Player Matchup

Athena
Athena
AKXXT
Athena
Level 27
God Stats
7W - 8L
1,566 SR
Queue Stats
386W - 433L
1,398 Elo+
Solo
Cerberus
Cerberus
DolphinNoob
Cerberus
Level 2
God Stats
1W - 3L
1,478 SR
Queue Stats
3W - 5L
1,221 Elo+
Solo
Merlin
Merlin
plagrai1
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,374 Elo+
Solo
Izanami
Izanami
shadow673
Izanami
Level 17
God Stats
11W - 6L
1,703 SR
Queue Stats
49W - 53L
1,435 Elo+
Solo
Osiris
Osiris
v4raven
Osiris
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 46L
1,376 Elo+
Solo
Team Averages
Level 14
1,549 SR
1,361 Elo+

VS

Team Averages
Level 14
1,550 SR
1,385 Elo+
Kukulkan
Kukulkan
Blurgz
Kukulkan
Level 16
God Stats
2W - 1L
1,731 SR
Queue Stats
45W - 60L
1,427 Elo+
Party 1
Bakasura
Bakasura
Headlink123
Bakasura
Level 22
God Stats
2W - 1L
1,438 SR
Queue Stats
95W - 91L
1,475 Elo+
Solo
Artemis
Artemis
InvertedNavi
Artemis
Level 16
God Stats
18W - 16L
1,514 SR
Queue Stats
131W - 169L
1,381 Elo+
Party 1
Artio
Artio
Oceanmanà
Artio
Level 6
God Stats
5W - 3L
1,568 SR
Queue Stats
7W - 7L
1,244 Elo+
Solo
Jormungandr
Jormungandr
regerta1
Jormungandr
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AKXXT
Athena
9
1 / 4 / 1
5,542
426
4,257
9,399
3,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
DolphinNoob
Cerberus
10
1 / 2 / 7
6,399
492
3,873
10,267
7,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
plagrai1
Merlin
1
0 / 1 / 0
3,900
300
0
455
118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
shadow673
Izanami
12
9 / 3 / 1
7,295
561
8,345
9,005
3,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
v4raven
Osiris
9
1 / 1 / 5
5,959
458
3,503
9,529
6,880
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Blurgz
Kukulkan
10
2 / 5 / 1
6,623
509
5,944
4,918
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Headlink123
Bakasura
14
4 / 3 / 3
7,978
614
7,056
10,196
3,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
InvertedNavi
Artemis
10
0 / 3 / 2
6,018
463
3,088
6,436
1,475
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
13
3 / 0 / 4
7,783
599
7,933
9,709
4,685
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jormungandr
regerta1
Jormungandr
8
2 / 2 / 1
5,833
449
3,483
7,145
2,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
12
Kills
11
11
Deaths
13
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Athena
AKXXT
Athena
1
4
1
0.38
W
Kukulkan
Blurgz
Kukulkan
2
5
1
0.5
L
Cerberus
DolphinNoob
Cerberus
1
2
7
2.25
W
Bakasura
Headlink123
Bakasura
4
3
3
1.83
W
Artemis
InvertedNavi
Artemis
0
3
2
0.33
W
Artio
3
0
4
5
L
Merlin
plagrai1
Merlin
0
1
0
0
W
Jormungandr
regerta1
Jormungandr
2
2
1
1.25
L
Izanami
shadow673
Izanami
9
3
1
3.17
L
Osiris
v4raven
Osiris
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,978
Damage
27,504
38,655
Taken
38,404
21,064
Mitigated
13,101
11,460
Healing
8,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AKXXT
Athena
4,257
999
0
1,438
9,399
3,466
0
6,053
3,225
25,459
0
W
Kukulkan
Blurgz
Kukulkan
5,944
342
0
0
4,918
1,429
880
523
4,353
37,460
0
L
Cerberus
DolphinNoob
Cerberus
3,873
467
421
3,812
10,267
7,517
62
4,206
5,712
21,792
0
W
Bakasura
Headlink123
Bakasura
7,056
4,802
0
1,094
10,196
3,292
532
1,977
8,013
0
55,290
W
Artemis
InvertedNavi
Artemis
3,088
1,822
0
138
6,436
1,475
698
794
5,562
0
30,959
W
Artio
7,933
892
319
6,191
9,709
4,685
579
3,951
5,672
40,865
0
L
Merlin
plagrai1
Merlin
0
0
0
0
455
118
0
302
153
210
0
W
Jormungandr
regerta1
Jormungandr
3,483
584
42
976
7,145
2,220
166
1,656
5,460
8,680
0
L
Izanami
shadow673
Izanami
8,345
5,949
309
2,946
9,005
3,083
353
3,726
5,279
0
38,065
L
Osiris
v4raven
Osiris
3,503
449
0
2,534
9,529
6,880
0
3,073
6,112
2,955
28,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,095
Gold Earned
34,235
213
Minions Killed
329
0
Camps Cleared
0
933,409
Distance Traveled
1,139,630
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,542
426
51
4
0
236,557
0
W
Kukulkan
6,623
509
65
5
0
221,550
1
L
Cerberus
6,399
492
40
3
0
240,813
8
W
Bakasura
7,978
614
115
9
0
280,031
3
W
Artemis
6,018
463
58
4
0
200,726
0
W
Artio
7,783
599
77
6
0
215,311
2
L
Merlin
3,900
300
0
0
0
20,466
0
W
Jormungandr
5,833
449
14
1
0
222,012
1
L
Izanami
7,295
561
69
5
0
228,268
0
L
Osiris
5,959
458
53
4
0
207,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role