Player Matchup

Sun Wukong
Sun Wukong
CAR_lucacha
Sun Wukong
Level 124
God Stats
15W - 7L
1,770 SR
Queue Stats
198W - 209L
1,474 Elo+
Party 3
Hel
Hel
CTR_Jay
Hel
Level 100
God Stats
3W - 0L
1,793 SR
Queue Stats
109W - 139L
1,299 Elo+
Solo
Ravana
Ravana
ijigga
Ravana
Level 121
God Stats
1W - 3L
1,313 SR
Queue Stats
130W - 101L
1,633 Elo+
Party 1
Merlin
Merlin
kalabar59
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,631 Elo+
Party 1
Ullr
Ullr
kingcrimson567
Ullr
Level 24
God Stats
11W - 15L
1,389 SR
Queue Stats
245W - 226L
1,506 Elo+
Party 3
Team Averages
Level 77
1,553 SR
1,509 Elo+

VS

Team Averages
Level 77
1,449 SR
1,466 Elo+
Tiamat
Tiamat
BOSS DUDES
Tiamat
Level 41
God Stats
5W - 9L
1,525 SR
Queue Stats
313W - 302L
1,511 Elo+
Party 2
Neith
Neith
Shizuku Todo
Neith
Level 101
God Stats
1W - 2L
1,522 SR
Queue Stats
92W - 73L
1,515 Elo+
Party 4
Athena
Athena
SoggyNanners
Athena
Level 48
God Stats
35W - 38L
1,381 SR
Queue Stats
385W - 401L
1,432 Elo+
Party 4
Hercules
Hercules
VOLKSWAGENELITE
Hercules
Level 149
God Stats
15W - 23L
1,484 SR
Queue Stats
609W - 594L
1,542 Elo+
Party 2
Fenrir
Fenrir
xFrozenInfernox
Fenrir
Level 45
God Stats
3W - 7L
1,331 SR
Queue Stats
64W - 94L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CAR_lucacha
Sun Wukong
17
2 / 1 / 12
11,463
498
7,217
11,586
9,428
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hel
16
3 / 2 / 7
10,895
474
11,345
13,044
6,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
ijigga
Ravana
20
12 / 0 / 6
14,569
633
13,950
9,028
4,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
kalabar59
Merlin
18
7 / 0 / 8
12,835
558
12,926
9,673
3,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 2 / 7
11,398
496
15,500
14,565
5,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BOSS DUDES
Tiamat
16
0 / 9 / 0
10,082
438
7,637
18,130
8,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 4 / 1
8,719
379
5,454
8,500
2,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
13
1 / 6 / 3
9,853
428
6,960
26,370
28,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
16
1 / 3 / 0
10,354
450
8,547
19,311
16,758
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 9 / 2
8,372
364
4,876
14,625
4,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
11
31
Kills
5
5
Deaths
31
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BOSS DUDES
Tiamat
0
9
0
0
W
Sun Wukong
CAR_lucacha
Sun Wukong
2
1
12
8
W
Hel
3
2
7
3.25
L
2
4
1
0.63
L
Athena
1
6
3
0.42
L
Hercules
1
3
0
0.33
W
Ravana
ijigga
Ravana
12
0
6
15
W
Merlin
kalabar59
Merlin
7
0
8
11
W
7
2
7
5.25
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,938
Damage
33,474
57,896
Taken
86,936
30,169
Mitigated
60,801
27,508
Healing
15,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BOSS DUDES
Tiamat
7,637
582
0
3,668
18,130
8,266
116
5,084
13,046
69,432
0
W
Sun Wukong
CAR_lucacha
Sun Wukong
7,217
1,420
0
1,726
11,586
9,428
886
2,227
9,253
0
45,595
W
Hel
11,345
2,363
5,862
8,106
13,044
6,498
1,077
4,310
8,680
51,158
0
L
5,454
1,392
0
1,128
8,500
2,491
0
2,356
6,002
0
37,244
L
Athena
6,960
1,842
483
2,994
26,370
28,725
0
9,544
16,394
32,911
0
L
Hercules
8,547
1,466
0
4,103
19,311
16,758
0
3,461
15,721
255
79,791
W
Ravana
ijigga
Ravana
13,950
4,372
0
5,926
9,028
4,986
4,316
606
8,359
0
116,290
W
Merlin
kalabar59
Merlin
12,926
2,005
0
3,490
9,673
3,848
2,009
2,665
6,776
77,610
0
W
15,500
8,048
0
2,398
14,565
5,409
3,858
4,556
9,667
0
61,352
L
4,876
482
0
2,702
14,625
4,561
0
3,475
11,110
0
28,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,160
Gold Earned
47,380
551
Minions Killed
441
0
Camps Cleared
0
2,098,801
Distance Traveled
1,755,326
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,082
438
142
6
0
335,396
7
W
Sun Wukong
11,463
498
80
3
0
355,681
0
W
Hel
10,895
474
86
4
0
410,350
0
L
Neith
8,719
379
79
3
0
268,339
4
L
Athena
9,853
428
28
1
0
395,439
5
L
Hercules
10,354
450
145
6
0
387,569
0
W
Ravana
14,569
633
176
8
0
496,965
6
W
Merlin
12,835
558
134
6
0
455,632
1
W
Ullr
11,398
496
75
3
0
380,173
1
L
Fenrir
8,372
364
47
2
0
368,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role