Player Matchup

Arachne
Arachne
 
Arachne
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Natsuryu
Morgan Le Fay
Level 45
God Stats
2W - 5L
1,374 SR
Queue Stats
8W - 26L
1,180 Elo+
Solo
Ravana
Ravana
llSpoobySlayerll
Ravana
Level 86
God Stats
0W - 2L
1,322 SR
Queue Stats
100W - 93L
1,549 Elo+
Party 1
Cernunnos
Cernunnos
rip-CAPTIN-C
Cernunnos
Level 35
God Stats
2W - 5L
1,514 SR
Queue Stats
117W - 109L
1,508 Elo+
Party 1
Team Averages
Level 82
1,442 SR
1,447 Elo+

VS

Team Averages
Level 116
1,603 SR
1,646 Elo+
Chronos
Chronos
Clappin Yu
Chronos
Level 107
God Stats
4W - 4L
1,560 SR
Queue Stats
185W - 125L
1,639 Elo+
Party 2
Nike
Nike
Dan Thumbs
Nike
Level 156
God Stats
5W - 3L
1,704 SR
Queue Stats
280W - 204L
1,644 Elo+
Party 2
Discordia
Discordia
Its A Crisis348
Discordia
Level 149
God Stats
7W - 5L
1,602 SR
Queue Stats
360W - 264L
1,696 Elo+
Party 2
Osiris
Osiris
blacksamurai295
Osiris
Level 122
God Stats
6W - 10L
1,456 SR
Queue Stats
283W - 235L
1,600 Elo+
Party 2
Ymir
Ymir
xEnergyKillz
Ymir
Level 46
God Stats
17W - 4L
1,695 SR
Queue Stats
58W - 32L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
2 / 2 / 1
5,227
523
1,569
6,071
1,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
 
Chang'e
6
0 / 5 / 0
4,064
406
2,879
6,256
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
Natsuryu
Morgan Le Fay
9
1 / 5 / 2
5,302
530
2,565
5,927
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 5 / 0
4,923
492
441
4,236
2,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cernunnos
rip-CAPTIN-C
Cernunnos
7
1 / 2 / 1
4,891
489
2,235
4,662
1,067
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Clappin Yu
Chronos
10
5 / 2 / 2
6,114
611
5,708
6,660
1,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
5 / 0 / 0
6,774
677
4,611
3,579
2,418
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
Its A Crisis348
Discordia
12
3 / 1 / 2
6,583
658
2,573
3,004
826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
5 / 1 / 1
6,503
650
4,111
5,179
3,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 1 / 5
4,995
500
1,529
3,383
1,472
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
18
19
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
2
1
1.25
L
Chang'e
 
Chang'e
0
5
0
0
W
Chronos
Clappin Yu
Chronos
5
2
2
3
W
5
0
0
5
W
Discordia
Its A Crisis348
Discordia
3
1
2
4
L
Morgan Le Fay
Natsuryu
Morgan Le Fay
1
5
2
0.4
W
5
1
1
5.5
L
1
5
0
0.2
L
Cernunnos
rip-CAPTIN-C
Cernunnos
1
2
1
0.75
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,689
Damage
18,532
27,152
Taken
21,805
8,006
Mitigated
9,967
4,957
Healing
8,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,569
1,217
0
1,270
6,071
1,551
0
2,209
3,818
0
21,754
L
Chang'e
 
Chang'e
2,879
124
283
1,572
6,256
1,455
0
3,056
3,108
17,326
0
W
Chronos
Clappin Yu
Chronos
5,708
3,135
0
3,439
6,660
1,915
864
1,000
5,630
34,198
0
W
4,611
1,113
0
1,408
3,579
2,418
0
614
2,965
3,796
37,733
W
Discordia
Its A Crisis348
Discordia
2,573
288
0
951
3,004
826
0
1,104
1,834
40,330
0
L
Morgan Le Fay
Natsuryu
Morgan Le Fay
2,565
237
0
404
5,927
1,763
108
1,751
4,176
21,818
0
W
4,111
1,824
0
1,843
5,179
3,336
23
1,122
3,997
0
37,850
L
441
185
0
388
4,236
2,170
0
210
3,863
0
16,691
L
Cernunnos
rip-CAPTIN-C
Cernunnos
2,235
1,474
0
1,040
4,662
1,067
48
3,277
1,385
0
17,384
W
1,529
464
60
798
3,383
1,472
54
1,437
1,935
11,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,407
Gold Earned
30,969
200
Minions Killed
343
0
Camps Cleared
0
846,292
Distance Traveled
954,676
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,227
523
55
6
0
208,505
2
L
Chang'e
4,064
406
25
3
0
166,796
1
W
Chronos
6,114
611
73
7
0
181,720
1
W
Nike
6,774
677
100
10
0
193,383
0
W
Discordia
6,583
658
90
9
0
187,042
2
L
Morgan Le Fay
5,302
530
38
4
0
169,188
0
W
Osiris
6,503
650
69
7
0
218,096
3
L
Ravana
4,923
492
41
4
0
165,038
1
L
Cernunnos
4,891
489
41
4
0
136,765
2
W
Ymir
4,995
500
11
1
0
174,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role