Player Matchup

Ares
Ares
AEOH9
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
DracoDaize
Jing Wei
Level 5
God Stats
1W - 2L
1,331 SR
Queue Stats
3W - 4L
1,269 Elo+
Solo
Thor
Thor
I LIKE CRAYOLA
Thor
Level 25
God Stats
6W - 10L
1,282 SR
Queue Stats
57W - 67L
1,343 Elo+
Solo
Poseidon
Poseidon
ToxicThief94
Poseidon
Level 24
God Stats
9W - 7L
1,710 SR
Queue Stats
118W - 129L
1,448 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
roqui 66
Morgan Le Fay
Level 86
God Stats
6W - 3L
1,567 SR
Queue Stats
76W - 74L
1,467 Elo+
Party 2
Team Averages
Level 28
1,478 SR
1,405 Elo+

VS

Team Averages
Level 19
1,519 SR
1,321 Elo+
Hercules
Hercules
ALFARTANO21
Hercules
Level 25
God Stats
8W - 14L
1,473 SR
Queue Stats
304W - 353L
1,327 Elo+
Solo
Artemis
Artemis
Jmac007
Artemis
Level 16
God Stats
13W - 9L
1,497 SR
Queue Stats
15W - 17L
1,338 Elo+
Party 1
Ares
Ares
SotaCity
Ares
Level 16
God Stats
3W - 2L
1,398 SR
Queue Stats
15W - 15L
1,395 Elo+
Party 1
Thanatos
Thanatos
aquilespollito1
Thanatos
Level 7
God Stats
2W - 8L
1,700 SR
Queue Stats
15W - 29L
1,260 Elo+
Solo
Bakasura
Bakasura
gamemister24
Bakasura
Level 29
God Stats
7W - 7L
1,526 SR
Queue Stats
74W - 104L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AEOH9
Ares
16
3 / 4 / 18
11,161
507
10,345
24,121
27,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jing Wei
DracoDaize
Jing Wei
18
10 / 2 / 4
12,681
576
13,547
12,907
5,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
11 / 1 / 11
13,070
594
12,809
13,437
8,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
ToxicThief94
Poseidon
17
6 / 2 / 12
11,733
533
16,247
12,483
7,558
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Morgan Le Fay
roqui 66
Morgan Le Fay
20
25 / 0 / 5
14,599
664
28,791
17,421
10,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ALFARTANO21
Hercules
14
0 / 12 / 2
8,987
409
8,197
24,155
9,747
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
Jmac007
Artemis
16
5 / 10 / 2
10,665
485
16,964
21,484
6,159
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
12
0 / 12 / 4
8,319
378
7,721
28,565
15,839
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
10
1 / 12 / 1
7,471
340
2,173
10,474
2,290
Bakasura
gamemister24
Bakasura
10
2 / 9 / 2
7,866
358
9,941
17,772
6,606
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
19
55
Kills
8
9
Deaths
55
50
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ares
AEOH9
Ares
3
4
18
3
L
Hercules
ALFARTANO21
Hercules
0
12
2
0.08
W
Jing Wei
DracoDaize
Jing Wei
10
2
4
6
W
11
1
11
16.5
L
Artemis
Jmac007
Artemis
5
10
2
0.6
L
Ares
0
12
4
0.17
W
Poseidon
ToxicThief94
Poseidon
6
2
12
6
L
Thanatos
1
12
1
0.13
L
Bakasura
gamemister24
Bakasura
2
9
2
0.33
W
Morgan Le Fay
roqui 66
Morgan Le Fay
25
0
5
27.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,739
Damage
44,996
80,369
Taken
102,450
59,637
Mitigated
40,641
18,570
Healing
10,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
AEOH9
Ares
10,345
1,358
0
1,505
24,121
27,413
1,434
3,506
20,006
29,857
0
L
Hercules
ALFARTANO21
Hercules
8,197
2,759
0
4,393
24,155
9,747
899
7,153
16,840
0
50,999
W
Jing Wei
DracoDaize
Jing Wei
13,547
11,584
0
1,808
12,907
5,413
6,008
0
12,879
0
69,230
W
12,809
1,931
0
1,194
13,437
8,693
4,335
712
12,725
0
83,680
L
Artemis
Jmac007
Artemis
16,964
6,424
0
3,003
21,484
6,159
324
16,580
4,600
0
62,651
L
Ares
7,721
751
0
0
28,565
15,839
72
17,403
10,862
23,714
0
W
Poseidon
ToxicThief94
Poseidon
16,247
4,811
694
4,280
12,483
7,558
1,437
1,444
11,007
72,651
0
L
Thanatos
2,173
76
0
645
10,474
2,290
90
3,978
6,431
0
6,638
L
Bakasura
gamemister24
Bakasura
9,941
6,394
0
2,595
17,772
6,606
0
9,274
8,334
0
31,753
W
Morgan Le Fay
roqui 66
Morgan Le Fay
28,791
2,963
706
8,383
17,421
10,560
1,862
2,059
15,212
126,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,244
Gold Earned
43,308
623
Minions Killed
290
0
Camps Cleared
0
2,033,400
Distance Traveled
1,600,698
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,161
507
31
1
0
360,280
2
L
Hercules
8,987
409
109
5
0
314,514
0
W
Jing Wei
12,681
576
125
6
0
441,841
0
W
Thor
13,070
594
154
7
0
422,642
0
L
Artemis
10,665
485
105
5
0
378,742
0
L
Ares
8,319
378
19
1
0
376,689
0
W
Poseidon
11,733
533
114
5
0
367,177
3
L
Thanatos
7,471
340
7
0
0
185,794
1
L
Bakasura
7,866
358
50
2
0
344,959
3
W
Morgan Le Fay
14,599
664
199
9
0
441,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role