Player Matchup

Danzaburou
Danzaburou
GimliG375
Danzaburou
Level 67
God Stats
16W - 16L
1,450 SR
Queue Stats
262W - 262L
1,452 Elo+
Party 1
Hercules
Hercules
MilitantFir3168
Hercules
Level 108
God Stats
143W - 115L
1,530 SR
Queue Stats
198W - 205L
1,453 Elo+
Party 1
Nox
Nox
West20ziva03
Nox
Level 17
God Stats
1W - 2L
1,273 SR
Queue Stats
30W - 44L
1,247 Elo+
Solo
Team Averages
Level 64
1,418 SR
1,384 Elo+

VS

Team Averages
Level 99
1,355 SR
1,385 Elo+
Odin
Odin
DEGOILOL
Odin
Level 124
God Stats
2W - 1L
1,487 SR
Queue Stats
152W - 152L
1,387 Elo+
Party 2
Kuzenbo
Kuzenbo
HUMBERTCREED124
Kuzenbo
Level 147
God Stats
7W - 8L
1,125 SR
Queue Stats
143W - 139L
1,407 Elo+
Party 2
Izanami
Izanami
Scagni RN
Izanami
Level 27
God Stats
26W - 24L
1,454 SR
Queue Stats
84W - 80L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GimliG375
Danzaburou
16
5 / 6 / 2
12,274
646
13,762
18,785
8,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
17
8 / 3 / 4
12,199
642
15,763
27,092
31,451
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 8 / 11
11,339
597
4,967
14,158
5,749
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
8 / 5 / 4
13,368
704
14,086
15,357
11,941
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
2 / 5 / 8
12,192
642
15,654
21,866
29,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Scagni RN
Izanami
19
7 / 4 / 4
13,535
712
19,437
12,338
4,455
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
33
14
Kills
17
17
Deaths
14
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Odin
8
5
4
2
L
Danzaburou
GimliG375
Danzaburou
5
6
2
1
W
2
5
8
1.2
L
Hercules
8
3
4
3.33
W
Izanami
Scagni RN
Izanami
7
4
4
2.25
L
1
8
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,492
Damage
49,177
60,035
Taken
49,561
45,503
Mitigated
46,005
17,140
Healing
9,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
14,086
2,380
0
4,768
15,357
11,941
80
911
14,446
6,372
42,416
L
Danzaburou
GimliG375
Danzaburou
13,762
6,248
85
4,114
18,785
8,303
0
5,254
13,004
0
59,070
W
15,654
3,501
1,012
3,879
21,866
29,609
46
2,534
19,332
28,462
0
L
Hercules
15,763
6,117
367
12,052
27,092
31,451
0
7,244
18,474
0
43,820
W
Izanami
Scagni RN
Izanami
19,437
13,459
0
40
12,338
4,455
1,228
1,522
10,816
0
81,508
L
4,967
1,421
135
387
14,158
5,749
284
2,702
10,960
25,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,812
Gold Earned
39,095
212
Minions Killed
207
0
Camps Cleared
0
826,765
Distance Traveled
990,503
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,368
704
43
2
0
339,674
1
L
Danzaburou
12,274
646
82
4
0
250,003
3
W
Kuzenbo
12,192
642
30
2
0
331,814
0
L
Hercules
12,199
642
71
4
0
324,107
1
W
Izanami
13,535
712
134
7
0
319,015
1
L
Nox
11,339
597
59
3
0
252,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role