Player Matchup

Zeus
Zeus
Darkstar647
Zeus
Level 112
God Stats
9W - 5L
1,679 SR
Queue Stats
28W - 15L
1,614 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kylerf21
Ah Muzen Cab
Level 129
God Stats
13W - 7L
1,724 SR
Queue Stats
30W - 18L
1,643 Elo+
Party 1
Jormungandr
Jormungandr
PeepinKeegs
Jormungandr
Level 98
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 5L
1,659 Elo+
Party 1
Team Averages
Level 113
1,634 SR
1,639 Elo+

VS

Team Averages
Level 112
1,592 SR
1,633 Elo+
Medusa
Medusa
COSMICxWOLF1018
Medusa
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,497 Elo+
Solo
Cerberus
Cerberus
TerseCrown9189
Cerberus
Level 127
God Stats
3W - 6L
1,775 SR
Queue Stats
351W - 339L
1,645 Elo+
Solo
Fenrir
Fenrir
TheInfamousNutz
Fenrir
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 36L
1,757 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 5
8,472
847
8,438
3,669
755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Kylerf21
Ah Muzen Cab
11
2 / 2 / 10
7,646
765
9,447
7,315
2,102
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
PeepinKeegs
Jormungandr
11
3 / 0 / 8
8,058
806
4,458
8,643
7,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 2
6,156
616
3,850
4,790
1,459
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
10
2 / 4 / 2
7,103
710
3,901
13,064
10,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
1 / 4 / 3
6,405
641
3,396
7,671
3,401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
12
Kills
4
4
Deaths
12
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
7
2
5
4.75
W
Ah Muzen Cab
Kylerf21
Ah Muzen Cab
2
2
10
3.5
W
Jormungandr
PeepinKeegs
Jormungandr
3
0
8
7
L
Cerberus
2
4
2
0.75
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,343
Damage
11,147
19,627
Taken
25,525
10,161
Mitigated
15,228
4,090
Healing
3,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,850
1,287
0
0
4,790
1,459
0
2,293
2,420
0
17,292
W
8,438
910
0
1,013
3,669
755
1,104
1,290
2,379
23,493
0
W
Ah Muzen Cab
Kylerf21
Ah Muzen Cab
9,447
4,162
0
2,480
7,315
2,102
737
1,546
5,769
0
33,147
W
Jormungandr
PeepinKeegs
Jormungandr
4,458
767
0
597
8,643
7,304
176
1,065
7,578
16,760
0
L
Cerberus
3,901
73
0
3,316
13,064
10,368
0
7,085
5,505
16,573
0
L
3,396
452
0
278
7,671
3,401
0
2,799
4,704
0
8,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,176
Gold Earned
19,664
119
Minions Killed
81
0
Camps Cleared
0
517,569
Distance Traveled
468,118
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,156
616
38
4
0
118,485
0
W
Zeus
8,472
847
45
5
0
157,307
1
W
Ah Muzen Cab
7,646
765
51
5
0
164,551
3
W
Jormungandr
8,058
806
23
2
0
195,711
2
L
Cerberus
7,103
710
30
3
0
176,523
3
L
Fenrir
6,405
641
13
1
0
173,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role