Player Matchup

Medusa
Medusa
Evetea
Medusa
Level 4
God Stats
1W - 2L
1,256 SR
Queue Stats
23W - 33L
1,171 Elo+
Party 2
Chaac
Chaac
Launick9
Chaac
Level 28
God Stats
9W - 9L
1,501 SR
Queue Stats
34W - 31L
1,468 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SamRaven2005
Morgan Le Fay
Level 17
God Stats
18W - 13L
1,531 SR
Queue Stats
109W - 130L
1,396 Elo+
Solo
Scylla
Scylla
TSUKASA34
Scylla
Level 10
God Stats
25W - 26L
1,545 SR
Queue Stats
41W - 37L
1,448 Elo+
Party 3
Cthulhu
Cthulhu
squider9GoG
Cthulhu
Level 7
God Stats
2W - 5L
1,256 SR
Queue Stats
15W - 23L
1,199 Elo+
Party 2
Team Averages
Level 13
1,418 SR
1,336 Elo+

VS

Team Averages
Level 12
1,455 SR
1,357 Elo+
Pele
Pele
BurntLutefisk
Pele
Level 6
God Stats
1W - 6L
1,500 SR
Queue Stats
85W - 89L
1,347 Elo+
Solo
Merlin
Merlin
Hylia77
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,401 Elo+
Party 1
Yemoja
Yemoja
TheWestLizard
Yemoja
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 18L
1,401 Elo+
Party 1
Horus
Horus
xEmasterx
Horus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,406 Elo+
Solo
Neith
Neith
快乐的小康熙
Neith
Level 8
God Stats
0W - 2L
1,276 SR
Queue Stats
8W - 15L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Evetea
Medusa
20
10 / 10 / 20
16,091
1,073
37,402
24,583
8,456
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Launick9
Chaac
20
4 / 5 / 15
15,122
1,008
18,520
25,161
43,210
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
SamRaven2005
Morgan Le Fay
20
8 / 7 / 14
16,367
1,091
36,118
24,519
8,905
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Scylla
TSUKASA34
Scylla
20
6 / 5 / 14
15,251
1,017
24,113
15,469
4,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
squider9GoG
Cthulhu
20
5 / 7 / 22
14,994
1,000
22,566
26,257
37,719
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

36

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 12 / 15
15,757
1,050
27,364
33,478
16,037
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Hylia77
Merlin
20
13 / 7 / 16
16,954
1,130
42,265
26,971
13,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
0 / 5 / 21
13,361
891
6,929
23,035
29,756
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Horus
xEmasterx
Horus
20
7 / 4 / 20
15,880
1,059
14,323
40,175
42,875
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
5 / 5 / 16
14,632
975
18,653
20,873
10,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
122
33
Kills
34
34
Deaths
33
85
Assists
88
Player
Kills
Deaths
Assists
KDA
L
9
12
15
1.38
W
Medusa
Evetea
Medusa
10
10
20
2
L
Merlin
Hylia77
Merlin
13
7
16
3
W
Chaac
Launick9
Chaac
4
5
15
2.3
W
Morgan Le Fay
SamRaven2005
Morgan Le Fay
8
7
14
2.14
W
Scylla
TSUKASA34
Scylla
6
5
14
2.6
L
0
5
21
2.1
W
Cthulhu
squider9GoG
Cthulhu
5
7
22
2.29
L
Horus
xEmasterx
Horus
7
4
20
4.25
L
5
5
16
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,719
Damage
109,534
115,989
Taken
144,532
103,142
Mitigated
111,782
11,988
Healing
48,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,364
9,165
0
1,798
33,478
16,037
0
17,318
16,160
0
59,899
W
Medusa
Evetea
Medusa
37,402
16,689
0
1,597
24,583
8,456
0
11,882
12,701
0
44,719
L
Merlin
Hylia77
Merlin
42,265
2,400
1,913
4,292
26,971
13,013
0
13,283
13,688
82,843
0
W
Chaac
Launick9
Chaac
18,520
1,693
1,194
5,708
25,161
43,210
0
11,843
13,318
0
53,744
W
Morgan Le Fay
SamRaven2005
Morgan Le Fay
36,118
2,638
0
2,765
24,519
8,905
0
8,785
15,734
81,701
0
W
Scylla
TSUKASA34
Scylla
24,113
1,007
0
0
15,469
4,852
0
5,838
9,631
51,773
0
L
6,929
1,573
14,796
3,233
23,035
29,756
0
13,509
9,526
16,631
0
W
Cthulhu
squider9GoG
Cthulhu
22,566
653
724
0
26,257
37,719
0
10,846
15,411
33,764
0
L
Horus
xEmasterx
Horus
14,323
6,544
4,834
14,338
40,175
42,875
0
27,901
12,274
0
25,225
L
18,653
7,595
0
3,417
20,873
10,101
0
10,786
10,087
0
37,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,825
Gold Earned
76,584
270
Minions Killed
261
9
Camps Cleared
6
1,433,821
Distance Traveled
1,354,459
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
15,757
1,050
84
6
1
288,571
0
W
Medusa
16,091
1,073
14
1
1
315,990
0
L
Merlin
16,954
1,130
99
7
0
273,174
0
W
Chaac
15,122
1,008
69
5
1
284,513
1
W
Morgan Le Fay
16,367
1,091
83
6
6
266,052
0
W
Scylla
15,251
1,017
72
5
1
252,900
0
L
Yemoja
13,361
891
12
1
0
241,183
1
W
Cthulhu
14,994
1,000
32
2
0
314,366
0
L
Horus
15,880
1,059
20
1
1
304,595
0
L
Neith
14,632
975
46
3
4
246,936
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role