Player Matchup

Bastet
Bastet
EmyleGG
Bastet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 59L
1,423 Elo+
Solo
Medusa
Medusa
Rileyroo1985
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 32L
1,172 Elo+
Solo
Chernobog
Chernobog
RutschendSchoki
Chernobog
Level 15
God Stats
1W - 1L
1,288 SR
Queue Stats
11W - 9L
1,604 Elo+
Party 1
Cthulhu
Cthulhu
RutschenderKeks
Cthulhu
Level 8
God Stats
2W - 1L
1,550 SR
Queue Stats
2W - 1L
1,377 Elo+
Party 1
Scylla
Scylla
Todesstern12
Scylla
Level 84
God Stats
2W - 0L
1,586 SR
Queue Stats
145W - 163L
1,464 Elo+
Party 1
Team Averages
Level 28
1,485 SR
1,408 Elo+

VS

Team Averages
Level 26
1,529 SR
1,454 Elo+
Cthulhu
Cthulhu
S1N1573R117
Cthulhu
Level 57
God Stats
7W - 4L
1,631 SR
Queue Stats
116W - 86L
1,536 Elo+
Party 2
Sun Wukong
Sun Wukong
TEQ DRIFT
Sun Wukong
Level 9
God Stats
0W - 1L
1,408 SR
Queue Stats
2W - 3L
1,431 Elo+
Party 2
Cupid
Cupid
dede54_45
Cupid
Level 17
God Stats
10W - 11L
1,781 SR
Queue Stats
14W - 16L
1,695 Elo+
Solo
Mercury
Mercury
huntlas24
Mercury
Level 27
God Stats
1W - 2L
1,378 SR
Queue Stats
61W - 76L
1,343 Elo+
Solo
Gilgamesh
Gilgamesh
kaneki kan s
Gilgamesh
Level 22
God Stats
7W - 11L
1,443 SR
Queue Stats
105W - 128L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
EmyleGG
Bastet
20
10 / 13 / 10
25,465
463
43,880
57,753
32,412
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Medusa
20
1 / 24 / 4
18,574
338
6,548
48,238
23,328
Chernobog
RutschendSchoki
Chernobog
20
17 / 12 / 9
28,039
510
32,844
40,822
20,066
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
2 / 8 / 19
22,817
415
20,705
54,653
95,551
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
20
20 / 9 / 15
33,242
604
62,315
43,212
18,888
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
S1N1573R117
Cthulhu
20
22 / 11 / 13
30,859
561
59,339
66,110
68,533
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
TEQ DRIFT
Sun Wukong
20
7 / 6 / 7
26,467
481
21,005
55,193
65,496
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cupid
dede54_45
Cupid
20
15 / 14 / 6
27,765
505
46,509
38,322
14,594
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
huntlas24
Mercury
20
12 / 15 / 10
26,747
486
38,737
50,513
22,539
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gilgamesh
kaneki kan s
Gilgamesh
20
8 / 7 / 2
22,249
405
17,333
32,727
22,648
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
102
50
Kills
64
66
Deaths
53
57
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bastet
EmyleGG
Bastet
10
13
10
1.15
W
Medusa
1
24
4
0.13
W
Chernobog
RutschendSchoki
Chernobog
17
12
9
1.79
W
2
8
19
1.44
L
Cthulhu
S1N1573R117
Cthulhu
22
11
13
2.59
L
Sun Wukong
TEQ DRIFT
Sun Wukong
7
6
7
1.75
W
Scylla
20
9
15
3.06
L
Cupid
dede54_45
Cupid
15
14
6
1.29
L
Mercury
huntlas24
Mercury
12
15
10
1.13
L
Gilgamesh
kaneki kan s
Gilgamesh
8
7
2
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

166,292
Damage
182,923
244,678
Taken
242,865
190,245
Mitigated
193,810
39,214
Healing
56,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
EmyleGG
Bastet
43,880
17,591
0
9,993
57,753
32,412
840
7,766
49,737
0
205,461
W
Medusa
6,548
2,294
27
1,209
48,238
23,328
890
8,038
40,040
0
68,901
W
Chernobog
RutschendSchoki
Chernobog
32,844
21,812
0
5,109
40,822
20,066
7,867
18,139
22,603
0
177,217
W
20,705
3,046
268
6,110
54,653
95,551
758
16,812
36,896
73,114
0
L
Cthulhu
S1N1573R117
Cthulhu
59,339
2,988
2,094
21,734
66,110
68,533
4,227
23,597
42,345
290,897
0
L
Sun Wukong
TEQ DRIFT
Sun Wukong
21,005
3,596
0
12,445
55,193
65,496
7,180
13,473
40,937
0
170,694
W
Scylla
62,315
4,447
1,006
15,492
43,212
18,888
1,780
9,636
33,416
299,050
0
L
Cupid
dede54_45
Cupid
46,509
31,327
484
1,269
38,322
14,594
4,907
15,766
22,033
0
184,642
L
Mercury
huntlas24
Mercury
38,737
21,988
0
8,899
50,513
22,539
4,616
25,084
25,226
0
163,622
L
Gilgamesh
kaneki kan s
Gilgamesh
17,333
5,481
0
9,380
32,727
22,648
726
5,865
26,812
0
165,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

128,137
Gold Earned
134,087
986
Minions Killed
1,289
0
Camps Cleared
0
4,334,895
Distance Traveled
4,393,108
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
25,465
463
241
4
0
851,122
3
W
Medusa
18,574
338
71
1
0
755,971
1
W
Chernobog
28,039
510
202
4
0
867,629
0
W
Cthulhu
22,817
415
87
2
0
944,697
0
L
Cthulhu
30,859
561
332
6
0
902,886
2
L
Sun Wukong
26,467
481
271
5
0
995,787
2
W
Scylla
33,242
604
385
7
0
915,476
2
L
Cupid
27,765
505
274
5
0
838,583
0
L
Mercury
26,747
486
232
4
0
1,007,459
1
L
Gilgamesh
22,249
405
180
3
0
648,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role