Player Matchup

Baron Samedi
Baron Samedi
B1ack-Coffee3
Baron Samedi
Level 95
God Stats
115W - 82L
1,588 SR
Queue Stats
219W - 226L
1,427 Elo+
Party 1
Neith
Neith
SoftadrianxD
Neith
Level 67
God Stats
9W - 9L
1,647 SR
Queue Stats
211W - 220L
1,445 Elo+
Solo
Fenrir
Fenrir
SplatGee
Fenrir
Level 49
God Stats
14W - 32L
1,365 SR
Queue Stats
68W - 93L
1,404 Elo+
Solo
Cthulhu
Cthulhu
Tyagepig
Cthulhu
Level 84
God Stats
8W - 15L
1,379 SR
Queue Stats
44W - 54L
1,386 Elo+
Party 1
Osiris
Osiris
redninja390
Osiris
Level 89
God Stats
42W - 40L
1,573 SR
Queue Stats
330W - 307L
1,515 Elo+
Solo
Team Averages
Level 77
1,510 SR
1,435 Elo+

VS

Team Averages
Level 95
1,461 SR
1,435 Elo+
Anhur
Anhur
De4mo1ni2c412
Anhur
Level 145
God Stats
22W - 42L
1,353 SR
Queue Stats
602W - 628L
1,397 Elo+
Solo
Sylvanus
Sylvanus
FatFrankyDonut
Sylvanus
Level 56
God Stats
27W - 13L
1,444 SR
Queue Stats
240W - 238L
1,424 Elo+
Solo
He Bo
He Bo
Ledoo-_-
He Bo
Level 81
God Stats
2W - 2L
1,529 SR
Queue Stats
250W - 226L
1,493 Elo+
Solo
Ymir
Ymir
Sistrum23
Ymir
Level 67
God Stats
22W - 32L
1,439 SR
Queue Stats
448W - 468L
1,448 Elo+
Solo
Sun Wukong
Sun Wukong
Texas Ruthless
Sun Wukong
Level 127
God Stats
11W - 15L
1,542 SR
Queue Stats
155W - 186L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
B1ack-Coffee3
Baron Samedi
20
3 / 5 / 10
17,123
463
26,725
23,011
9,959
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 1 / 2
11,276
305
4,321
5,674
1,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
SplatGee
Fenrir
20
3 / 10 / 7
17,374
470
12,162
36,119
16,647
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Tyagepig
Cthulhu
20
8 / 2 / 9
17,995
486
40,884
50,161
69,706
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Osiris
20
9 / 3 / 7
17,702
478
36,940
40,939
41,703
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 2
18,378
497
23,430
28,938
15,059
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
20
0 / 3 / 11
16,057
434
13,646
42,915
68,848
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

He Bo
Ledoo-_-
He Bo
20
10 / 8 / 4
18,356
496
23,820
28,651
16,643
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
20
6 / 8 / 8
18,374
497
28,965
33,639
26,401
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Texas Ruthless
Sun Wukong
20
1 / 2 / 8
18,387
497
21,946
38,390
38,978
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
54
25
Kills
21
21
Deaths
25
35
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
B1ack-Coffee3
Baron Samedi
3
5
10
1.6
W
4
4
2
1.25
W
Sylvanus
0
3
11
1.83
W
He Bo
Ledoo-_-
He Bo
10
8
4
1.5
W
Ymir
6
8
8
1.25
L
2
1
2
3
L
Fenrir
SplatGee
Fenrir
3
10
7
0.65
W
Sun Wukong
Texas Ruthless
Sun Wukong
1
2
8
2.5
L
Cthulhu
Tyagepig
Cthulhu
8
2
9
6.25
L
Osiris
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,032
Damage
111,807
155,904
Taken
172,533
139,274
Mitigated
165,929
71,474
Healing
71,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
B1ack-Coffee3
Baron Samedi
26,725
526
4,654
6,284
23,011
9,959
240
11,527
11,401
134,324
0
W
23,430
14,920
0
12,974
28,938
15,059
9,937
11,548
17,390
0
150,121
W
Sylvanus
13,646
3,334
7,688
19,204
42,915
68,848
1,010
23,580
19,335
37,174
0
W
He Bo
Ledoo-_-
He Bo
23,820
3,690
0
7,583
28,651
16,643
1,849
14,578
14,073
150,036
0
W
Ymir
28,965
5,234
0
8,227
33,639
26,401
1,231
18,445
15,194
128,643
0
L
4,321
1,502
0
2,425
5,674
1,259
458
1,082
4,592
0
32,585
L
Fenrir
SplatGee
Fenrir
12,162
4,125
0
13,336
36,119
16,647
7,091
12,920
23,199
0
155,084
W
Sun Wukong
Texas Ruthless
Sun Wukong
21,946
3,892
0
15,821
38,390
38,978
2,262
12,317
26,073
715
137,211
L
Cthulhu
Tyagepig
Cthulhu
40,884
2,727
4,112
26,061
50,161
69,706
106
19,682
28,549
136,269
0
L
Osiris
36,940
13,689
1,160
13,442
40,939
41,703
2,687
19,719
21,109
30,264
108,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,470
Gold Earned
89,552
886
Minions Killed
752
0
Camps Cleared
0
2,828,564
Distance Traveled
3,293,227
38
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
17,123
463
215
6
0
628,598
14
W
Anhur
18,378
497
220
6
0
635,506
2
W
Sylvanus
16,057
434
25
1
0
688,188
5
W
He Bo
18,356
496
165
4
0
595,776
8
W
Ymir
18,374
497
150
4
0
662,876
3
L
Neith
11,276
305
81
2
0
219,307
3
L
Fenrir
17,374
470
235
6
0
574,709
0
W
Sun Wukong
18,387
497
192
5
0
710,881
1
L
Cthulhu
17,995
486
178
5
0
726,409
18
L
Osiris
17,702
478
177
5
0
679,541
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role