Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
DwayneSb01
Set
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,178 Elo+
Solo
Skadi
Skadi
IfixCREDIT
Skadi
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 22L
1,376 Elo+
Party 1
Team Averages
Level 53
1,500 SR
1,351 Elo+

VS

Team Averages
Level 64
1,467 SR
1,377 Elo+
Chaac
Chaac
JakeTheDawg9461
Chaac
Level 46
God Stats
10W - 10L
1,484 SR
Queue Stats
33W - 43L
1,461 Elo+
Solo
Arachne
Arachne
Piecegod
Arachne
Level 17
God Stats
32W - 42L
1,435 SR
Queue Stats
102W - 115L
1,263 Elo+
Solo
Baron Samedi
Baron Samedi
dirty und13s
Baron Samedi
Level 129
God Stats
72W - 58L
1,481 SR
Queue Stats
266W - 299L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
6 / 0 / 4
8,969
747
16,993
6,282
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 2 / 6
8,401
700
5,925
9,749
4,643
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Skadi
11
1 / 0 / 5
7,708
642
4,399
4,451
1,404
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
7,095
591
5,722
11,180
6,200
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Arachne
Piecegod
Arachne
8
0 / 6 / 2
6,624
552
3,172
11,758
4,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
dirty und13s
Baron Samedi
12
1 / 1 / 1
7,188
599
7,535
9,303
3,960
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
10
Kills
2
2
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
6
0
4
8
W
3
2
6
3
W
Skadi
1
0
5
3.5
L
1
3
1
0.5
L
Arachne
Piecegod
Arachne
0
6
2
0.17
L
Baron Samedi
dirty und13s
Baron Samedi
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,317
Damage
16,429
20,482
Taken
32,241
8,367
Mitigated
14,205
2,086
Healing
7,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
16,993
10,437
154
685
6,282
2,320
503
2,246
4,036
47,767
0
W
5,925
2,067
243
1,004
9,749
4,643
240
3,328
6,421
0
18,734
W
Skadi
4,399
1,347
0
0
4,451
1,404
508
1,961
2,490
0
23,041
L
5,722
95
247
2,173
11,180
6,200
0
6,250
4,930
0
25,970
L
Arachne
Piecegod
Arachne
3,172
1,766
0
1,268
11,758
4,045
0
5,655
6,103
0
8,115
L
Baron Samedi
dirty und13s
Baron Samedi
7,535
139
2,300
1,844
9,303
3,960
0
5,088
4,215
32,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,078
Gold Earned
20,907
150
Minions Killed
97
0
Camps Cleared
0
658,500
Distance Traveled
670,134
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,969
747
84
7
0
216,634
2
W
Set
8,401
700
28
2
0
221,025
0
W
Skadi
7,708
642
38
3
0
220,841
2
L
Chaac
7,095
591
29
2
0
243,600
0
L
Arachne
6,624
552
17
1
0
213,383
0
L
Baron Samedi
7,188
599
51
4
0
213,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role