Player Matchup

Merlin
Merlin
Gotenssj4448
Merlin
Level 6
God Stats
0W - 2L
1,248 SR
Queue Stats
5W - 15L
985 Elo+
Solo
Ymir
Ymir
NINJA LIAM1046
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,158 Elo+
Party 1
Nemesis
Nemesis
Semloh j28
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,158 Elo+
Party 1
Sun Wukong
Sun Wukong
ian161
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
926 Elo+
Solo
Loki
Loki
l_a_k_i_k_o
Loki
Level 27
God Stats
148W - 141L
1,522 SR
Queue Stats
223W - 228L
1,428 Elo+
Solo
Team Averages
Level 9
1,454 SR
1,131 Elo+

VS

Team Averages
Level 17
1,426 SR
1,296 Elo+
Jormungandr
Jormungandr
Danieldan99
Jormungandr
Level 18
God Stats
2W - 4L
1,291 SR
Queue Stats
70W - 88L
1,267 Elo+
Solo
Nemesis
Nemesis
DudleyManlove59
Nemesis
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,352 Elo+
Solo
Achilles
Achilles
Mr Official XD
Achilles
Level 15
God Stats
60W - 66L
1,452 SR
Queue Stats
95W - 90L
1,406 Elo+
Solo
Izanami
Izanami
VainVain8841
Izanami
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 7L
1,102 Elo+
Solo
Anubis
Anubis
xBigRedx86x
Anubis
Level 24
God Stats
8W - 18L
1,385 SR
Queue Stats
77W - 82L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
0 / 10 / 1
8,729
873
7,511
17,199
4,897
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 13 / 1
8,750
875
4,541
23,654
21,026
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Semloh j28
Nemesis
14
0 / 15 / 1
8,306
831
7,838
19,648
5,499
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
ian161
Sun Wukong
14
0 / 7 / 0
8,304
830
1,773
18,320
12,752
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 7 / 0
10,992
1,099
10,661
14,621
4,225
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Danieldan99
Jormungandr
19
9 / 0 / 29
12,261
1,226
16,933
10,233
11,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
7 / 1 / 20
10,885
1,089
7,552
4,468
1,831
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
19
15 / 0 / 19
11,460
1,146
27,661
9,818
7,753
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
VainVain8841
Izanami
17
9 / 1 / 17
10,667
1,067
16,852
6,355
2,073
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
18
12 / 2 / 18
10,850
1,085
14,728
5,129
1,586
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
155
4
Kills
52
52
Deaths
4
3
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Danieldan99
Jormungandr
9
0
29
23.5
W
7
1
20
17
L
Merlin
0
10
1
0.05
W
Achilles
15
0
19
24.5
L
0
13
1
0.04
L
Nemesis
Semloh j28
Nemesis
0
15
1
0.03
W
Izanami
VainVain8841
Izanami
9
1
17
17.5
L
Sun Wukong
ian161
Sun Wukong
0
7
0
0
L
4
7
0
0.57
W
Anubis
12
2
18
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,324
Damage
83,726
93,442
Taken
36,003
48,399
Mitigated
24,443
982
Healing
7,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Danieldan99
Jormungandr
16,933
7,912
152
2,786
10,233
11,200
0
4,731
5,502
32,878
0
W
7,552
1,158
0
31
4,468
1,831
0
1,265
3,203
0
19,976
L
Merlin
7,511
718
88
658
17,199
4,897
0
3,714
13,144
34,850
0
W
Achilles
27,661
16,225
358
1,477
9,818
7,753
0
2,580
7,238
0
41,603
L
4,541
2,881
0
0
23,654
21,026
0
7,902
15,486
17,961
0
L
Nemesis
Semloh j28
Nemesis
7,838
3,450
0
35
19,648
5,499
0
7,700
11,758
0
14,412
W
Izanami
VainVain8841
Izanami
16,852
14,231
0
1,085
6,355
2,073
0
3,078
3,277
0
26,679
L
Sun Wukong
ian161
Sun Wukong
1,773
1,100
0
201
18,320
12,752
0
7,186
10,737
0
11,583
L
10,661
4,881
0
0
14,621
4,225
0
3,909
10,656
0
25,781
W
Anubis
14,728
349
511
1,217
5,129
1,586
0
398
4,731
20,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,081
Gold Earned
56,123
148
Minions Killed
143
3
Camps Cleared
3
857,944
Distance Traveled
850,279
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,261
1,226
36
4
0
159,500
0
W
Nemesis
10,885
1,089
35
4
0
215,286
3
L
Merlin
8,729
873
55
6
0
153,262
0
W
Achilles
11,460
1,146
25
3
3
194,379
4
L
Ymir
8,750
875
30
3
0
149,638
0
L
Nemesis
8,306
831
12
1
0
193,227
0
W
Izanami
10,667
1,067
28
3
0
120,186
0
L
Sun Wukong
8,304
830
9
1
0
151,213
0
L
Loki
10,992
1,099
42
4
3
210,604
0
W
Anubis
10,850
1,085
19
2
0
160,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role