Player Matchup

Mercury
Mercury
Ayi3p
Mercury
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,229 Elo+
Party 1
Ra
Ra
GodMorthius
Ra
Level 8
God Stats
8W - 5L
1,722 SR
Queue Stats
16W - 22L
1,266 Elo+
Solo
Jing Wei
Jing Wei
StormyGodd
Jing Wei
Level 14
God Stats
2W - 1L
1,845 SR
Queue Stats
22W - 17L
1,619 Elo+
Solo
Sobek
Sobek
haikalaxhan
Sobek
Level 8
God Stats
0W - 1L
1,294 SR
Queue Stats
0W - 3L
1,229 Elo+
Party 1
Bellona
Bellona
jiqqman
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,229 Elo+
Party 1
Team Averages
Level 8
1,572 SR
1,314 Elo+

VS

Team Averages
Level 25
1,602 SR
1,443 Elo+
Hou Yi
Hou Yi
MyshuByshu
Hou Yi
Level 27
God Stats
9W - 3L
1,627 SR
Queue Stats
175W - 203L
1,270 Elo+
Solo
Hades
Hades
Roloroma
Hades
Level 25
God Stats
2W - 0L
1,673 SR
Queue Stats
4W - 0L
1,704 Elo+
Solo
Zhong Kui
Zhong Kui
taysin2q
Zhong Kui
Level 29
God Stats
6W - 9L
1,371 SR
Queue Stats
63W - 64L
1,334 Elo+
Solo
Fafnir
Fafnir
vernelen1
Fafnir
Level 26
God Stats
10W - 8L
1,675 SR
Queue Stats
130W - 144L
1,437 Elo+
Solo
Anubis
Anubis
神小刈の
Anubis
Level 18
God Stats
10W - 7L
1,667 SR
Queue Stats
36W - 23L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ayi3p
Mercury
13
2 / 12 / 5
9,191
383
3,537
18,774
5,085
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 13 / 4
11,793
491
9,438
18,917
14,778
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
StormyGodd
Jing Wei
19
11 / 8 / 6
12,743
531
31,388
25,192
7,958
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 6 / 13
10,215
426
3,739
21,543
25,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
jiqqman
Bellona
15
1 / 11 / 10
9,742
406
5,530
25,848
15,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
MyshuByshu
Hou Yi
18
4 / 7 / 7
11,979
499
10,833
14,896
5,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
Roloroma
Hades
17
6 / 7 / 12
12,148
506
22,513
23,739
12,929
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
taysin2q
Zhong Kui
17
4 / 3 / 6
11,600
483
11,493
9,518
7,287
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
vernelen1
Fafnir
17
3 / 1 / 19
13,236
552
11,371
17,585
24,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
20
33 / 5 / 5
16,276
678
35,973
17,162
9,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
99
21
Kills
50
50
Deaths
23
38
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Mercury
Ayi3p
Mercury
2
12
5
0.38
L
5
13
4
0.54
W
Hou Yi
MyshuByshu
Hou Yi
4
7
7
1.07
W
Hades
Roloroma
Hades
6
7
12
1.71
L
Jing Wei
StormyGodd
Jing Wei
11
8
6
1.75
L
2
6
13
1.42
L
Bellona
jiqqman
Bellona
1
11
10
0.55
W
Zhong Kui
taysin2q
Zhong Kui
4
3
6
2.33
W
Fafnir
vernelen1
Fafnir
3
1
19
12.5
W
Anubis
33
5
5
7.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,632
Damage
92,183
110,274
Taken
82,900
69,415
Mitigated
58,973
18,447
Healing
27,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Ayi3p
Mercury
3,537
1,422
0
1,574
18,774
5,085
59
11,822
6,952
0
29,770
L
9,438
1,706
2,658
1,832
18,917
14,778
166
16,053
2,864
55,368
0
W
Hou Yi
MyshuByshu
Hou Yi
10,833
6,756
0
190
14,896
5,134
3,077
1,361
13,535
0
72,795
W
Hades
Roloroma
Hades
22,513
2,685
92
10,255
23,739
12,929
483
4,306
19,433
95,896
0
L
Jing Wei
StormyGodd
Jing Wei
31,388
25,004
0
8,218
25,192
7,958
0
17,384
7,476
0
99,040
L
3,739
676
0
665
21,543
25,602
0
15,275
5,932
14,717
0
L
Bellona
jiqqman
Bellona
5,530
2,186
0
3,500
25,848
15,992
76
20,082
5,700
0
34,210
W
Zhong Kui
taysin2q
Zhong Kui
11,493
1,024
0
3,475
9,518
7,287
5,693
1,928
7,590
63,875
0
W
Fafnir
vernelen1
Fafnir
11,371
3,829
0
6,093
17,585
24,598
781
2,230
15,355
30,607
0
W
Anubis
35,973
1,790
0
7,354
17,162
9,025
204
3,352
13,810
93,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,684
Gold Earned
65,239
352
Minions Killed
526
0
Camps Cleared
0
2,055,108
Distance Traveled
2,048,315
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,191
383
37
2
0
414,192
5
L
Ra
11,793
491
97
4
0
352,442
0
W
Hou Yi
11,979
499
130
5
0
370,466
4
W
Hades
12,148
506
121
5
0
371,736
0
L
Jing Wei
12,743
531
136
6
0
432,575
0
L
Sobek
10,215
426
22
1
0
441,715
1
L
Bellona
9,742
406
60
3
0
414,184
1
W
Zhong Kui
11,600
483
132
6
0
423,273
0
W
Fafnir
13,236
552
26
1
0
454,100
5
W
Anubis
16,276
678
117
5
0
428,740
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role