Player Matchup

Scylla
Scylla
MEX-Roxas
Scylla
Level 156
God Stats
19W - 17L
1,432 SR
Queue Stats
383W - 367L
1,504 Elo+
Solo
Rama
Rama
Raiden996
Rama
Level 121
God Stats
5W - 7L
1,436 SR
Queue Stats
435W - 429L
1,573 Elo+
Solo
Sobek
Sobek
WYTM97
Sobek
Level 60
God Stats
5W - 4L
1,693 SR
Queue Stats
89W - 90L
1,416 Elo+
Solo
Nike
Nike
Xodeias
Nike
Level 139
God Stats
25W - 11L
1,755 SR
Queue Stats
613W - 560L
1,665 Elo+
Solo
Osiris
Osiris
XxL3G1T_WRECKxX
Osiris
Level 95
God Stats
14W - 10L
1,559 SR
Queue Stats
271W - 201L
1,585 Elo+
Solo
Team Averages
Level 114
1,575 SR
1,549 Elo+

VS

Team Averages
Level 126
1,530 SR
1,534 Elo+
Artio
Artio
Aphro_Tiddy
Artio
Level 109
God Stats
26W - 26L
1,605 SR
Queue Stats
390W - 382L
1,616 Elo+
Solo
Danzaburou
Danzaburou
Bxpno
Danzaburou
Level 147
God Stats
18W - 13L
1,448 SR
Queue Stats
261W - 249L
1,427 Elo+
Solo
Discordia
Discordia
Will_BCFC
Discordia
Level 122
God Stats
6W - 3L
1,791 SR
Queue Stats
311W - 272L
1,513 Elo+
Solo
Thor
Thor
Zombie-tako
Thor
Level 126
God Stats
1W - 2L
1,186 SR
Queue Stats
291W - 283L
1,496 Elo+
Solo
Zhong Kui
Zhong Kui
skylineValeVrga
Zhong Kui
Level 126
God Stats
98W - 71L
1,618 SR
Queue Stats
122W - 107L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MEX-Roxas
Scylla
13
1 / 2 / 2
7,978
420
5,178
12,559
4,655
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
15
2 / 6 / 1
9,557
503
6,717
12,535
4,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
WYTM97
Sobek
11
0 / 2 / 4
7,593
400
6,124
15,348
16,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nike
Xodeias
Nike
19
1 / 2 / 2
10,468
551
7,742
12,629
7,637
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 5 / 2
9,177
483
11,585
16,092
9,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 6
9,775
514
6,862
14,832
16,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
Bxpno
Danzaburou
17
5 / 2 / 5
10,736
565
8,160
9,535
3,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
Will_BCFC
Discordia
17
2 / 1 / 4
10,275
541
10,504
7,745
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 3 / 2
9,223
485
6,494
13,483
5,482
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
skylineValeVrga
Zhong Kui
20
7 / 2 / 3
12,434
654
18,875
19,415
17,056
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
7
Kills
17
17
Deaths
8
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
W
Danzaburou
Bxpno
Danzaburou
5
2
5
3.75
L
Scylla
MEX-Roxas
Scylla
1
2
2
1
L
Rama
2
6
1
0.42
L
Sobek
WYTM97
Sobek
0
2
4
1
W
Discordia
Will_BCFC
Discordia
2
1
4
4
L
Nike
Xodeias
Nike
1
2
2
1
L
3
5
2
0.8
W
1
3
2
0.67
W
Zhong Kui
skylineValeVrga
Zhong Kui
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,346
Damage
50,895
69,163
Taken
65,010
41,701
Mitigated
46,021
18,216
Healing
29,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,862
381
541
5,346
14,832
16,636
0
2,622
12,161
21,255
0
W
Danzaburou
Bxpno
Danzaburou
8,160
3,277
0
2,917
9,535
3,855
1,370
2,204
7,331
0
62,822
L
Scylla
MEX-Roxas
Scylla
5,178
198
0
4,065
12,559
4,655
0
6,926
5,633
50,269
0
L
Rama
6,717
4,723
0
1,165
12,535
4,093
0
4,642
7,873
0
71,820
L
Sobek
WYTM97
Sobek
6,124
499
0
5,767
15,348
16,015
28
7,073
8,192
23,898
0
W
Discordia
Will_BCFC
Discordia
10,504
204
0
1,710
7,745
2,992
415
2,596
5,049
83,202
0
L
Nike
Xodeias
Nike
7,742
875
0
4,269
12,629
7,637
0
7,593
5,017
8,519
71,315
L
11,585
5,459
0
2,950
16,092
9,301
0
9,677
6,207
0
70,869
W
6,494
1,436
0
5,397
13,483
5,482
280
3,232
10,202
0
54,348
W
Zhong Kui
skylineValeVrga
Zhong Kui
18,875
1,817
0
14,042
19,415
17,056
7,742
1,305
17,193
94,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,773
Gold Earned
52,443
539
Minions Killed
556
0
Camps Cleared
0
1,793,389
Distance Traveled
1,860,383
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,775
514
22
1
0
407,617
2
W
Danzaburou
10,736
565
113
6
0
358,261
3
L
Scylla
7,978
420
91
5
0
327,661
6
L
Rama
9,557
503
138
7
0
311,443
2
L
Sobek
7,593
400
35
2
0
397,213
5
W
Discordia
10,275
541
151
8
0
378,235
6
L
Nike
10,468
551
164
9
0
386,851
4
L
Osiris
9,177
483
111
6
0
370,221
0
W
Thor
9,223
485
92
5
0
377,510
4
W
Zhong Kui
12,434
654
178
9
0
338,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role