Player Matchup

Ares
Ares
DeSuMaNo ZL
Ares
Level 25
God Stats
22W - 22L
1,393 SR
Queue Stats
38W - 39L
1,422 Elo+
Solo
Nox
Nox
Meg2049
Nox
Level 26
God Stats
5W - 1L
1,720 SR
Queue Stats
67W - 56L
1,395 Elo+
Solo
He Bo
He Bo
Ragnarok OAO
He Bo
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 10L
1,734 Elo+
Solo
Ra
Ra
Tiffanie
Ra
Level 7
God Stats
3W - 0L
1,261 SR
Queue Stats
12W - 8L
1,379 Elo+
Party 2
Cupid
Cupid
Uncompressed
Cupid
Level 122
God Stats
2W - 2L
1,458 SR
Queue Stats
118W - 132L
1,452 Elo+
Party 2
Team Averages
Level 38
1,467 SR
1,476 Elo+

VS

Team Averages
Level 15
1,529 SR
1,478 Elo+
Zeus
Zeus
BRAD2B
Zeus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 131L
1,464 Elo+
Party 1
Apollo
Apollo
MamaHuEv02468
Apollo
Level 8
God Stats
1W - 1L
1,687 SR
Queue Stats
14W - 13L
1,474 Elo+
Solo
Loki
Loki
Manugamer117
Loki
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,567 Elo+
Solo
Neith
Neith
MissPuncake1
Neith
Level 18
God Stats
50W - 66L
1,456 SR
Queue Stats
96W - 130L
1,442 Elo+
Party 1
Yemoja
Yemoja
Space Monke6008
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 6
7,929
1,133
2,191
3,512
1,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Nox
13
0 / 0 / 12
7,063
1,009
2,052
2,239
847
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 0 / 7
8,239
1,177
14,290
4,460
1,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 1 / 11
7,527
1,075
5,775
4,477
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
6 / 0 / 8
8,569
1,224
6,376
2,481
1,019
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

395

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
BRAD2B
Zeus
12
1 / 6 / 0
6,550
936
4,002
8,050
2,842
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 4 / 0
6,091
870
3,716
7,132
2,506
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 1 / 0
5,861
837
392
1,616
501
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 5 / 0
6,217
888
3,742
7,986
2,941
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 4 / 1
6,447
921
2,195
8,733
7,220
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
2
20
Kills
1
1
Deaths
20
44
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zeus
BRAD2B
Zeus
1
6
0
0.17
W
4
0
6
7
L
0
4
0
0
L
0
1
0
0
W
Nox
0
0
12
6
L
0
5
0
0
W
7
0
7
10.5
L
0
4
1
0.13
W
3
1
11
8.5
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,684
Damage
14,047
17,169
Taken
33,517
6,575
Mitigated
16,010
2,113
Healing
571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
BRAD2B
Zeus
4,002
483
0
88
8,050
2,842
0
6,018
2,032
17,239
0
W
2,191
0
0
489
3,512
1,885
0
1,437
2,075
6,460
0
L
3,716
2,389
0
0
7,132
2,506
0
4,002
3,130
0
7,723
L
392
56
0
0
1,616
501
0
1,153
463
0
2,976
W
Nox
2,052
382
0
136
2,239
847
0
1,059
1,180
8,806
0
L
3,742
1,163
0
299
7,986
2,941
0
6,919
1,067
0
14,965
W
14,290
1,046
0
0
4,460
1,349
0
1,225
3,235
27,682
0
L
2,195
341
184
0
8,733
7,220
0
6,216
2,517
11,989
0
W
5,775
410
184
140
4,477
1,475
0
1,865
2,612
12,219
0
W
6,376
3,195
785
379
2,481
1,019
0
611
1,870
0
24,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,327
Gold Earned
31,166
127
Minions Killed
87
4
Camps Cleared
3
673,787
Distance Traveled
443,381
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,550
936
21
3
0
87,414
0
W
Ares
7,929
1,133
8
1
0
135,419
0
L
Apollo
6,091
870
10
1
1
100,980
0
L
Loki
5,861
837
2
0
0
41,386
1
W
Nox
7,063
1,009
10
1
1
136,084
0
L
Neith
6,217
888
33
5
2
108,563
0
W
He Bo
8,239
1,177
39
6
2
140,910
0
L
Yemoja
6,447
921
21
3
0
105,038
0
W
Ra
7,527
1,075
19
3
1
126,028
0
W
Cupid
8,569
1,224
51
7
0
135,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role