Player Matchup

Morgan Le Fay
Morgan Le Fay
Gab7_71
Morgan Le Fay
Level 29
God Stats
8W - 7L
1,475 SR
Queue Stats
120W - 111L
1,414 Elo+
Solo
Chaac
Chaac
Jota__Eme__
Chaac
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 39L
1,561 Elo+
Solo
Heimdallr
Heimdallr
VokaRowrs
Heimdallr
Level 29
God Stats
4W - 10L
1,449 SR
Queue Stats
59W - 73L
1,422 Elo+
Solo
Team Averages
Level 29
1,475 SR
1,465 Elo+

VS

Team Averages
Level 40
1,527 SR
1,422 Elo+
Nemesis
Nemesis
Arod2906
Nemesis
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
134W - 175L
1,333 Elo+
Party 1
Janus
Janus
EZ_Drak_420
Janus
Level 64
God Stats
5W - 6L
1,347 SR
Queue Stats
223W - 309L
1,340 Elo+
Party 1
Gilgamesh
Gilgamesh
JBSMOOVE0
Gilgamesh
Level 27
God Stats
30W - 9L
1,733 SR
Queue Stats
74W - 44L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gab7_71
Morgan Le Fay
15
3 / 2 / 7
10,651
710
9,623
10,804
4,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 1 / 6
10,545
703
7,596
12,873
14,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
VokaRowrs
Heimdallr
16
7 / 1 / 4
11,072
738
13,032
11,234
5,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arod2906
Nemesis
12
0 / 4 / 3
8,522
568
2,924
11,291
3,615
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 7 / 3
9,169
611
9,305
10,226
2,848
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
JBSMOOVE0
Gilgamesh
13
3 / 2 / 1
9,700
647
11,478
17,368
12,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
13
Kills
4
4
Deaths
13
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Arod2906
Nemesis
0
4
3
0.38
L
1
7
3
0.36
W
Morgan Le Fay
Gab7_71
Morgan Le Fay
3
2
7
3.25
L
Gilgamesh
JBSMOOVE0
Gilgamesh
3
2
1
1.75
W
3
1
6
6
W
Heimdallr
VokaRowrs
Heimdallr
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,251
Damage
23,707
34,911
Taken
38,885
24,033
Mitigated
19,259
14,267
Healing
5,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Arod2906
Nemesis
2,924
988
746
621
11,291
3,615
0
2,865
8,422
0
19,063
L
9,305
1,229
927
1,131
10,226
2,848
0
3,276
6,950
44,688
0
W
Morgan Le Fay
Gab7_71
Morgan Le Fay
9,623
829
726
1,781
10,804
4,172
484
1,811
8,816
47,385
0
L
Gilgamesh
JBSMOOVE0
Gilgamesh
11,478
2,951
0
2,073
17,368
12,796
0
3,482
13,886
0
24,770
W
7,596
624
716
7,090
12,873
14,634
379
4,253
7,978
0
26,691
W
Heimdallr
VokaRowrs
Heimdallr
13,032
5,482
0
3,954
11,234
5,227
1,305
3,241
7,821
0
56,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,268
Gold Earned
27,391
194
Minions Killed
141
0
Camps Cleared
0
828,030
Distance Traveled
873,065
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,522
568
38
3
0
302,124
0
L
Janus
9,169
611
65
4
0
243,113
2
W
Morgan Le Fay
10,651
710
78
5
0
281,833
0
L
Gilgamesh
9,700
647
38
3
0
327,828
5
W
Chaac
10,545
703
29
2
0
271,546
2
W
Heimdallr
11,072
738
87
6
0
274,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role