Player Matchup

Fenrir
Fenrir
Charmoh
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 37L
1,584 Elo+
Solo
Aphrodite
Aphrodite
Criminalmann
Aphrodite
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,591 Elo+
Solo
Skadi
Skadi
Nereaa__21
Skadi
Level 28
God Stats
4W - 4L
1,869 SR
Queue Stats
141W - 90L
1,675 Elo+
Solo
Rama
Rama
ciciak26
Rama
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 99L
1,530 Elo+
Solo
Nox
Nox
nim__roth
Nox
Level 8
God Stats
8W - 8L
1,496 SR
Queue Stats
31W - 28L
1,534 Elo+
Solo
Team Averages
Level 21
1,573 SR
1,583 Elo+

VS

Team Averages
Level 19
1,572 SR
1,443 Elo+
Morgan Le Fay
Morgan Le Fay
Atwerty_1000-7
Morgan Le Fay
Level 4
God Stats
1W - 4L
1,486 SR
Queue Stats
2W - 8L
1,293 Elo+
Party 1
Xbalanque
Xbalanque
OptimalAcorn922
Xbalanque
Level 28
God Stats
19W - 17L
1,554 SR
Queue Stats
95W - 82L
1,531 Elo+
Solo
Khepri
Khepri
TekKalashnikov
Khepri
Level 29
God Stats
4W - 3L
1,773 SR
Queue Stats
101W - 86L
1,496 Elo+
Solo
Set
Set
awed-cushion9
Set
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 5L
1,389 Elo+
Party 1
Neith
Neith
ippylala
Neith
Level 29
God Stats
42W - 38L
1,547 SR
Queue Stats
80W - 71L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Charmoh
Fenrir
11
6 / 0 / 7
7,320
732
4,367
5,229
1,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Criminalmann
Aphrodite
10
1 / 0 / 4
5,635
564
2,246
5,379
3,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Skadi
10
0 / 1 / 5
5,726
573
3,630
5,014
1,241
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rama
10
1 / 2 / 3
6,420
642
2,118
6,431
1,814
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
11 / 0 / 0
7,629
763
3,985
3,664
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Atwerty_1000-7
Morgan Le Fay
5
0 / 7 / 0
3,980
398
1,336
5,301
1,490
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
OptimalAcorn922
Xbalanque
11
2 / 3 / 0
5,964
596
4,231
5,846
1,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

3
0 / 1 / 0
3,667
367
453
1,668
387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
0 / 5 / 0
3,804
380
248
5,158
1,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
ippylala
Neith
9
1 / 3 / 0
4,782
478
5,234
5,064
1,115
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
19
Kills
3
3
Deaths
19
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Atwerty_1000-7
Morgan Le Fay
0
7
0
0
W
Fenrir
Charmoh
Fenrir
6
0
7
9.5
W
Aphrodite
Criminalmann
Aphrodite
1
0
4
3
W
Skadi
0
1
5
2.5
L
Xbalanque
OptimalAcorn922
Xbalanque
2
3
0
0.67
L
0
1
0
0
L
0
5
0
0
W
Rama
1
2
3
1.25
L
Neith
ippylala
Neith
1
3
0
0.33
W
11
0
0
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,346
Damage
11,502
25,717
Taken
23,037
9,846
Mitigated
6,187
11,594
Healing
5,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Atwerty_1000-7
Morgan Le Fay
1,336
640
0
110
5,301
1,490
0
2,818
2,483
9,883
0
W
Fenrir
Charmoh
Fenrir
4,367
626
0
1,438
5,229
1,850
0
36
5,193
0
39,980
W
Aphrodite
Criminalmann
Aphrodite
2,246
884
2,060
3,618
5,379
3,660
605
293
5,086
21,126
0
W
Skadi
3,630
1,949
0
1,364
5,014
1,241
1,269
160
4,854
0
38,784
L
Xbalanque
OptimalAcorn922
Xbalanque
4,231
1,645
0
2,679
5,846
1,508
0
0
5,846
0
30,511
L
453
27
0
375
1,668
387
0
805
863
2,763
0
L
248
149
0
779
5,158
1,687
0
1,382
3,776
0
7,221
W
Rama
2,118
1,871
0
2,454
6,431
1,814
1,022
378
6,053
0
28,728
L
Neith
ippylala
Neith
5,234
1,395
52
1,181
5,064
1,115
0
1,226
3,838
0
27,936
W
3,985
442
0
660
3,664
1,281
954
922
2,742
39,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,730
Gold Earned
22,197
340
Minions Killed
159
0
Camps Cleared
0
901,280
Distance Traveled
798,256
5
Wards Purchased
309
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
3,980
398
13
1
0
126,201
1
W
Fenrir
7,320
732
77
8
0
209,306
1
W
Aphrodite
5,635
564
46
5
0
152,778
1
W
Skadi
5,726
573
67
7
0
189,496
1
L
Xbalanque
5,964
596
75
8
0
134,958
1
L
Khepri
3,667
367
4
0
0
177,587
307
L
Set
3,804
380
21
2
0
183,588
0
W
Rama
6,420
642
64
6
0
151,635
0
L
Neith
4,782
478
46
5
0
175,922
0
W
Nox
7,629
763
86
9
0
198,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role