions Killed
232
6
Camps Cleared
9
893,753
Distance Traveled
956,421
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,562
756
40
4
2
178,878
0
L
Discordia
6,605
661
48
5
0
181,546
0
W
Hun Batz
7,857
786
45
5
3
193,132
3
W
Nox
8,378
838
44
4
1
203,981
1
L
Cupid
6,630
663
24
2
2
180,532
0
L
Sobek
6,116
612
4
0
0
169,415
1
W
Neith
9,151
915
43
4
2
180,076
0
W
Sol
8,440
844
65
7
2
184,342
2
W
Sobek
9,068
907
35
4
1
194,890
1
L
Tiamat
7,816
782
73
7
2
183,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role