Player Matchup

Neith
Neith
 
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
KaloyanRush
Bellona
Level 6
God Stats
5W - 2L
1,651 SR
Queue Stats
10W - 8L
1,408 Elo+
Solo
Mercury
Mercury
Naramsın
Mercury
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 89L
1,406 Elo+
Solo
Kukulkan
Kukulkan
Rucula
Kukulkan
Level 17
God Stats
13W - 5L
1,672 SR
Queue Stats
39W - 32L
1,445 Elo+
Solo
Agni
Agni
mloooodyxd
Agni
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,564 SR
1,452 Elo+

VS

Team Averages
Level 9
1,447 SR
1,395 Elo+
Jormungandr
Jormungandr
DawidPR
Jormungandr
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,380 Elo+
Party 1
Anubis
Anubis
EnderixPL123
Anubis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,229 Elo+
Party 2
Artemis
Artemis
Lilianaaaa
Artemis
Level 4
God Stats
1W - 2L
1,235 SR
Queue Stats
2W - 5L
1,483 Elo+
Party 1
Skadi
Skadi
Tejko94
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,654 Elo+
Solo
Thor
Thor
Tryhardbtw287
Thor
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
7 / 1 / 28
12,737
1,061
13,702
10,145
4,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
KaloyanRush
Bellona
20
4 / 3 / 29
12,577
1,048
6,412
16,181
19,221
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
Naramsın
Mercury
20
17 / 5 / 24
14,348
1,196
15,339
14,905
8,028
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Rucula
Kukulkan
20
15 / 1 / 34
14,852
1,238
25,468
8,634
4,346
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 6 / 29
14,029
1,169
36,198
17,049
7,702
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

151

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DawidPR
Jormungandr
18
6 / 13 / 7
12,872
1,073
13,455
30,559
37,897
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
18
0 / 14 / 3
10,245
854
4,357
19,844
13,820
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
Lilianaaaa
Artemis
19
1 / 7 / 10
11,696
975
13,038
16,871
6,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
Tejko94
Skadi
19
7 / 9 / 4
14,267
1,189
22,594
16,839
7,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
2 / 12 / 9
11,527
961
7,736
20,117
7,125
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

199
Kill Participation
49
55
Kills
16
16
Deaths
55
144
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
1
28
21
L
Jormungandr
DawidPR
Jormungandr
6
13
7
0.73
L
Anubis
0
14
3
0.11
W
Bellona
KaloyanRush
Bellona
4
3
29
6.17
L
Artemis
Lilianaaaa
Artemis
1
7
10
0.86
W
Mercury
Naramsın
Mercury
17
5
24
5.8
W
Kukulkan
Rucula
Kukulkan
15
1
34
32
L
Skadi
Tejko94
Skadi
7
9
4
1
L
2
12
9
0.54
W
12
6
29
4.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,119
Damage
61,180
66,914
Taken
104,230
43,873
Mitigated
71,857
8,487
Healing
3,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,702
6,895
283
3,021
10,145
4,576
0
2,983
7,162
0
26,929
L
Jormungandr
DawidPR
Jormungandr
13,455
4,410
0
0
30,559
37,897
0
16,242
14,317
32,747
0
L
Anubis
4,357
1,033
0
451
19,844
13,820
0
10,407
9,437
13,214
0
W
Bellona
KaloyanRush
Bellona
6,412
1,670
0
567
16,181
19,221
0
4,951
11,230
0
17,916
L
Artemis
Lilianaaaa
Artemis
13,038
8,576
0
1,487
16,871
6,007
0
13,096
3,775
0
36,165
W
Mercury
Naramsın
Mercury
15,339
8,398
0
133
14,905
8,028
0
3,880
11,025
0
25,900
W
Kukulkan
Rucula
Kukulkan
25,468
4,550
0
581
8,634
4,346
0
1,995
6,639
40,842
0
L
Skadi
Tejko94
Skadi
22,594
8,684
0
1,728
16,839
7,008
0
9,220
7,619
0
64,021
L
7,736
1,003
0
0
20,117
7,125
0
12,701
7,416
0
28,143
W
36,198
4,739
316
3,586
17,049
7,702
0
4,003
13,046
66,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,543
Gold Earned
60,607
204
Minions Killed
217
4
Camps Cleared
9
1,087,710
Distance Traveled
917,549
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,737
1,061
34
3
0
188,986
0
L
Jormungandr
12,872
1,073
47
4
0
182,495
1
L
Anubis
10,245
854
22
2
0
148,274
3
W
Bellona
12,577
1,048
19
2
0
236,751
2
L
Artemis
11,696
975
34
3
1
202,964
4
W
Mercury
14,348
1,196
23
2
1
225,697
0
W
Kukulkan
14,852
1,238
40
3
1
209,510
0
L
Skadi
14,267
1,189
65
5
8
207,036
0
L
Thor
11,527
961
49
4
0
176,780
5
W
Agni
14,029
1,169
88
7
2
226,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role