Player Matchup

Zeus
Zeus
DeadPooL48473
Zeus
Level 22
God Stats
10W - 4L
1,489 SR
Queue Stats
12W - 10L
1,384 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gem_Red
Morgan Le Fay
Level 8
God Stats
1W - 1L
1,410 SR
Queue Stats
5W - 8L
1,261 Elo+
Solo
Arachne
Arachne
KLeRzZy93
Arachne
Level 12
God Stats
2W - 3L
1,223 SR
Queue Stats
14W - 21L
1,343 Elo+
Solo
Athena
Athena
RosamelanoMua
Athena
Level 4
God Stats
1W - 3L
1,192 SR
Queue Stats
2W - 6L
1,043 Elo+
Solo
Merlin
Merlin
zombie62666
Merlin
Level 14
God Stats
1W - 2L
1,135 SR
Queue Stats
32W - 55L
1,266 Elo+
Solo
Team Averages
Level 12
1,290 SR
1,259 Elo+

VS

Team Averages
Level 22
1,519 SR
1,367 Elo+
Neith
Neith
ShowtimeJayln
Neith
Level 29
God Stats
12W - 7L
1,529 SR
Queue Stats
103W - 116L
1,431 Elo+
Party 2
Athena
Athena
StaTic_lineman55
Athena
Level 19
God Stats
1W - 2L
1,677 SR
Queue Stats
31W - 25L
1,392 Elo+
Party 2
Cthulhu
Cthulhu
add EnZu GG
Cthulhu
Level 28
God Stats
24W - 35L
1,458 SR
Queue Stats
44W - 68L
1,326 Elo+
Party 1
Artemis
Artemis
harmonzaa
Artemis
Level 19
God Stats
2W - 4L
1,545 SR
Queue Stats
7W - 12L
1,433 Elo+
Party 1
Scylla
Scylla
tactile_nurse1
Scylla
Level 14
God Stats
46W - 68L
1,384 SR
Queue Stats
73W - 108L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 6 / 9
22,835
1,142
69,451
25,704
10,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
Gem_Red
Morgan Le Fay
20
0 / 2 / 3
14,481
724
2,959
4,750
1,954
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
KLeRzZy93
Arachne
20
7 / 12 / 11
18,482
924
28,946
27,903
12,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 8 / 16
18,732
937
19,737
33,581
44,210
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Merlin
20
0 / 1 / 0
14,003
700
0
2,429
788
Team 1 Tickets

4

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 14 / 9
20,168
1,008
40,507
34,786
14,477
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
11 / 1 / 13
20,327
1,016
17,328
29,886
30,332
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
add EnZu GG
Cthulhu
20
6 / 5 / 12
19,324
966
24,547
39,905
20,289
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
harmonzaa
Artemis
20
0 / 0 / 0
13,540
677
0
0
0
20
1 / 13 / 6
16,672
834
4,836
26,170
8,232

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
69
33
Kills
29
29
Deaths
33
39
Assists
40
Player
Kills
Deaths
Assists
KDA
W
21
6
9
4.25
W
Morgan Le Fay
Gem_Red
Morgan Le Fay
0
2
3
0.75
W
Arachne
KLeRzZy93
Arachne
7
12
11
1.04
W
5
8
16
1.63
L
11
14
9
1.11
L
11
1
13
17.5
L
Cthulhu
add EnZu GG
Cthulhu
6
5
12
2.4
L
Artemis
harmonzaa
Artemis
0
0
0
0
L
1
13
6
0.31
W
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,093
Damage
87,218
94,367
Taken
130,747
70,638
Mitigated
73,330
14,487
Healing
18,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
69,451
5,170
866
5,963
25,704
10,998
0
13,964
11,740
135,473
0
W
Morgan Le Fay
Gem_Red
Morgan Le Fay
2,959
188
0
147
4,750
1,954
0
3,747
1,003
14,690
0
W
Arachne
KLeRzZy93
Arachne
28,946
21,496
0
5,691
27,903
12,688
0
12,638
15,265
0
46,990
W
19,737
5,562
0
1,820
33,581
44,210
0
16,101
17,480
37,241
3,810
L
40,507
26,236
47
2,465
34,786
14,477
0
22,393
12,393
0
74,429
L
17,328
7,495
827
4,486
29,886
30,332
0
18,528
11,358
50,128
0
L
Cthulhu
add EnZu GG
Cthulhu
24,547
881
1,637
8,854
39,905
20,289
0
28,953
10,952
65,411
0
L
Artemis
harmonzaa
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
4,836
761
0
15
26,170
8,232
0
20,975
5,195
37,546
0
W
Merlin
0
0
0
0
2,429
788
0
261
2,168
2,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,533
Gold Earned
90,031
280
Minions Killed
345
8
Camps Cleared
8
1,273,447
Distance Traveled
1,720,118
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
22,835
1,142
171
9
0
332,220
0
W
Morgan Le Fay
14,481
724
26
1
1
121,655
1
W
Arachne
18,482
924
43
2
2
345,520
0
W
Athena
18,732
937
38
2
4
348,811
0
L
Neith
20,168
1,008
66
3
2
314,344
0
L
Athena
20,327
1,016
85
4
3
364,366
1
L
Cthulhu
19,324
966
126
6
1
350,522
1
L
Artemis
13,540
677
0
0
0
423,944
0
L
Scylla
16,672
834
68
3
2
266,942
7
W
Merlin
14,003
700
2
0
1
125,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role