Player Matchup

Thanatos
Thanatos
DoswellJones
Thanatos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 25L
1,767 Elo+
Party 1
Arachne
Arachne
JazzyTheRipper
Arachne
Level 28
God Stats
21W - 16L
1,475 SR
Queue Stats
33W - 28L
1,338 Elo+
Solo
Pele
Pele
Swarmoflemmings
Pele
Level 156
God Stats
2W - 2L
1,607 SR
Queue Stats
149W - 135L
1,593 Elo+
Party 1
Thor
Thor
WingWom
Thor
Level 7
God Stats
4W - 2L
1,851 SR
Queue Stats
220W - 167L
1,643 Elo+
Party 1
Neith
Neith
ayo_winstonn
Neith
Level 6
God Stats
2W - 1L
1,756 SR
Queue Stats
6W - 8L
1,406 Elo+
Solo
Team Averages
Level 45
1,638 SR
1,549 Elo+

VS

Team Averages
Level 14
1,543 SR
1,468 Elo+
Ra
Ra
Bo_Kim
Ra
Level 5
God Stats
1W - 4L
1,325 SR
Queue Stats
1W - 5L
1,354 Elo+
Solo
Ah Puch
Ah Puch
Ultim8Agony
Ah Puch
Level 18
God Stats
25W - 22L
1,532 SR
Queue Stats
36W - 40L
1,455 Elo+
Solo
Nemesis
Nemesis
bborden23
Nemesis
Level 11
God Stats
0W - 1L
1,708 SR
Queue Stats
6W - 6L
1,468 Elo+
Solo
Tiamat
Tiamat
spookebuu
Tiamat
Level 29
God Stats
57W - 69L
1,545 SR
Queue Stats
319W - 354L
1,526 Elo+
Solo
Artemis
Artemis
whatsheorder MM
Artemis
Level 5
God Stats
6W - 4L
1,605 SR
Queue Stats
6W - 5L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DoswellJones
Thanatos
19
16 / 3 / 20
12,563
1,256
20,575
15,380
6,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
4 / 5 / 22
10,648
1,065
6,877
13,630
4,964
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
22 / 6 / 15
13,453
1,345
29,593
16,418
9,115
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
WingWom
Thor
18
5 / 4 / 28
11,564
1,156
9,489
9,643
3,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
7 / 0 / 16
11,538
1,154
9,651
3,858
1,458
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

241

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
1 / 13 / 12
10,453
1,045
8,150
18,286
4,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Ultim8Agony
Ah Puch
17
9 / 5 / 7
11,638
1,164
17,887
9,470
2,502
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
bborden23
Nemesis
17
3 / 10 / 8
10,442
1,044
10,295
21,866
11,349
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
spookebuu
Tiamat
15
2 / 9 / 3
9,303
930
6,241
10,423
4,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 17 / 8
9,560
956
9,922
20,832
5,586
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
55
54
Kills
17
18
Deaths
54
101
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ra
1
13
12
0.54
W
Thanatos
DoswellJones
Thanatos
16
3
20
8.67
W
4
5
22
3
W
22
6
15
4.92
L
Ah Puch
Ultim8Agony
Ah Puch
9
5
7
2.5
W
Thor
WingWom
Thor
5
4
28
4.75
W
7
0
16
15
L
Nemesis
bborden23
Nemesis
3
10
8
0.7
L
Tiamat
spookebuu
Tiamat
2
9
3
0.39
L
2
17
8
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,185
Damage
52,495
58,929
Taken
80,877
25,922
Mitigated
28,255
15,819
Healing
4,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
8,150
1,328
580
1,129
18,286
4,769
0
0
18,286
36,196
0
W
Thanatos
DoswellJones
Thanatos
20,575
4,782
222
10,529
15,380
6,660
0
8,335
7,045
0
26,936
W
6,877
4,519
0
1,496
13,630
4,964
0
8,615
5,015
0
10,038
W
29,593
9,862
0
1,747
16,418
9,115
0
7,639
8,779
201
51,574
L
Ah Puch
Ultim8Agony
Ah Puch
17,887
604
0
53
9,470
2,502
0
76
9,394
32,701
0
W
Thor
WingWom
Thor
9,489
2,923
0
42
9,643
3,725
0
6,762
2,881
0
14,974
W
9,651
5,267
0
1,783
3,858
1,458
0
927
2,931
0
52,262
L
Nemesis
bborden23
Nemesis
10,295
3,702
0
2,020
21,866
11,349
0
76
21,790
0
28,806
L
Tiamat
spookebuu
Tiamat
6,241
481
0
440
10,423
4,049
0
49
10,374
18,746
0
L
9,922
7,665
0
548
20,832
5,586
0
0
20,832
0
16,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,766
Gold Earned
51,396
185
Minions Killed
170
7
Camps Cleared
3
877,733
Distance Traveled
755,811
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,453
1,045
76
8
1
126,382
0
W
Thanatos
12,563
1,256
15
2
0
209,862
0
W
Arachne
10,648
1,065
13
1
0
159,088
1
W
Pele
13,453
1,345
43
4
3
169,626
0
L
Ah Puch
11,638
1,164
30
3
0
184,123
0
W
Thor
11,564
1,156
6
1
2
149,826
0
W
Neith
11,538
1,154
108
11
2
189,331
0
L
Nemesis
10,442
1,044
37
4
0
197,037
0
L
Tiamat
9,303
930
19
2
2
114,480
0
L
Artemis
9,560
956
8
1
0
133,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role