Player Matchup

Loki
Loki
DonShaco
Loki
Level 3
God Stats
2W - 3L
1,680 SR
Queue Stats
2W - 3L
1,629 Elo+
Party 2
Kuzenbo
Kuzenbo
DonYonee
Kuzenbo
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 36L
1,500 Elo+
Party 2
Poseidon
Poseidon
OutieButthole
Poseidon
Level 5
God Stats
1W - 1L
1,765 SR
Queue Stats
8W - 9L
1,610 Elo+
Solo
Cu Chulainn
Cu Chulainn
Snyyyder
Cu Chulainn
Level 27
God Stats
1W - 2L
1,730 SR
Queue Stats
153W - 99L
1,723 Elo+
Solo
Fenrir
Fenrir
konstantinek
Fenrir
Level 26
God Stats
5W - 9L
1,525 SR
Queue Stats
43W - 46L
1,566 Elo+
Solo
Team Averages
Level 17
1,640 SR
1,606 Elo+

VS

Team Averages
Level 28
1,638 SR
1,623 Elo+
Morgan Le Fay
Morgan Le Fay
AwoogaBoy446
Morgan Le Fay
Level 28
God Stats
21W - 13L
1,649 SR
Queue Stats
91W - 81L
1,707 Elo+
Solo
Chaac
Chaac
BCKast
Chaac
Level 28
God Stats
6W - 1L
1,719 SR
Queue Stats
211W - 204L
1,632 Elo+
Party 1
Sol
Sol
Shliixx
Sol
Level 31
God Stats
17W - 8L
1,748 SR
Queue Stats
233W - 197L
1,669 Elo+
Party 1
Odin
Odin
TrippinHeavy
Odin
Level 29
God Stats
3W - 3L
1,573 SR
Queue Stats
158W - 195L
1,478 Elo+
Solo
Fenrir
Fenrir
bobbujack
Fenrir
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 97L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
0 / 9 / 2
7,067
393
1,770
11,442
3,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kuzenbo
DonYonee
Kuzenbo
11
0 / 6 / 5
7,125
396
2,764
12,637
11,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
OutieButthole
Poseidon
12
3 / 7 / 4
8,513
473
6,859
10,776
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
Snyyyder
Cu Chulainn
17
12 / 3 / 1
11,134
619
20,385
18,030
15,563
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
13
6 / 4 / 4
8,968
498
7,078
11,412
4,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AwoogaBoy446
Morgan Le Fay
18
10 / 4 / 4
11,171
621
16,313
12,154
5,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
BCKast
Chaac
12
3 / 2 / 13
8,371
465
9,365
13,339
15,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sol
14
12 / 5 / 11
10,246
569
14,494
13,201
4,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 7 / 4
8,119
451
7,068
12,328
7,596
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fenrir
bobbujack
Fenrir
15
2 / 4 / 4
9,088
505
3,804
10,586
5,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
65
21
Kills
29
29
Deaths
22
16
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AwoogaBoy446
Morgan Le Fay
10
4
4
3
W
Chaac
BCKast
Chaac
3
2
13
4.75
L
Loki
0
9
2
0.11
L
Kuzenbo
DonYonee
Kuzenbo
0
6
5
0.42
L
Poseidon
OutieButthole
Poseidon
3
7
4
0.71
W
Sol
12
5
11
3.5
L
Cu Chulainn
Snyyyder
Cu Chulainn
12
3
1
4.17
W
2
7
4
0.57
W
Fenrir
bobbujack
Fenrir
2
4
4
1
L
Fenrir
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,856
Damage
51,044
64,297
Taken
61,608
38,194
Mitigated
39,167
10,463
Healing
15,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AwoogaBoy446
Morgan Le Fay
16,313
1,655
0
1,825
12,154
5,518
463
4,737
7,417
88,128
0
W
Chaac
BCKast
Chaac
9,365
1,093
0
3,520
13,339
15,692
507
2,633
10,706
4,515
18,853
L
Loki
1,770
288
0
777
11,442
3,401
524
4,664
6,498
0
28,507
L
Kuzenbo
DonYonee
Kuzenbo
2,764
667
0
0
12,637
11,068
108
8,347
4,108
14,892
0
L
Poseidon
OutieButthole
Poseidon
6,859
580
0
3,401
10,776
3,804
0
7,198
3,493
49,087
0
W
Sol
14,494
4,105
0
4,724
13,201
4,720
3,439
2,111
11,090
54,280
0
L
Cu Chulainn
Snyyyder
Cu Chulainn
20,385
4,398
0
4,100
18,030
15,563
0
7,723
10,038
12,294
70,300
W
7,068
2,626
0
1,665
12,328
7,596
0
1,901
10,427
4,654
27,932
W
Fenrir
bobbujack
Fenrir
3,804
2,106
0
3,854
10,586
5,641
322
1,967
8,619
0
39,327
L
Fenrir
7,078
795
0
2,185
11,412
4,358
0
5,744
5,401
0
28,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,807
Gold Earned
46,995
363
Minions Killed
399
0
Camps Cleared
0
1,565,516
Distance Traveled
1,645,294
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,171
621
150
8
0
334,727
2
W
Chaac
8,371
465
32
2
0
349,713
2
L
Loki
7,067
393
58
3
0
354,098
0
L
Kuzenbo
7,125
396
19
1
0
300,148
1
L
Poseidon
8,513
473
99
6
0
226,563
1
W
Sol
10,246
569
99
6
0
289,486
2
L
Cu Chulainn
11,134
619
132
7
0
354,113
4
W
Odin
8,119
451
46
3
0
330,433
1
W
Fenrir
9,088
505
72
4
0
340,935
6
L
Fenrir
8,968
498
55
3
0
330,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role