Player Matchup

Danzaburou
Danzaburou
Killer4910
Danzaburou
Level 37
God Stats
5W - 1L
1,888 SR
Queue Stats
94W - 93L
1,530 Elo+
Party 3
Kuzenbo
Kuzenbo
SaepeSatis
Kuzenbo
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Pele
Pele
Talktree
Pele
Level 89
God Stats
1W - 1L
1,299 SR
Queue Stats
66W - 59L
1,570 Elo+
Party 1
Eset
Eset
TheSusurri
Eset
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,384 Elo+
Party 3
Bellona
Bellona
YellingShrub
Bellona
Level 27
God Stats
48W - 37L
1,555 SR
Queue Stats
92W - 90L
1,507 Elo+
Party 1
Team Averages
Level 46
1,548 SR
1,498 Elo+

VS

Team Averages
Level 68
1,384 SR
1,458 Elo+
Chernobog
Chernobog
DevonR
Chernobog
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 68L
1,608 Elo+
Solo
Kali
Kali
TheDarkestJigger
Kali
Level 97
God Stats
3W - 3L
1,500 SR
Queue Stats
141W - 178L
1,386 Elo+
Party 2
Merlin
Merlin
Wizzard757
Merlin
Level 28
God Stats
6W - 10L
1,153 SR
Queue Stats
150W - 195L
1,332 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Yodie78
Cu Chulainn
Level 157
God Stats
0W - 4L
1,000 SR
Queue Stats
241W - 247L
1,476 Elo+
Party 2
Yemoja
Yemoja
peencrimper
Yemoja
Level 23
God Stats
3W - 7L
1,770 SR
Queue Stats
109W - 118L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Killer4910
Danzaburou
12
1 / 2 / 3
6,932
495
4,983
7,582
2,338
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
SaepeSatis
Kuzenbo
11
1 / 1 / 3
6,373
455
3,799
7,541
7,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
14
4 / 1 / 5
8,176
584
7,252
12,064
4,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

13
7 / 1 / 1
8,328
595
10,903
10,159
4,508
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
YellingShrub
Bellona
14
4 / 1 / 0
8,288
592
6,892
8,905
6,283
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DevonR
Chernobog
9
1 / 2 / 0
5,670
405
6,137
7,988
2,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 4 / 0
7,503
536
6,676
10,568
4,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Wizzard757
Merlin
10
0 / 6 / 1
5,875
420
3,405
7,939
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Yodie78
Cu Chulainn
11
1 / 4 / 0
6,813
487
6,145
10,837
7,545
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
9
1 / 2 / 2
6,249
446
5,509
8,201
6,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
17
Kills
5
6
Deaths
18
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chernobog
DevonR
Chernobog
1
2
0
0.5
W
Danzaburou
Killer4910
Danzaburou
1
2
3
1.25
W
Kuzenbo
SaepeSatis
Kuzenbo
1
1
3
2.5
W
Pele
4
1
5
6.5
L
2
4
0
0.5
W
7
1
1
7.5
L
Merlin
Wizzard757
Merlin
0
6
1
0.08
W
Bellona
YellingShrub
Bellona
4
1
0
4
L
Cu Chulainn
Yodie78
Cu Chulainn
1
4
0
0.25
L
Yemoja
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,829
Damage
27,872
46,251
Taken
45,533
24,344
Mitigated
22,576
13,086
Healing
11,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
DevonR
Chernobog
6,137
3,409
0
2,828
7,988
2,088
48
2,993
4,995
0
33,040
W
Danzaburou
Killer4910
Danzaburou
4,983
2,232
0
2,296
7,582
2,338
196
2,084
5,498
0
44,817
W
Kuzenbo
SaepeSatis
Kuzenbo
3,799
1,441
0
1,788
7,541
7,175
248
2,539
5,002
12,032
0
W
Pele
7,252
1,767
0
2,160
12,064
4,040
532
1,736
10,328
0
59,075
L
6,676
3,147
0
3,381
10,568
4,131
0
3,865
6,703
0
46,873
W
10,903
1,621
153
3,273
10,159
4,508
1,414
2,514
7,645
50,141
0
L
Merlin
Wizzard757
Merlin
3,405
418
0
1,162
7,939
1,818
0
5,250
2,689
22,598
0
W
Bellona
YellingShrub
Bellona
6,892
2,796
0
3,416
8,905
6,283
598
1,411
7,494
0
43,576
L
Cu Chulainn
Yodie78
Cu Chulainn
6,145
1,080
0
1,187
10,837
7,545
0
0
10,837
6,596
28,790
L
Yemoja
5,509
1,202
981
1,807
8,201
6,994
132
3,053
5,148
18,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,097
Gold Earned
32,110
403
Minions Killed
295
0
Camps Cleared
0
1,345,415
Distance Traveled
1,197,569
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,670
405
76
5
0
225,428
4
W
Danzaburou
6,932
495
89
6
0
234,543
0
W
Kuzenbo
6,373
455
20
1
0
267,889
1
W
Pele
8,176
584
100
7
0
308,114
3
L
Kali
7,503
536
86
6
0
263,659
0
W
Eset
8,328
595
94
7
0
243,938
3
L
Merlin
5,875
420
38
3
0
235,511
1
W
Bellona
8,288
592
100
7
0
290,931
7
L
Cu Chulainn
6,813
487
72
5
0
250,136
2
L
Yemoja
6,249
446
23
2
0
222,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role