Player Matchup

Loki
Loki
DaY0Y0
Loki
Level 145
God Stats
4W - 6L
1,537 SR
Queue Stats
117W - 136L
1,504 Elo+
Party 1
Terra
Terra
E4gle of Terror
Terra
Level 105
God Stats
1W - 1L
1,230 SR
Queue Stats
116W - 100L
1,522 Elo+
Party 1
Hachiman
Hachiman
TrueMatty
Hachiman
Level 143
God Stats
2W - 1L
1,748 SR
Queue Stats
167W - 158L
1,525 Elo+
Party 1
Zhong Kui
Zhong Kui
renostar1
Zhong Kui
Level 122
God Stats
8W - 2L
1,839 SR
Queue Stats
243W - 213L
1,579 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xSnxpezz
Morgan Le Fay
Level 125
God Stats
8W - 4L
1,556 SR
Queue Stats
615W - 503L
1,520 Elo+
Party 1
Team Averages
Level 128
1,582 SR
1,530 Elo+

VS

Team Averages
Level 110
1,559 SR
1,505 Elo+
Ravana
Ravana
Drz_Inferno
Ravana
Level 129
God Stats
19W - 21L
1,515 SR
Queue Stats
195W - 171L
1,558 Elo+
Party 2
Athena
Athena
LikeJohnFKennedy
Athena
Level 89
God Stats
5W - 5L
1,558 SR
Queue Stats
378W - 427L
1,528 Elo+
Solo
Neith
Neith
MR BUZZ KI113R
Neith
Level 62
God Stats
1W - 4L
1,536 SR
Queue Stats
11W - 19L
1,393 Elo+
Solo
Chronos
Chronos
MrWalb
Chronos
Level 153
God Stats
18W - 13L
1,697 SR
Queue Stats
633W - 601L
1,569 Elo+
Party 2
Hera
Hera
PopCandle806275
Hera
Level 116
God Stats
9W - 13L
1,489 SR
Queue Stats
259W - 246L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DaY0Y0
Loki
13
2 / 2 / 3
7,980
499
5,396
10,339
2,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 2 / 3
7,507
469
2,439
11,391
6,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
TrueMatty
Hachiman
14
1 / 3 / 2
7,845
490
6,581
12,762
3,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
renostar1
Zhong Kui
15
2 / 1 / 2
9,235
577
7,436
15,157
10,701
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
xSnxpezz
Morgan Le Fay
15
3 / 3 / 2
8,775
548
13,384
10,594
3,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
4 / 2 / 4
9,067
567
9,176
9,639
4,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 1
6,930
433
4,790
11,102
9,151
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 3 / 4
8,838
552
7,940
12,206
4,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
MrWalb
Chronos
16
1 / 0 / 1
9,501
594
9,876
9,347
3,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 2 / 1
8,326
520
9,691
10,547
4,433
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
22
8
Kills
11
11
Deaths
8
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
DaY0Y0
Loki
2
2
3
1.75
L
Ravana
4
2
4
3
W
0
2
3
0.75
L
1
1
1
1.5
L
3
3
4
1.67
L
Chronos
MrWalb
Chronos
1
0
1
1.5
L
2
2
1
1.25
W
Hachiman
TrueMatty
Hachiman
1
3
2
0.67
W
Zhong Kui
renostar1
Zhong Kui
2
1
2
3
W
Morgan Le Fay
xSnxpezz
Morgan Le Fay
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,236
Damage
41,473
60,243
Taken
52,841
27,156
Mitigated
24,932
19,677
Healing
18,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
DaY0Y0
Loki
5,396
1,739
0
2,706
10,339
2,920
0
2,673
7,666
0
43,606
L
Ravana
9,176
2,042
0
2,952
9,639
4,055
0
3,284
6,355
0
62,997
W
2,439
170
213
1,863
11,391
6,092
0
2,733
8,658
16,656
0
L
4,790
1,267
0
1,141
11,102
9,151
0
3,992
7,110
31,011
0
L
7,940
3,212
0
6,456
12,206
4,185
93
7,528
4,678
0
61,380
L
Chronos
MrWalb
Chronos
9,876
4,225
0
3,902
9,347
3,108
1,042
6,343
3,004
73,483
0
L
9,691
2,241
0
4,057
10,547
4,433
72
2,112
8,435
54,595
0
W
Hachiman
TrueMatty
Hachiman
6,581
2,744
0
4,973
12,762
3,864
1,192
6,412
6,350
0
61,457
W
Zhong Kui
renostar1
Zhong Kui
7,436
998
0
7,842
15,157
10,701
0
10,207
4,950
62,578
0
W
Morgan Le Fay
xSnxpezz
Morgan Le Fay
13,384
784
0
2,080
10,594
3,579
662
2,332
8,262
71,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,342
Gold Earned
42,662
480
Minions Killed
533
0
Camps Cleared
0
1,554,955
Distance Traveled
1,522,957
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,980
499
76
5
0
352,065
2
L
Ravana
9,067
567
114
7
0
332,854
2
W
Terra
7,507
469
41
3
0
321,506
1
L
Athena
6,930
433
57
4
0
317,484
1
L
Neith
8,838
552
106
7
0
281,159
3
L
Chronos
9,501
594
164
10
0
304,007
4
L
Hera
8,326
520
92
6
0
287,453
0
W
Hachiman
7,845
490
104
7
0
273,809
1
W
Zhong Kui
9,235
577
144
9
0
286,199
1
W
Morgan Le Fay
8,775
548
115
7
0
321,376
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role