Player Matchup

Bellona
Bellona
Geritocru
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,541 Elo+
Solo
Fenrir
Fenrir
GummybearLPG
Fenrir
Level 29
God Stats
11W - 12L
1,550 SR
Queue Stats
174W - 167L
1,511 Elo+
Party 1
Neith
Neith
GummywormLPG
Neith
Level 34
God Stats
2W - 1L
1,856 SR
Queue Stats
61W - 39L
1,602 Elo+
Party 1
Mercury
Mercury
Watused
Mercury
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,574 Elo+
Solo
Agni
Agni
Yuiopi
Agni
Level 14
God Stats
2W - 2L
1,758 SR
Queue Stats
25W - 18L
1,777 Elo+
Solo
Team Averages
Level 20
1,633 SR
1,601 Elo+

VS

Team Averages
Level 14
1,411 SR
1,704 Elo+
Artemis
Artemis
Catgirxl
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,950 Elo+
Party 2
Ymir
Ymir
Doggirlx
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,802 Elo+
Party 2
Fafnir
Fafnir
Hellraiserzzz
Fafnir
Level 27
God Stats
1W - 3L
1,296 SR
Queue Stats
116W - 104L
1,586 Elo+
Solo
Ne Zha
Ne Zha
ItoyPXND
Ne Zha
Level 9
God Stats
2W - 0L
1,260 SR
Queue Stats
15W - 28L
1,426 Elo+
Solo
Olorun
Olorun
TheeeColossus
Olorun
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 24L
1,756 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Geritocru
Bellona
10
2 / 6 / 0
6,552
437
2,614
12,446
6,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
11
1 / 3 / 2
6,705
447
3,630
10,328
5,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 2 / 2
7,805
520
10,422
11,258
3,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Watused
Mercury
9
0 / 5 / 2
6,101
407
2,204
11,343
3,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
Yuiopi
Agni
13
1 / 4 / 1
7,279
485
7,588
8,447
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Catgirxl
Artemis
15
6 / 1 / 4
9,026
602
9,597
6,531
2,590
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
15
9 / 0 / 2
9,145
610
10,054
11,037
5,657
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 1 / 12
8,190
546
6,572
10,935
12,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
ItoyPXND
Ne Zha
11
1 / 3 / 6
6,949
463
2,270
8,670
3,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 3 / 5
7,918
528
7,203
9,294
4,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
8
Kills
20
20
Deaths
8
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Artemis
Catgirxl
Artemis
6
1
4
8
W
Ymir
9
0
2
10
L
Bellona
Geritocru
Bellona
2
6
0
0.33
L
Fenrir
1
3
2
0.67
L
4
2
2
2.5
W
2
1
12
8
W
Ne Zha
ItoyPXND
Ne Zha
1
3
6
1.33
W
2
3
5
1.5
L
Mercury
Watused
Mercury
0
5
2
0.2
L
Agni
Yuiopi
Agni
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,458
Damage
35,696
53,822
Taken
46,467
21,514
Mitigated
28,343
11,505
Healing
13,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Catgirxl
Artemis
9,597
5,372
0
2,528
6,531
2,590
2,444
557
5,974
0
55,978
W
Ymir
10,054
1,591
141
2,116
11,037
5,657
185
3,190
7,847
58,381
0
L
Bellona
Geritocru
Bellona
2,614
769
131
1,764
12,446
6,037
0
3,066
9,188
0
23,091
L
Fenrir
3,630
402
0
1,891
10,328
5,532
0
4,688
5,640
0
20,358
L
10,422
4,393
0
4,034
11,258
3,566
0
6,285
4,973
0
62,993
W
6,572
2,138
0
3,213
10,935
12,710
12
2,380
8,555
25,085
0
W
Ne Zha
ItoyPXND
Ne Zha
2,270
348
0
1,975
8,670
3,120
217
740
7,930
0
25,884
W
7,203
3,919
191
3,416
9,294
4,266
660
721
8,573
52,195
6,318
L
Mercury
Watused
Mercury
2,204
1,360
0
1,153
11,343
3,582
0
4,131
7,113
0
30,607
L
Agni
Yuiopi
Agni
7,588
1,018
68
2,464
8,447
2,797
0
4,324
4,000
52,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,442
Gold Earned
41,228
335
Minions Killed
389
0
Camps Cleared
0
1,357,182
Distance Traveled
1,347,977
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,026
602
109
7
0
250,854
2
W
Ymir
9,145
610
109
7
0
297,095
8
L
Bellona
6,552
437
43
3
0
242,983
1
L
Fenrir
6,705
447
30
2
0
284,310
0
L
Neith
7,805
520
112
7
0
261,014
0
W
Fafnir
8,190
546
27
2
0
295,563
2
W
Ne Zha
6,949
463
49
3
0
241,554
3
W
Olorun
7,918
528
95
6
0
262,911
3
L
Mercury
6,101
407
49
3
0
305,648
2
L
Agni
7,279
485
101
7
0
263,227
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role