Player Matchup

Heimdallr
Heimdallr
DM_reggiedabear
Heimdallr
Level 27
God Stats
2W - 4L
1,536 SR
Queue Stats
122W - 126L
1,389 Elo+
Party 1
Thanatos
Thanatos
DeathCutter-Ttv
Thanatos
Level 14
God Stats
2W - 7L
1,519 SR
Queue Stats
3W - 11L
1,189 Elo+
Party 1
Nike
Nike
TinderMan-
Nike
Level 69
God Stats
17W - 12L
1,574 SR
Queue Stats
109W - 168L
1,383 Elo+
Party 1
Team Averages
Level 37
1,543 SR
1,320 Elo+

VS

Team Averages
Level 32
1,408 SR
1,368 Elo+
Sobek
Sobek
AdriftAzure
Sobek
Level 22
God Stats
1W - 5L
1,500 SR
Queue Stats
137W - 144L
1,361 Elo+
Party 2
Medusa
Medusa
anima29589
Medusa
Level 29
God Stats
83W - 103L
1,509 SR
Queue Stats
122W - 176L
1,317 Elo+
Solo
Ah Puch
Ah Puch
dc_cola106
Ah Puch
Level 46
God Stats
1W - 6L
1,214 SR
Queue Stats
290W - 285L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DM_reggiedabear
Heimdallr
12
2 / 4 / 0
8,028
573
7,133
11,231
4,600
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
9
0 / 8 / 1
7,270
519
2,732
12,751
5,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 7 / 2
7,746
553
10,390
19,441
21,108
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 13
9,942
710
3,904
13,896
19,881
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
anima29589
Medusa
15
10 / 1 / 5
10,933
781
13,780
12,071
5,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
dc_cola106
Ah Puch
15
7 / 0 / 10
10,165
726
17,470
5,469
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
2
Kills
19
19
Deaths
2
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
1
13
8.5
L
Heimdallr
DM_reggiedabear
Heimdallr
2
4
0
0.5
L
Thanatos
0
8
1
0.06
L
0
7
2
0.14
W
Medusa
anima29589
Medusa
10
1
5
12.5
W
Ah Puch
dc_cola106
Ah Puch
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,255
Damage
35,154
43,423
Taken
31,436
31,124
Mitigated
27,824
3,411
Healing
7,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,904
787
511
2,413
13,896
19,881
154
1,059
12,837
9,564
0
L
Heimdallr
DM_reggiedabear
Heimdallr
7,133
3,147
0
0
11,231
4,600
0
6,257
4,974
0
26,876
L
Thanatos
2,732
970
0
1,739
12,751
5,416
0
7,386
5,365
0
10,768
L
10,390
957
528
1,144
19,441
21,108
0
7,731
11,710
7,100
25,509
W
Medusa
anima29589
Medusa
13,780
8,117
0
2,015
12,071
5,384
1,428
1,123
10,948
0
53,526
W
Ah Puch
dc_cola106
Ah Puch
17,470
1,200
623
1,533
5,469
2,559
482
392
5,077
50,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,044
Gold Earned
31,040
92
Minions Killed
144
0
Camps Cleared
0
643,310
Distance Traveled
857,951
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,942
710
12
1
0
338,329
0
L
Heimdallr
8,028
573
37
3
0
211,859
2
L
Thanatos
7,270
519
14
1
0
195,998
1
L
Nike
7,746
553
41
3
0
235,453
2
W
Medusa
10,933
781
69
5
0
259,555
2
W
Ah Puch
10,165
726
63
5
0
260,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role