Player Matchup

Danzaburou
Danzaburou
CM JacintoMx
Danzaburou
Level 103
God Stats
2W - 3L
1,486 SR
Queue Stats
52W - 49L
1,416 Elo+
Solo
Chaac
Chaac
DYG114
Chaac
Level 111
God Stats
24W - 18L
1,579 SR
Queue Stats
281W - 273L
1,498 Elo+
Solo
Ravana
Ravana
Deceived Sin
Ravana
Level 126
God Stats
5W - 2L
1,728 SR
Queue Stats
234W - 218L
1,495 Elo+
Solo
Merlin
Merlin
OpkNC
Merlin
Level 155
God Stats
2W - 4L
1,403 SR
Queue Stats
121W - 126L
1,435 Elo+
Solo
Cerberus
Cerberus
OverlordFriezaa
Cerberus
Level 121
God Stats
7W - 7L
1,682 SR
Queue Stats
254W - 267L
1,488 Elo+
Solo
Team Averages
Level 123
1,576 SR
1,466 Elo+

VS

Team Averages
Level 93
1,572 SR
1,449 Elo+
Mulan
Mulan
CraftyAbyss5296
Mulan
Level 109
God Stats
23W - 14L
1,529 SR
Queue Stats
530W - 496L
1,468 Elo+
Solo
Awilix
Awilix
ImDaBabyNig
Awilix
Level 67
God Stats
8W - 7L
1,684 SR
Queue Stats
11W - 19L
1,443 Elo+
Party 1
Cernunnos
Cernunnos
NinjaSnipe100
Cernunnos
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 155L
1,299 Elo+
Solo
Baron Samedi
Baron Samedi
SaucySooz
Baron Samedi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,502 Elo+
Party 1
Cthulhu
Cthulhu
Steelerzfan42
Cthulhu
Level 97
God Stats
22W - 15L
1,648 SR
Queue Stats
70W - 65L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CM JacintoMx
Danzaburou
19
6 / 2 / 8
12,090
576
12,227
13,142
5,117
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
DYG114
Chaac
19
4 / 1 / 6
12,082
575
15,054
19,911
20,406
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
18
1 / 1 / 12
10,931
521
9,556
13,075
6,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
OpkNC
Merlin
20
8 / 0 / 5
12,606
600
16,934
8,894
3,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
17
9 / 0 / 14
12,016
572
14,447
14,149
18,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 1
10,300
490
16,068
21,150
18,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Awilix
16
1 / 7 / 2
9,393
447
5,763
18,691
5,833
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
NinjaSnipe100
Cernunnos
14
0 / 6 / 1
8,794
419
5,957
13,776
4,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
SaucySooz
Baron Samedi
15
1 / 4 / 0
9,173
437
10,893
18,191
7,117
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
13
1 / 5 / 1
8,567
408
8,738
18,518
13,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
9
28
Kills
4
4
Deaths
28
45
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CM JacintoMx
Danzaburou
6
2
8
5
L
1
6
1
0.25
W
Chaac
DYG114
Chaac
4
1
6
7
W
Ravana
1
1
12
7
L
Awilix
1
7
2
0.29
L
Cernunnos
NinjaSnipe100
Cernunnos
0
6
1
0.08
W
Merlin
OpkNC
Merlin
8
0
5
10.5
W
Cerberus
9
0
14
16
L
Baron Samedi
SaucySooz
Baron Samedi
1
4
0
0.25
L
Cthulhu
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,218
Damage
47,419
69,171
Taken
90,326
53,929
Mitigated
50,207
35,445
Healing
24,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CM JacintoMx
Danzaburou
12,227
7,740
0
8,131
13,142
5,117
2,896
4,139
9,003
0
90,908
L
16,068
3,471
0
7,059
21,150
18,859
318
4,356
16,794
0
76,788
W
Chaac
DYG114
Chaac
15,054
3,920
0
9,148
19,911
20,406
158
3,418
16,493
0
72,541
W
Ravana
9,556
2,832
0
6,156
13,075
6,049
350
3,184
9,891
0
75,544
L
Awilix
5,763
2,273
0
1,818
18,691
5,833
0
4,491
14,200
0
65,453
L
Cernunnos
NinjaSnipe100
Cernunnos
5,957
1,607
0
3,764
13,776
4,455
156
4,369
9,407
0
54,011
W
Merlin
OpkNC
Merlin
16,934
849
254
4,213
8,894
3,974
1,898
4,514
4,380
109,602
0
W
Cerberus
14,447
507
0
7,543
14,149
18,383
482
4,499
9,650
48,033
0
L
Baron Samedi
SaucySooz
Baron Samedi
10,893
468
1,434
6,182
18,191
7,117
0
10,578
7,613
71,269
0
L
Cthulhu
8,738
448
483
3,988
18,518
13,943
0
7,783
10,735
43,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,725
Gold Earned
46,227
653
Minions Killed
537
0
Camps Cleared
0
2,124,373
Distance Traveled
1,884,171
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,090
576
144
7
0
383,610
1
L
Mulan
10,300
490
159
8
0
358,549
4
W
Chaac
12,082
575
141
7
0
428,028
5
W
Ravana
10,931
521
118
6
0
458,867
4
L
Awilix
9,393
447
105
5
0
418,013
0
L
Cernunnos
8,794
419
90
4
0
362,394
4
W
Merlin
12,606
600
170
8
0
421,051
4
W
Cerberus
12,016
572
80
4
0
432,817
5
L
Baron Samedi
9,173
437
120
6
0
334,846
0
L
Cthulhu
8,567
408
63
3
0
410,369
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role