Player Matchup

Nox
Nox
 
Nox
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Eviljuli41
Zeus
Level 159
God Stats
6W - 4L
1,635 SR
Queue Stats
387W - 345L
1,659 Elo+
Party 2
Apollo
Apollo
GianTrex
Apollo
Level 158
God Stats
14W - 7L
1,685 SR
Queue Stats
296W - 271L
1,660 Elo+
Party 2
Ne Zha
Ne Zha
POPCORN JESUSS
Ne Zha
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 176L
1,508 Elo+
Party 3
Ullr
Ullr
Potatø
Ullr
Level 128
God Stats
42W - 61L
1,527 SR
Queue Stats
696W - 657L
1,560 Elo+
Party 3
Team Averages
Level 131
1,569 SR
1,577 Elo+

VS

Team Averages
Level 127
1,567 SR
1,606 Elo+
Arachne
Arachne
AI JALLEN
Arachne
Level 73
God Stats
11W - 11L
1,583 SR
Queue Stats
79W - 79L
1,550 Elo+
Solo
Hachiman
Hachiman
BigPoppasYacht
Hachiman
Level 157
God Stats
2W - 5L
1,500 SR
Queue Stats
111W - 105L
1,638 Elo+
Party 1
Bacchus
Bacchus
BobbyShmurdasCap
Bacchus
Level 160
God Stats
5W - 5L
1,758 SR
Queue Stats
237W - 233L
1,614 Elo+
Party 1
Merlin
Merlin
HakkyGG
Merlin
Level 94
God Stats
1W - 8L
1,495 SR
Queue Stats
120W - 122L
1,570 Elo+
Solo
Zhong Kui
Zhong Kui
Nemeziia2
Zhong Kui
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 96L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
1 / 1 / 15
10,291
542
5,025
9,334
10,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
10 / 1 / 6
11,981
631
17,269
12,797
5,568
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
GianTrex
Apollo
20
12 / 1 / 3
13,404
705
14,815
19,083
7,948
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 1 / 5
9,974
525
2,999
12,162
4,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
Potatø
Ullr
17
6 / 1 / 8
11,362
598
8,642
10,507
4,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AI JALLEN
Arachne
13
3 / 6 / 0
8,590
452
4,477
15,008
4,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hachiman
11
0 / 7 / 1
7,473
393
2,843
12,498
3,761
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 5 / 0
8,102
426
6,040
13,575
8,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
HakkyGG
Merlin
15
0 / 8 / 3
9,621
506
12,421
12,936
4,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
Nemeziia2
Zhong Kui
13
0 / 4 / 0
8,037
423
1,773
9,486
7,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
9
30
Kills
5
5
Deaths
30
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
1
15
8.5
L
Arachne
AI JALLEN
Arachne
3
6
0
0.5
L
Hachiman
0
7
1
0.07
L
2
5
0
0.4
W
10
1
6
13
W
Apollo
GianTrex
Apollo
12
1
3
13.5
L
Merlin
HakkyGG
Merlin
0
8
3
0.19
L
Zhong Kui
Nemeziia2
Zhong Kui
0
4
0
0
W
1
1
5
3.5
W
Ullr
Potatø
Ullr
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,750
Damage
27,554
63,883
Taken
63,503
32,372
Mitigated
28,776
34,023
Healing
8,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
5,025
1,015
0
4,913
9,334
10,274
212
4,779
4,506
21,519
0
L
Arachne
AI JALLEN
Arachne
4,477
2,785
0
2,712
15,008
4,529
0
4,444
10,564
0
45,163
L
Hachiman
2,843
1,152
0
1,638
12,498
3,761
0
5,349
7,149
0
40,119
L
6,040
1,339
0
680
13,575
8,423
0
5,658
7,917
9,767
0
W
17,269
3,292
0
7,289
12,797
5,568
778
4,694
8,016
80,094
0
W
Apollo
GianTrex
Apollo
14,815
11,113
0
12,255
19,083
7,948
864
8,096
10,987
0
128,469
L
Merlin
HakkyGG
Merlin
12,421
47
0
640
12,936
4,739
0
2,522
10,414
73,088
0
L
Zhong Kui
Nemeziia2
Zhong Kui
1,773
70
0
3,200
9,486
7,324
621
4,321
5,165
41,408
0
W
2,999
733
0
5,641
12,162
4,328
681
3,277
8,885
0
63,483
W
Ullr
Potatø
Ullr
8,642
1,778
0
3,925
10,507
4,254
5,091
1,918
8,536
0
78,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,012
Gold Earned
41,823
583
Minions Killed
383
0
Camps Cleared
0
1,893,581
Distance Traveled
1,481,680
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,291
542
38
2
0
379,629
4
L
Arachne
8,590
452
81
4
0
396,556
0
L
Hachiman
7,473
393
61
3
0
253,262
3
L
Bacchus
8,102
426
4
0
0
269,380
4
W
Zeus
11,981
631
139
7
0
338,284
3
W
Apollo
13,404
705
194
10
0
381,198
2
L
Merlin
9,621
506
149
8
0
306,241
4
L
Zhong Kui
8,037
423
88
5
0
256,241
0
W
Ne Zha
9,974
525
96
5
0
421,946
4
W
Ullr
11,362
598
116
6
0
372,524
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role