Player Matchup

Loki
Loki
DonShaco
Loki
Level 4
God Stats
2W - 3L
1,510 SR
Queue Stats
2W - 3L
1,464 Elo+
Party 2
Thor
Thor
DonYonee
Thor
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 36L
1,343 Elo+
Party 2
Yemoja
Yemoja
Merilstorm
Yemoja
Level 28
God Stats
42W - 48L
1,438 SR
Queue Stats
126W - 145L
1,396 Elo+
Solo
Vamana
Vamana
PETROxgmg
Vamana
Level 12
God Stats
9W - 12L
1,198 SR
Queue Stats
249W - 268L
1,441 Elo+
Solo
Heimdallr
Heimdallr
wolfgoddd
Heimdallr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,240 Elo+
Solo
Team Averages
Level 17
1,429 SR
1,377 Elo+

VS

Team Averages
Level 17
1,514 SR
1,490 Elo+
Poseidon
Poseidon
 
Poseidon
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
About5Children
Arachne
Level 18
God Stats
2W - 0L
1,451 SR
Queue Stats
8W - 5L
1,455 Elo+
Party 1
Athena
Athena
About5kittens
Athena
Level 18
God Stats
2W - 0L
1,444 SR
Queue Stats
14W - 11L
1,653 Elo+
Party 1
Artemis
Artemis
Evanator138
Artemis
Level 16
God Stats
4W - 2L
1,656 SR
Queue Stats
47W - 44L
1,402 Elo+
Solo
Pele
Pele
PepperMilk
Pele
Level 5
God Stats
5W - 5L
1,518 SR
Queue Stats
5W - 6L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
4 / 10 / 2
6,449
461
4,588
10,536
2,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thor
11
2 / 5 / 2
7,044
503
2,554
9,916
2,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
Merilstorm
Yemoja
9
0 / 5 / 4
6,218
444
6,852
13,230
6,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vamana
PETROxgmg
Vamana
11
0 / 3 / 0
6,120
437
2,185
8,185
3,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
wolfgoddd
Heimdallr
9
1 / 6 / 2
6,335
453
6,169
11,158
3,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
5 / 2 / 5
8,892
635
6,981
5,871
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
11 / 3 / 5
8,685
620
11,154
11,058
5,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 0 / 13
7,105
508
4,635
12,628
7,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Evanator138
Artemis
11
6 / 2 / 4
7,363
526
10,094
7,704
2,590
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
4 / 0 / 2
8,270
591
5,612
6,214
4,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
7
Kills
28
29
Deaths
7
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
2
5
3.75
W
11
3
5
4.5
W
2
0
13
8.5
L
Loki
4
10
2
0.5
L
Thor
2
5
2
0.6
W
Artemis
Evanator138
Artemis
6
2
4
4
L
Yemoja
Merilstorm
Yemoja
0
5
4
0.4
L
Vamana
PETROxgmg
Vamana
0
3
0
0
W
4
0
2
5
L
Heimdallr
wolfgoddd
Heimdallr
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,348
Damage
38,476
53,025
Taken
43,475
19,180
Mitigated
20,583
8,308
Healing
13,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
6,981
938
0
1,156
5,871
1,483
1,043
0
5,871
52,799
0
W
11,154
8,212
0
4,380
11,058
5,158
1,024
1,453
9,605
0
47,011
W
4,635
1,296
0
2,811
12,628
7,202
204
3,494
9,134
13,606
0
L
Loki
4,588
1,315
0
104
10,536
2,807
0
3,030
7,246
0
18,725
L
Thor
2,554
1,016
0
1,870
9,916
2,744
0
2,175
7,593
0
30,743
W
Artemis
Evanator138
Artemis
10,094
5,452
0
3,085
7,704
2,590
3,253
1,905
5,799
0
32,744
L
Yemoja
Merilstorm
Yemoja
6,852
1,307
1,020
671
13,230
6,782
145
1,842
11,378
26,421
0
L
Vamana
PETROxgmg
Vamana
2,185
627
0
2,504
8,185
3,667
0
1,704
6,377
38
28,392
W
5,612
710
0
2,488
6,214
4,150
737
0
6,214
0
45,398
L
Heimdallr
wolfgoddd
Heimdallr
6,169
2,658
0
2,139
11,158
3,180
170
2,307
8,815
0
20,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,166
Gold Earned
40,315
221
Minions Killed
371
0
Camps Cleared
0
1,283,345
Distance Traveled
1,414,063
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,892
635
114
8
0
276,884
3
W
Arachne
8,685
620
84
6
0
271,131
5
W
Athena
7,105
508
26
2
0
330,774
2
L
Loki
6,449
461
23
2
0
261,834
1
L
Thor
7,044
503
61
4
0
265,353
1
W
Artemis
7,363
526
57
4
0
254,006
0
L
Yemoja
6,218
444
30
2
0
229,563
1
L
Vamana
6,120
437
67
5
0
280,417
0
W
Pele
8,270
591
90
6
0
281,268
0
L
Heimdallr
6,335
453
40
3
0
246,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role