Player Matchup

Guan Yu
Guan Yu
Black_Ernegon04
Guan Yu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,189 Elo+
Solo
Ra
Ra
Shipmanjulian09
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
chucky--del--34
Nemesis
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 49L
1,421 Elo+
Solo
Mercury
Mercury
evrMarduk
Mercury
Level 6
God Stats
4W - 9L
1,280 SR
Queue Stats
11W - 25L
1,073 Elo+
Party 1
Neith
Neith
nicoalsi
Neith
Level 65
God Stats
9W - 17L
1,360 SR
Queue Stats
130W - 171L
1,359 Elo+
Party 1
Team Averages
Level 22
1,428 SR
1,308 Elo+

VS

Team Averages
Level 15
1,364 SR
1,307 Elo+
Bakasura
Bakasura
James2401
Bakasura
Level 16
God Stats
1W - 1L
1,275 SR
Queue Stats
3W - 6L
1,160 Elo+
Solo
Ymir
Ymir
TWS_Nicolas
Ymir
Level 25
God Stats
7W - 6L
1,535 SR
Queue Stats
95W - 97L
1,380 Elo+
Solo
Kukulkan
Kukulkan
Townmaniac
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
candela-rastrero
Guan Yu
Level 6
God Stats
3W - 4L
1,302 SR
Queue Stats
7W - 10L
1,167 Elo+
Solo
The Morrigan
The Morrigan
xXZiont24Xx
The Morrigan
Level 27
God Stats
0W - 1L
1,208 SR
Queue Stats
14W - 18L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 12
15,309
450
20,800
31,119
31,592
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
0 / 10 / 1
9,811
289
2,683
7,194
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
23 / 6 / 5
20,119
592
32,499
24,007
15,920
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
evrMarduk
Mercury
20
7 / 7 / 4
16,114
474
8,879
21,469
9,895
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Neith
nicoalsi
Neith
20
5 / 8 / 12
15,121
445
18,974
22,030
8,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
James2401
Bakasura
13
1 / 16 / 1
11,685
344
903
22,668
8,806
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
7 / 4 / 9
16,479
485
11,180
32,240
54,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Townmaniac
Kukulkan
20
5 / 15 / 6
16,773
493
9,455
23,755
9,956
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
13 / 1 / 5
19,176
564
27,812
46,477
69,999
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Morrigan
xXZiont24Xx
The Morrigan
20
4 / 11 / 7
15,897
468
13,269
23,307
21,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
58
42
Kills
30
34
Deaths
47
34
Assists
28
Player
Kills
Deaths
Assists
KDA
W
7
3
12
4.33
L
Bakasura
James2401
Bakasura
1
16
1
0.09
W
0
10
1
0.05
L
7
4
9
2.88
L
Kukulkan
Townmaniac
Kukulkan
5
15
6
0.53
L
13
1
5
15.5
W
23
6
5
4.25
W
Mercury
evrMarduk
Mercury
7
7
4
1.29
W
Neith
nicoalsi
Neith
5
8
12
1.38
L
The Morrigan
xXZiont24Xx
The Morrigan
4
11
7
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,835
Damage
62,619
105,819
Taken
148,447
67,647
Mitigated
164,341
18,465
Healing
33,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,800
5,310
2,962
6,497
31,119
31,592
1,948
8,727
22,392
22,999
69,775
L
Bakasura
James2401
Bakasura
903
695
0
1,266
22,668
8,806
201
1,979
20,689
0
21,749
W
2,683
993
29
80
7,194
1,786
0
2,600
4,594
15,589
0
L
11,180
1,944
0
987
32,240
54,213
476
4,815
27,388
87,884
0
L
Kukulkan
Townmaniac
Kukulkan
9,455
1,571
0
2,337
23,755
9,956
1,663
2,115
21,576
89,098
0
L
27,812
4,797
2,774
23,110
46,477
69,999
460
7,571
38,834
0
165,298
W
32,499
19,439
0
3,284
24,007
15,920
6,324
7,374
16,633
0
164,713
W
Mercury
evrMarduk
Mercury
8,879
6,068
0
2,965
21,469
9,895
1,325
6,650
14,819
0
115,868
W
Neith
nicoalsi
Neith
18,974
9,737
0
2,648
22,030
8,454
3,879
6,415
15,615
0
91,936
L
The Morrigan
xXZiont24Xx
The Morrigan
13,269
4,109
0
3,213
23,307
21,367
2,009
4,114
18,365
70,682
6,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,474
Gold Earned
80,010
668
Minions Killed
638
0
Camps Cleared
0
2,611,134
Distance Traveled
2,538,491
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
15,309
450
126
4
0
626,543
0
L
Bakasura
11,685
344
54
2
0
427,785
1
W
Ra
9,811
289
18
1
0
213,529
2
L
Ymir
16,479
485
102
3
0
499,285
6
L
Kukulkan
16,773
493
147
4
0
497,546
3
L
Guan Yu
19,176
564
202
6
0
663,177
2
W
Nemesis
20,119
592
223
7
0
607,250
4
W
Mercury
16,114
474
159
5
0
668,045
0
W
Neith
15,121
445
142
4
0
495,767
3
L
The Morrigan
15,897
468
133
4
0
450,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role