Player Matchup

Cthulhu
Cthulhu
SparkOfDeath
Cthulhu
Level 84
God Stats
2W - 3L
1,162 SR
Queue Stats
159W - 152L
1,532 Elo+
Party 2
Merlin
Merlin
bsfngrl
Merlin
Level 26
God Stats
21W - 7L
1,834 SR
Queue Stats
157W - 143L
1,540 Elo+
Party 2
Nemesis
Nemesis
russiancaviar
Nemesis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,501 Elo+
Party 2
Team Averages
Level 41
1,499 SR
1,525 Elo+

VS

Team Averages
Level 54
1,457 SR
1,429 Elo+
Hel
Hel
Stomb
Hel
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
Zurce
Neith
Level 35
God Stats
21W - 25L
1,371 SR
Queue Stats
42W - 63L
1,287 Elo+
Solo
Ares
Ares
thxyxion
Ares
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SparkOfDeath
Cthulhu
14
5 / 0 / 6
10,336
795
6,939
9,118
12,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
bsfngrl
Merlin
14
5 / 1 / 5
9,391
722
12,904
4,985
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
11
1 / 3 / 5
8,272
636
3,764
8,449
3,371
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Stomb
Hel
10
1 / 2 / 2
7,235
557
1,955
6,734
2,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Zurce
Neith
12
2 / 4 / 2
8,295
638
6,560
8,578
3,099
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
11
1 / 5 / 1
7,470
575
3,351
16,178
8,880
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
11
Kills
4
4
Deaths
11
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
SparkOfDeath
Cthulhu
5
0
6
8
L
Hel
Stomb
Hel
1
2
2
1
L
Neith
Zurce
Neith
2
4
2
0.75
W
Merlin
bsfngrl
Merlin
5
1
5
7.5
W
Nemesis
1
3
5
1.17
L
Ares
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,607
Damage
11,866
22,552
Taken
31,490
17,837
Mitigated
14,605
3,589
Healing
5,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
SparkOfDeath
Cthulhu
6,939
496
215
2,120
9,118
12,322
392
2,685
6,433
21,268
0
L
Hel
Stomb
Hel
1,955
181
2,092
2,724
6,734
2,626
0
5,077
1,657
8,166
0
L
Neith
Zurce
Neith
6,560
2,799
0
1,021
8,578
3,099
0
3,517
5,061
0
37,571
W
Merlin
bsfngrl
Merlin
12,904
951
0
750
4,985
2,144
993
1,334
3,651
42,779
0
W
Nemesis
3,764
512
0
504
8,449
3,371
356
1,287
7,162
0
18,751
L
Ares
3,351
175
0
0
16,178
8,880
0
11,249
4,929
13,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,999
Gold Earned
23,000
125
Minions Killed
80
0
Camps Cleared
0
749,380
Distance Traveled
624,022
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,336
795
39
3
0
274,042
4
L
Hel
7,235
557
5
0
0
206,523
0
L
Neith
8,295
638
60
5
0
217,453
0
W
Merlin
9,391
722
64
5
0
227,475
2
W
Nemesis
8,272
636
22
2
0
247,863
3
L
Ares
7,470
575
15
1
0
200,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role