Player Matchup

Merlin
Merlin
BilboBaggns
Merlin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 58L
1,677 Elo+
Solo
Horus
Horus
Catboxers_
Horus
Level 123
God Stats
5W - 2L
1,500 SR
Queue Stats
463W - 434L
1,623 Elo+
Party 1
Yemoja
Yemoja
Loriena
Yemoja
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 101L
1,673 Elo+
Party 1
Team Averages
Level 113
1,500 SR
1,658 Elo+

VS

Team Averages
Level 98
1,562 SR
1,603 Elo+
Discordia
Discordia
DarthMistahJ
Discordia
Level 80
God Stats
3W - 1L
1,486 SR
Queue Stats
11W - 6L
1,588 Elo+
Solo
Mulan
Mulan
TheBlindGryphon
Mulan
Level 109
God Stats
270W - 253L
1,602 SR
Queue Stats
509W - 525L
1,623 Elo+
Solo
Chernobog
Chernobog
Zoned Gaming
Chernobog
Level 105
God Stats
2W - 0L
1,598 SR
Queue Stats
127W - 98L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
4 / 5 / 3
10,658
627
12,408
14,377
4,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
13
2 / 7 / 6
9,991
588
9,555
21,194
14,674
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Loriena
Yemoja
15
3 / 1 / 4
10,408
612
5,102
16,418
15,285
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DarthMistahJ
Discordia
15
2 / 3 / 8
10,611
624
11,482
7,123
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 2 / 9
11,735
690
13,708
15,730
15,312
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chernobog
Zoned Gaming
Chernobog
17
7 / 4 / 4
12,135
714
19,337
15,665
7,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
9
Kills
13
13
Deaths
9
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
4
5
3
1.1
L
Horus
2
7
6
0.71
W
Discordia
DarthMistahJ
Discordia
2
3
8
2
L
Yemoja
Loriena
Yemoja
3
1
4
5
W
4
2
9
4.25
W
Chernobog
Zoned Gaming
Chernobog
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,065
Damage
44,527
51,989
Taken
38,518
34,928
Mitigated
24,961
14,421
Healing
6,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
12,408
258
280
1,982
14,377
4,969
204
2,268
12,109
56,501
0
L
Horus
9,555
3,941
804
1,772
21,194
14,674
448
4,556
16,463
0
19,335
W
Discordia
DarthMistahJ
Discordia
11,482
150
777
487
7,123
2,636
312
3,386
3,737
39,012
0
L
Yemoja
Loriena
Yemoja
5,102
1,130
6,926
2,657
16,418
15,285
672
4,658
11,500
23,430
0
W
13,708
1,902
460
3,865
15,730
15,312
0
6,541
9,189
0
36,309
W
Chernobog
Zoned Gaming
Chernobog
19,337
8,495
0
717
15,665
7,013
2,153
7,583
8,082
0
74,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,057
Gold Earned
34,481
157
Minions Killed
197
0
Camps Cleared
0
852,937
Distance Traveled
929,201
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,658
627
94
6
0
280,281
3
L
Horus
9,991
588
26
2
0
277,732
2
W
Discordia
10,611
624
49
3
0
305,941
0
L
Yemoja
10,408
612
37
2
0
294,924
1
W
Mulan
11,735
690
32
2
0
317,883
3
W
Chernobog
12,135
714
116
7
0
305,377
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role