Player Matchup

Janus
Janus
Masters
 
Janus
Masters
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Masters
Dejectified
Nemesis
Masters
Level 149
God Stats
12W - 4L
1,822 SR
Queue Stats
236W - 198L
2,620 MMR
Party 1
Rama
Rama
Diamond III
SoloOrThrow-_
Rama
Diamond III
Level 121
God Stats
2W - 2L
1,661 SR
Queue Stats
808W - 804L
2,317 MMR
Solo
Raijin
Raijin
Platinum II
Wxlfeboyy
Raijin
Platinum II
Level 152
God Stats
1W - 2L
1,634 SR
Queue Stats
41W - 25L
2,208 MMR
Solo
Odin
Odin
Diamond II
k_hearts3
Odin
Diamond II
Level 125
God Stats
20W - 14L
1,766 SR
Queue Stats
138W - 119L
2,332 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 126
1,677 SR
2,195 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 116
1,690 SR
2,159 MMR
Kuzenbo
Kuzenbo
Diamond IV
 
Kuzenbo
Diamond IV
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Masters
Humnuh
Ravana
Masters
Level 145
God Stats
13W - 14L
1,634 SR
Queue Stats
738W - 716L
2,372 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond II
JanusvUllr
Cu Chulainn
Diamond II
Level 148
God Stats
8W - 2L
1,818 SR
Queue Stats
216W - 188L
2,245 MMR
Solo
Artemis
Artemis
Diamond V
TheTorro
Artemis
Diamond V
Level 37
God Stats
3W - 0L
1,881 SR
Queue Stats
27W - 13L
2,379 MMR
Party 2
Merlin
Merlin
Diamond III
cjsoulreaper59
Merlin
Diamond III
Level 101
God Stats
4W - 5L
1,620 SR
Queue Stats
92W - 80L
2,298 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 3 / 1
4,795
480
1,827
4,231
1,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Dejectified
Nemesis
2
0 / 1 / 0
3,675
368
793
1,528
187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
1 / 4 / 0
5,912
591
2,885
7,559
1,823
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Wxlfeboyy
Raijin
10
2 / 1 / 0
5,691
569
6,047
4,722
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
10
1 / 1 / 0
5,159
516
4,111
8,822
5,713
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
KaliGilgameshTiamatMorgan Le FayAthena

VS

Bans
SetThe MorriganAnubisHeraZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
1 / 1 / 4
5,637
564
2,157
6,306
5,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
Humnuh
Ravana
12
4 / 1 / 1
6,679
668
2,743
3,402
1,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
JanusvUllr
Cu Chulainn
12
1 / 1 / 1
6,814
681
5,933
7,660
4,776
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
TheTorro
Artemis
12
3 / 1 / 2
6,934
693
4,820
4,454
1,299
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 0 / 1
5,847
585
1,013
4,119
1,501
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
4
Kills
9
10
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
1
0.17
W
Kuzenbo
 
Kuzenbo
1
1
4
3
L
Nemesis
Dejectified
Nemesis
0
1
0
0
W
Ravana
Humnuh
Ravana
4
1
1
4.5
W
Cu Chulainn
JanusvUllr
Cu Chulainn
1
1
1
1.5
L
1
4
0
0.25
W
Artemis
TheTorro
Artemis
3
1
2
4
L
Raijin
Wxlfeboyy
Raijin
2
1
0
2
W
0
0
1
0.5
L
Odin
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,663
Damage
16,666
26,862
Taken
25,941
10,243
Mitigated
14,508
6,129
Healing
9,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,827
283
0
430
4,231
1,047
0
431
3,800
22,014
0
W
Kuzenbo
 
Kuzenbo
2,157
816
0
2,189
6,306
5,443
503
3,173
2,818
10,758
0
L
Nemesis
Dejectified
Nemesis
793
403
0
340
1,528
187
0
172
1,356
0
3,081
W
Ravana
Humnuh
Ravana
2,743
800
0
1,352
3,402
1,489
0
1,356
1,922
0
43,883
W
Cu Chulainn
JanusvUllr
Cu Chulainn
5,933
1,532
0
2,636
7,660
4,776
482
544
6,579
0
45,878
L
2,885
2,455
0
1,306
7,559
1,823
0
52
7,507
0
34,280
W
Artemis
TheTorro
Artemis
4,820
2,778
0
1,844
4,454
1,299
0
76
4,378
0
42,326
L
Raijin
Wxlfeboyy
Raijin
6,047
735
0
970
4,722
1,473
0
2,304
2,418
30,308
0
W
1,013
0
0
1,436
4,119
1,501
370
2,297
1,584
37,515
0
L
Odin
4,111
1,483
0
3,083
8,822
5,713
0
211
8,611
1,555
22,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,232
Gold Earned
31,911
261
Minions Killed
377
0
Camps Cleared
0
784,495
Distance Traveled
1,055,839
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,795
480
57
6
0
193,071
3
W
Kuzenbo
5,637
564
16
2
0
212,153
3
L
Nemesis
3,675
368
9
1
0
37,428
1
W
Ravana
6,679
668
94
9
0
249,698
1
W
Cu Chulainn
6,814
681
99
10
0
209,579
3
L
Rama
5,912
591
78
8
0
170,389
2
W
Artemis
6,934
693
91
9
0
192,190
5
L
Raijin
5,691
569
64
6
0
183,092
2
W
Merlin
5,847
585
77
8
0
192,219
5
L
Odin
5,159
516
53
5
0
200,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role